1 /* 2 * Copyright (c) 2021 Huawei Device Co., Ltd. 3 * Licensed under the Apache License, Version 2.0 (the "License"); 4 * you may not use this file except in compliance with the License. 5 * You may obtain a copy of the License at 6 * 7 * http://www.apache.org/licenses/LICENSE-2.0 8 * 9 * Unless required by applicable law or agreed to in writing, software 10 * distributed under the License is distributed on an "AS IS" BASIS, 11 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. 12 * See the License for the specific language governing permissions and 13 * limitations under the License. 14 */ 15 16 #ifndef FOUNDATION_ACE_FRAMEWORKS_CORE_COMPONENTS_ROOT_RENDER_ROOT_H 17 #define FOUNDATION_ACE_FRAMEWORKS_CORE_COMPONENTS_ROOT_RENDER_ROOT_H 18 19 #include "core/animation/animator.h" 20 #include "core/pipeline/base/render_node.h" 21 22 namespace OHOS::Ace { 23 24 class RenderRoot : public RenderNode { 25 DECLARE_ACE_TYPE(RenderRoot, RenderNode); 26 27 public: 28 ~RenderRoot() override = default; 29 30 static RefPtr<RenderNode> Create(); 31 32 void Update(const RefPtr<Component>& component) override; 33 void PerformLayout() override; 34 35 // Set the design size directly proportional to the real physical pixels. SetScale(float scale)36 void SetScale(float scale) 37 { 38 scale_ = scale; 39 } 40 GetScale()41 float GetScale() const 42 { 43 return scale_; 44 } 45 46 virtual void DumpLayerTree(); 47 IsRepaintBoundary()48 bool IsRepaintBoundary() const override 49 { 50 return true; 51 } 52 SetReset(bool reset)53 void SetReset(bool reset) 54 { 55 isReset_ = reset; 56 } 57 58 void AnimateToShow(int32_t duration); 59 60 void AnimateToHide(int32_t duration); 61 62 void SetBgColor(const Color& color); 63 64 void SetDefaultBgColor(bool isTransparent = false); 65 NotifyOnShow()66 void NotifyOnShow() const 67 { 68 for (const auto& child : GetChildren()) { 69 child->OnAppShow(); 70 } 71 } 72 NotifyOnHide()73 void NotifyOnHide() const 74 { 75 for (const auto& child : GetChildren()) { 76 child->OnAppHide(); 77 } 78 } 79 80 protected: 81 RenderRoot(); 82 83 float scale_ = 1.0f; 84 Color bgColor_ = Color::WHITE; 85 bool forceColor_ = false; 86 bool isBgColorInit_ = false; 87 bool isReset_ = false; 88 RefPtr<Animator> controller_; 89 bool isContextMenu_ = false; 90 }; 91 92 } // namespace OHOS::Ace 93 94 #endif // FOUNDATION_ACE_FRAMEWORKS_CORE_COMPONENTS_ROOT_RENDER_ROOT_H 95