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1 /*
2  * Copyright (c) 2022 Huawei Device Co., Ltd.
3  * Licensed under the Apache License, Version 2.0 (the "License");
4  * you may not use this file except in compliance with the License.
5  * You may obtain a copy of the License at
6  *
7  *     http://www.apache.org/licenses/LICENSE-2.0
8  *
9  * Unless required by applicable law or agreed to in writing, software
10  * distributed under the License is distributed on an "AS IS" BASIS,
11  * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
12  * See the License for the specific language governing permissions and
13  * limitations under the License.
14  */
15 #ifndef GLES_SHARDER_H
16 #define GLES_SHARDER_H
17 #include <string>
18 #include "GLES/gl.h"
19 #include "GLES2/gl2.h"
20 #include "GLES2/gl2ext.h"
21 namespace OHOS {
22 namespace HDI {
23 namespace DISPLAY {
24 class GlesSharder {
25 public:
26     GlesSharder(GLenum type, const std::string &src);
27     ~GlesSharder();
28     bool Init();
29     GLuint Get() const;
30 
31 private:
32     bool compile();
33     GLuint handle_ = 0;
34     GLenum type_ = 0;
35     std::string source_;
36 };
37 }
38 }
39 }
40 #endif // GLES_SHARDER_H