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1 /*
2  * Copyright (c) 2021 Huawei Device Co., Ltd.
3  * Licensed under the Apache License, Version 2.0 (the "License");
4  * you may not use this file except in compliance with the License.
5  * You may obtain a copy of the License at
6  *
7  *     http://www.apache.org/licenses/LICENSE-2.0
8  *
9  * Unless required by applicable law or agreed to in writing, software
10  * distributed under the License is distributed on an "AS IS" BASIS,
11  * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
12  * See the License for the specific language governing permissions and
13  * limitations under the License.
14  */
15 
16 #ifndef BS_NATIVE_WINDOW_H
17 #define BS_NATIVE_WINDOW_H
18 
19 #include "window.h"
20 
21 #include <refbase.h>
22 #include <surface.h>
23 #include <surface_buffer.h>
24 
25 struct NativeBufferRequestConfig {
26     int32_t width;
27     int32_t height;
28     int32_t stride; // strideAlignment
29     int32_t format; // PixelFormat
30     int32_t usage;
31     int32_t timeout;
32     OHOS::SurfaceColorGamut colorGamut = OHOS::SurfaceColorGamut::COLOR_GAMUT_SRGB;  // ColorGamut
33 };
34 
35 struct NativeWindowMagic : public OHOS::RefBase
36 {
NativeWindowMagicNativeWindowMagic37     NativeWindowMagic(NativeObjectMagic m) : magic(m) {}
~NativeWindowMagicNativeWindowMagic38     virtual ~NativeWindowMagic() {}
39     NativeObjectMagic magic;
40 };
41 
42 struct NativeWindow : public NativeWindowMagic {
43     NativeWindow();
44     ~NativeWindow();
45     NativeBufferRequestConfig config = {0};
46     OHOS::sptr<OHOS::Surface> surface;
47 };
48 
49 struct NativeWindowBuffer : public NativeWindowMagic {
50     NativeWindowBuffer();
51     ~NativeWindowBuffer();
52     OHOS::sptr<OHOS::SurfaceBuffer> sfbuffer;
53 };
54 
55 
56 #endif
57