1 /* 2 * Copyright (c) 2021 Huawei Device Co., Ltd. 3 * Licensed under the Apache License, Version 2.0 (the "License"); 4 * you may not use this file except in compliance with the License. 5 * You may obtain a copy of the License at 6 * 7 * http://www.apache.org/licenses/LICENSE-2.0 8 * 9 * Unless required by applicable law or agreed to in writing, software 10 * distributed under the License is distributed on an "AS IS" BASIS, 11 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. 12 * See the License for the specific language governing permissions and 13 * limitations under the License. 14 */ 15 16 #ifndef BS_NATIVE_WINDOW_H 17 #define BS_NATIVE_WINDOW_H 18 19 #include "window.h" 20 21 #include <refbase.h> 22 #include <surface.h> 23 #include <surface_buffer.h> 24 25 struct NativeBufferRequestConfig { 26 int32_t width; 27 int32_t height; 28 int32_t stride; // strideAlignment 29 int32_t format; // PixelFormat 30 int32_t usage; 31 int32_t timeout; 32 OHOS::SurfaceColorGamut colorGamut = OHOS::SurfaceColorGamut::COLOR_GAMUT_SRGB; // ColorGamut 33 }; 34 35 struct NativeWindowMagic : public OHOS::RefBase 36 { NativeWindowMagicNativeWindowMagic37 NativeWindowMagic(NativeObjectMagic m) : magic(m) {} ~NativeWindowMagicNativeWindowMagic38 virtual ~NativeWindowMagic() {} 39 NativeObjectMagic magic; 40 }; 41 42 struct NativeWindow : public NativeWindowMagic { 43 NativeWindow(); 44 ~NativeWindow(); 45 NativeBufferRequestConfig config = {0}; 46 OHOS::sptr<OHOS::Surface> surface; 47 }; 48 49 struct NativeWindowBuffer : public NativeWindowMagic { 50 NativeWindowBuffer(); 51 ~NativeWindowBuffer(); 52 OHOS::sptr<OHOS::SurfaceBuffer> sfbuffer; 53 }; 54 55 56 #endif 57