1 /* 2 * Copyright (c) 2021 Huawei Device Co., Ltd. 3 * Licensed under the Apache License, Version 2.0 (the "License"); 4 * you may not use this file except in compliance with the License. 5 * You may obtain a copy of the License at 6 * 7 * http://www.apache.org/licenses/LICENSE-2.0 8 * 9 * Unless required by applicable law or agreed to in writing, software 10 * distributed under the License is distributed on an "AS IS" BASIS, 11 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. 12 * See the License for the specific language governing permissions and 13 * limitations under the License. 14 */ 15 16 #include "core/components/bubble/bubble_component.h" 17 #include "core/components/common/properties/edge.h" 18 #include "core/components/slider/render_slider.h" 19 #include "core/gestures/raw_recognizer.h" 20 #include "core/pipeline/base/render_node.h" 21 22 #ifndef FOUNDATION_ACE_FRAMEWORKS_CORE_COMPONENTS_BUBBLE_RENDER_BUBBLE_H 23 #define FOUNDATION_ACE_FRAMEWORKS_CORE_COMPONENTS_BUBBLE_RENDER_BUBBLE_H 24 25 namespace OHOS::Ace { 26 27 class RenderBubble : public RenderNode { 28 DECLARE_ACE_TYPE(RenderBubble, RenderNode); 29 30 public: 31 ~RenderBubble() override = default; 32 33 static RefPtr<RenderNode> Create(); 34 void Update(const RefPtr<Component>& component) override; 35 void PerformLayout() override; 36 bool PopBubble(); 37 void FirePopEvent(); 38 bool HandleMouseEvent(const MouseEvent& event) override; 39 40 protected: 41 enum class ErrorPositionType { 42 NORMAL = 0, 43 TOP_LEFT_ERROR, 44 BOTTOM_RIGHT_ERROR, 45 }; 46 47 RenderBubble(); 48 49 void OnHiddenChanged(bool hidden) override; 50 void OnTouchTestHit( 51 const Offset& coordinateOffset, const TouchRestrict& touchRestrict, TouchTestResult& result) override; 52 UpdateBorderRadius()53 virtual void UpdateBorderRadius() {}; 54 void HandleTouch(); 55 Offset GetChildPosition(const Size& childSize); 56 Offset GetPositionWithPlacement(const Size& childSize, const Offset& topPosition, const Offset& bottomPosition, 57 const Offset& topArrowPosition, const Offset& bottomArrowPosition); 58 Offset FitToScreen(const Offset& fitPosition, const Size& childSize); 59 ErrorPositionType GetErrorPositionType(const Offset& childOffset, const Size& childSize); 60 void UpdateAccessibilityInfo(Size size, Offset offset); 61 void InitAccessibilityEventListener(); 62 63 static const Dimension BUBBLE_SPACING; 64 65 bool isShow_ = true; 66 bool enableArrow_ = true; 67 // Is there has enough space for showing arrow. 68 bool showTopArrow_ = true; 69 bool showBottomArrow_ = true; 70 bool useCustom_ = false; 71 Edge padding_; 72 Edge margin_; 73 Border border_; 74 Size childSize_; 75 Size targetSize_; 76 Offset childOffset_; 77 Offset targetOffset_; 78 Offset arrowPosition_; 79 Dimension arrowOffset_; 80 Color maskColor_; 81 Color backgroundColor_; 82 Placement placement_ = Placement::BOTTOM; 83 Placement arrowPlacement_ = Placement::TOP; 84 ComposeId targetId_; 85 std::function<void(const std::string&)> onVisibilityChange_; 86 RefPtr<RawRecognizer> rawDetector_; 87 RefPtr<BubbleComponent> bubbleComponent_; 88 WeakPtr<StackElement> weakStack_; 89 90 private: 91 void InitArrowState(); 92 // Get size and position of target by targetId. 93 void InitTargetSizeAndPosition(); 94 }; 95 96 } // namespace OHOS::Ace 97 98 #endif // FOUNDATION_ACE_FRAMEWORKS_CORE_COMPONENTS_BUBBLE_RENDER_BUBBLE_H 99