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1 /*
2  * Copyright (c) 2021 Huawei Device Co., Ltd.
3  * Licensed under the Apache License, Version 2.0 (the "License");
4  * you may not use this file except in compliance with the License.
5  * You may obtain a copy of the License at
6  *
7  *     http://www.apache.org/licenses/LICENSE-2.0
8  *
9  * Unless required by applicable law or agreed to in writing, software
10  * distributed under the License is distributed on an "AS IS" BASIS,
11  * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
12  * See the License for the specific language governing permissions and
13  * limitations under the License.
14  */
15 
16 #ifndef FOUNDATION_ACE_FRAMEWORKS_CORE_COMPONENTS_TEXT_OVERLAY_RENDER_TEXT_OVERLAY_H
17 #define FOUNDATION_ACE_FRAMEWORKS_CORE_COMPONENTS_TEXT_OVERLAY_RENDER_TEXT_OVERLAY_H
18 
19 #include <functional>
20 
21 #include "core/components/box/render_box.h"
22 #include "core/components/clip/render_clip.h"
23 #include "core/components/select_popup/render_select_popup.h"
24 #include "core/components/slider/render_slider.h"
25 #include "core/components/text_field/render_text_field.h"
26 #include "core/components/text_overlay/text_overlay_component.h"
27 #include "core/gestures/click_recognizer.h"
28 #include "core/gestures/drag_recognizer.h"
29 #include "core/gestures/raw_recognizer.h"
30 #include "core/pipeline/base/overlay_show_option.h"
31 #include "core/pipeline/base/render_node.h"
32 #include "frameworks/base/utils/system_properties.h"
33 
34 namespace OHOS::Ace {
35 
36 const Offset DOT1_POSITION = Offset(6.25, 6.75);
37 const Offset DOT2_POSITION = Offset(17.75, 6.75);
38 const Offset DOT3_POSITION = Offset(6.25, 17.25);
39 const Offset DOT4_POSITION = Offset(17.75, 17.25);
40 const Dimension STROKE_MAX_WIDTH = 4.0_vp;
41 const Dimension STROKE_MIN_WIDTH = 1.5_vp;
42 
43 using StartAnimationCallback = std::function<void(const TweenOption&, const TweenOption&, bool, bool)>;
44 
45 class RenderTextOverlay : public RenderNode {
46     DECLARE_ACE_TYPE(RenderTextOverlay, RenderNode)
47 
48 public:
49     RenderTextOverlay();
50     ~RenderTextOverlay() override;
51 
52     static RefPtr<RenderNode> Create();
53     void Update(const RefPtr<Component>& component) override;
54     void PerformLayout() override;
55     bool TouchTest(const Point& globalPoint, const Point& parentLocalPoint, const TouchRestrict& touchRestrict,
56         TouchTestResult& result) override;
57 
58     void PopOverlay();
59     void OnFocusChange(RenderStatus renderStatus);
60     void SetOnRebuild(const std::function<void(bool, bool, bool, bool, bool)>& onRebuild);
61     void SetStartAnimationCallback(const StartAnimationCallback& value);
62 
63     void SetIsAnimationStarted(bool isAnimationStart);
64     bool IsAnimationStarted() const;
65     void SetIsAnimationStopped(bool isAnimationStopped);
66     double GetHorizonOffsetForAnimation() const;
67     bool HandleMouseEvent(const MouseEvent& event) override;
68 
69 protected:
70     void OnPaintFinish() override;
71     void OnTouchTestHit(
72         const Offset& coordinateOffset, const TouchRestrict& touchRestrict, TouchTestResult& result) override;
73 
74     void RestoreMoreButtonStyle();
75     void InitRenderChild(const RefPtr<RenderNode>& render);
76     void ResetRenderChild();
77     bool HasToolBarOnly() const; // Has tool bar and has no menu.
