Searched refs:layoutRect (Results 1 – 3 of 3) sorted by relevance
276 auto& layoutRect = node->GetLayoutRect(); in UpdateLimitRect() local279 int32_t layoutH = static_cast<int32_t>(layoutRect.height_); in UpdateLimitRect()280 int32_t layoutW = static_cast<int32_t>(layoutRect.width_); in UpdateLimitRect()283 auto avoidPosType = GetAvoidPosType(layoutRect); in UpdateLimitRect()288 offsetH = layoutRect.posY_ + layoutH - limitRect.posY_; in UpdateLimitRect()293 offsetH = limitRect.posY_ + limitH - layoutRect.posY_; in UpdateLimitRect()297 offsetW = layoutRect.posX_ + layoutW - limitRect.posX_; in UpdateLimitRect()302 offsetW = limitRect.posX_ + limitW - layoutRect.posX_; in UpdateLimitRect()
232 const Rect& layoutRect = node->GetLayoutRect(); in UpdateLayoutRect() local233 Rect lastRect = layoutRect; in UpdateLayoutRect()
1484 Rect layoutRect = node->GetLayoutRect(); in UpdateWindowVisibilityInfos() local1485 int32_t nodeX = std::max(0, layoutRect.posX_); in UpdateWindowVisibilityInfos()1486 int32_t nodeY = std::max(0, layoutRect.posY_); in UpdateWindowVisibilityInfos()1488 layoutRect.posX_ + static_cast<int32_t>(layoutRect.width_)); in UpdateWindowVisibilityInfos()1490 layoutRect.posY_ + static_cast<int32_t>(layoutRect.height_)); in UpdateWindowVisibilityInfos()