Searched refs:currentRegion (Results 1 – 2 of 2) sorted by relevance
58 auto currentRegion = GetCurrentRegion(); in Expand() local59 if (currentRegion != nullptr) { in Expand()61 if (currentRegion->HasAgeMark()) { in Expand()63 … currentRegion->GetAllocatedBytes(top) - currentRegion->GetAllocatedBytes(waterLine_); in Expand()65 allocateAfterLastGC_ += currentRegion->GetAllocatedBytes(top); in Expand()69 survivalObjectSize_ += currentRegion->GetAllocatedBytes(top); in Expand()71 currentRegion->SetHighWaterMark(top); in Expand()227 auto currentRegion = GetCurrentRegion(); in GetAllocatedSizeSinceGC() local228 if (currentRegion != nullptr) { in GetAllocatedSizeSinceGC()229 currentRegionSize = currentRegion->GetAllocatedBytes(); in GetAllocatedSizeSinceGC()[all …]
100 Region *currentRegion = GetRegionList().GetFirst(); in Sweeping() local101 while (currentRegion != nullptr) { in Sweeping()102 Region *next = currentRegion->GetNext(); in Sweeping()103 auto markBitmap = currentRegion->GetMarkBitmap(); in Sweeping()108 GetRegionList().RemoveNode(currentRegion); in Sweeping()109 ClearAndFreeRegion(currentRegion); in Sweeping()111 currentRegion = next; in Sweeping()