Searched refs:curtTime_ (Results 1 – 2 of 2) sorted by relevance
363 : curtTime_(0), in ListAnimatorCallback()397 curtTime_ = 0; in ResetCallback()407 uint16_t curtTime_; variable
320 curtTime_++; in Callback()321 if (curtTime_ <= dragTimes_) { in Callback()325 int16_t actY = scrollView->easingFunc_(startValueY_, endValueY_, curtTime_, dragTimes_); in Callback()334 int16_t actX = scrollView->easingFunc_(startValueX_, endValueX_, curtTime_, dragTimes_); in Callback()