1 /* 2 * Copyright (c) 2022 Huawei Device Co., Ltd. 3 * Licensed under the Apache License, Version 2.0 (the "License"); 4 * you may not use this file except in compliance with the License. 5 * You may obtain a copy of the License at 6 * 7 * http://www.apache.org/licenses/LICENSE-2.0 8 * 9 * Unless required by applicable law or agreed to in writing, software 10 * distributed under the License is distributed on an "AS IS" BASIS, 11 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. 12 * See the License for the specific language governing permissions and 13 * limitations under the License. 14 */ 15 #ifndef GLES_SHARDER_H 16 #define GLES_SHARDER_H 17 #include <string> 18 #include "GLES/gl.h" 19 #include "GLES2/gl2.h" 20 #include "GLES2/gl2ext.h" 21 namespace OHOS { 22 namespace HDI { 23 namespace DISPLAY { 24 class GlesSharder { 25 public: 26 GlesSharder(GLenum type, const std::string &src); 27 ~GlesSharder(); 28 bool Init(); 29 GLuint Get() const; 30 31 private: 32 bool compile(); 33 GLuint handle_ = 0; 34 GLenum type_ = 0; 35 std::string source_; 36 }; 37 } 38 } 39 } 40 #endif // GLES_SHARDER_H