78 
79     bool hasMenu_ = false;
80     bool hasPoped_ = false;
81     bool reverse_ = false;
82     bool showMagnifier_ = false;
83     bool showOverlay_ = true;
84     bool isDragging_ = false;
85     bool isSingleHandle_ = false;
86     bool isStartDrag_ = false;
87     bool isEndDrag_ = false;
88     bool isTouchStartDrag_ = false;
89     bool isTouchEndDrag_ = false;
90     bool isAnimationStarted_ = true;
91     bool isAnimationStopped_ = true;
92     float rotateDegree_ = 0.0f;
93     double clipWidth_ = 0.0;
94     double lineHeight_ = 0.0;
95 
96     // Mark startHandle and endHandle index
97     int32_t startIndex_ = 0;
98     int32_t endIndex_ = 0;
99 
100     OverlayShowOption showOption_;
101 
102     Dimension handleRadius_;
103     Dimension handleRadiusInner_;
104     Dimension handleDiameter_;
105     Dimension handleDiameterInner_;
106     Dimension menuSpacingWithText_;
107     Dimension menuSpacingWithHandle_;
108     Dimension strokeWidth_ = STROKE_MAX_WIDTH;
109 
110     Color handleColor_;
111     Color handleColorInner_;
112 
113     Offset startHandleOffset_;
114     Offset endHandleOffset_;
115     Offset startHandleCenter_;
116     Offset endHandleCenter_;
117 
118     // dot offset align to arrow endings
119     Offset dot1StartOffset_;
120     Offset dot2StartOffset_;
121     Offset dot3StartOffset_;
122     Offset dot4StartOffset_;
123 
124     // line ending offset compare to dot position in animation
125     Offset dot2Offset_;
126     Offset dot3Offset_;
127     Offset dot4Offset_;
128 
129     Offset moreButtonPosition_;
130 
131     Rect clipRect_;
132     TouchRegion startHandleRegion_;
133     TouchRegion endHandleRegion_;
134 
135     TextDirection textDirection_ = TextDirection::LTR;
136     TextDirection realTextDirection_ = TextDirection::LTR;
137 
138     RefPtr<RenderBox> renderBox_;
139     RefPtr<RenderClip> renderClip_;
140     RefPtr<RenderSelectPopup> renderMenu_;
141     RefPtr<ClickRecognizer> clickDetector_;
142     RefPtr<DragRecognizer> dragDetector_;
143     RefPtr<RawRecognizer> touchDetector_;
144     WeakPtr<RenderTextField> weakTextField_;
145     RefPtr<Animator> controller_;
146     WeakPtr<TextOverlayComponent> overlayComponent_;
147 
148 private:
149     void UpdateWeakTextField(const RefPtr<TextOverlayComponent>& overlay);
150     void BindBackendEvent(const RefPtr<TextOverlayComponent>& overlay);
151     void BindBackendEventV2(const RefPtr<TextOverlayComponent>& overlay);
152     void RemoveBackendEvent(const RefPtr<TextOverlayComponent>& overlay);
153 
154     void HandleClick(const Offset& clickOffset);
155     void HandleDragStart(const Offset& startOffset);
156     void HandleDragUpdateAndEnd(const Offset& offset);
157 
158     void HandleCut();
159     void HandleCopy();
160     void HandlePaste();
161     void HandleCopyAll();
162     void HandleMoreButtonClick();
163 
164     void StartMoreAnimation(bool reverse);
165     void BuildAndStartMoreButtonAnimation();
166 
167     void BuildStrokeWidthAnimation(const RefPtr<KeyframeAnimation<Dimension>>& widthAnimation, const Dimension& from,
168             const Dimension& to, bool reverse);
169 
170     void ProcessFrictionAnimation(double value);
171     void BuildFrictionAnimation(const RefPtr<KeyframeAnimation<double>>& animation, double from, double to);
172 
173     void ProcessEndPointAnimation(double value);
174     void BuildEndPointOffsetAnimation(
175             const RefPtr<KeyframeAnimation<double>>& offsetAnimation, double from, double to, bool reverse);
176 
177     Offset ComputeChildPosition(const RefPtr<RenderNode>& child);
178 
179     void InitAnimation();
180 
181     bool needStartTwinkling_ = true;
182     bool needCloseKeyboard_ = true;
183     bool isAnimationInited_ = false;
184     bool animateUntilPaint_ = false;
185     double horizonOffsetForAnimation_ = 0.0;
186     double childRightBoundary_ = 0.0;
187 
188     TweenOption tweenOptionIn_;
189     TweenOption tweenOptionOut_;
190     TweenOption innerTweenOptionIn_;
191     TweenOption innerTweenOptionOut_;
192 
193     CommonCallback onCut_;
194     CommonCallback onCopy_;
195     CommonCallback onPaste_;
196     CopyAllCallback onCopyAll_;
197     StartHandleMoveCallback onStartHandleMove_;
198     EndHandleMoveCallback onEndHandleMove_;
199     StartAnimationCallback startAnimation_;
200 
201     std::function<void(bool, bool)> onFocusChange_;
202     std::function<void(bool, bool, bool, bool, bool)> onRebuild_;
203 };
204 
205 } // namespace OHOS::Ace
206 
207 #endif // FOUNDATION_ACE_FRAMEWORKS_CORE_COMPONENTS_TEXT_OVERLAY_RENDER_TEXT_OVERLAY_H
208