Searched refs:ROTATION_90 (Results 1 – 11 of 11) sorted by relevance
52 ROTATION_90, enumerator
104 ROTATION_90, enumerator
531 bool res = rsInterfaces->RequestRotation(screenId, ScreenRotation::ROTATION_90);556 bool res = rsInterfaces->RequestRotation(screenId, ScreenRotation::ROTATION_90);590 bool res = rsInterfaces->RequestRotation(screenId, ScreenRotation::ROTATION_90);594 ASSERT_EQ(rotation, ScreenRotation::ROTATION_90);
29 constexpr uint32_t ROTATION_90 = 90; variable226 …if (param.rotation != ROTATION_90 && param.rotation != ROTATION_180 && param.rotation != ROTATION_… in ConfigureRotationAngle()
196 ROTATION_90 = 90, enumerator456 case ROTATION_90: in MapImageRotationFromJs()
126 if (rotation_ == ScreenRotation::ROTATION_90 || rotation_ == ScreenRotation::ROTATION_270) { in ProcessSurface()275 case ScreenRotation::ROTATION_90: { in GetLayerTransform()379 case ScreenRotation::ROTATION_90: { in OnRotate()
116 if (rotation == ScreenRotation::ROTATION_90 || rotation == ScreenRotation::ROTATION_270) { in CreatePixelMapByDisplayNode()
231 return isVerticalScreen ? Rotation::ROTATION_0 : Rotation::ROTATION_90; in CalcRotation()234 return isVerticalScreen ? Rotation::ROTATION_90 : Rotation::ROTATION_0; in CalcRotation()
175 case Rotation::ROTATION_90: in UpdateDisplayDirection()
709 ROTATION_90 = 90,
517 case ScreenRotation::ROTATION_90: { in UpdateRotationMatrix()