Searched refs:D3DCOLOR_ARGB (Results 1 – 5 of 5) sorted by relevance
/third_party/mingw-w64/mingw-w64-headers/direct-x/include/ |
D | d3d9types.h | 42 #define D3DCOLOR_ARGB(a,r,g,b) ((D3DCOLOR)((((a)&0xffu)<<24)|(((r)&0xffu)<<16)|(((g)&0xffu)<<… macro 44 #define D3DCOLOR_RGBA(r,g,b,a) D3DCOLOR_ARGB(a,r,g,b) 45 #define D3DCOLOR_XRGB(r,g,b) D3DCOLOR_ARGB(0xff,r,g,b) 46 #define D3DCOLOR_XYUV(y,u,v) D3DCOLOR_ARGB(0xFF,y,u,v) 47 #define D3DCOLOR_AYUV(a,y,u,v) D3DCOLOR_ARGB(a,y,u,v)
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D | d3d8types.h | 41 #define D3DCOLOR_ARGB(a,r,g,b) ((D3DCOLOR)((((a)&0xffu)<<24)|(((r)&0xffu)<<16)|(((g)&0xffu)<… macro 43 #define D3DCOLOR_RGBA(r,g,b,a) D3DCOLOR_ARGB(a,r,g,b) 44 #define D3DCOLOR_XRGB(r,g,b) D3DCOLOR_ARGB(0xff,r,g,b)
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/third_party/flutter/skia/third_party/externals/sdl/src/render/direct3d/ |
D | SDL_render_d3d.c | 1302 color = D3DCOLOR_ARGB(renderer->a, renderer->r, renderer->g, renderer->b); in D3D_RenderClear() 1431 color = D3DCOLOR_ARGB(renderer->a, renderer->r, renderer->g, renderer->b); in D3D_RenderDrawPoints() 1475 color = D3DCOLOR_ARGB(renderer->a, renderer->r, renderer->g, renderer->b); in D3D_RenderDrawLines() 1530 color = D3DCOLOR_ARGB(renderer->a, renderer->r, renderer->g, renderer->b); in D3D_RenderFillRects() 1623 color = D3DCOLOR_ARGB(texture->a, texture->r, texture->g, texture->b); in D3D_RenderCopy() 1749 color = D3DCOLOR_ARGB(texture->a, texture->r, texture->g, texture->b); in D3D_RenderCopyEx()
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/third_party/flutter/skia/third_party/externals/angle2/src/libANGLE/renderer/d3d/d3d9/ |
D | Renderer9.cpp | 1909 D3DCOLOR color = D3DCOLOR_ARGB(255, 0, 0, 0); in clear() 1920 D3DCOLOR_ARGB(gl::unorm<8>((formatInfo.alphaBits == 0 && d3dFormatInfo.alphaBits > 0) in clear() 3099 D3DCOLOR_ARGB(gl::unorm<8>(clearColorValue.alpha), gl::unorm<8>(clearColorValue.red), in clearRenderTarget()
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/third_party/skia/third_party/externals/angle2/src/libANGLE/renderer/d3d/d3d9/ |
D | Renderer9.cpp | 1947 D3DCOLOR color = D3DCOLOR_ARGB(255, 0, 0, 0); in clear() 1958 D3DCOLOR_ARGB(gl::unorm<8>((formatInfo.alphaBits == 0 && d3dFormatInfo.alphaBits > 0) in clear() 3153 D3DCOLOR_ARGB(gl::unorm<8>(clearColorValue.alpha), gl::unorm<8>(clearColorValue.red), in clearRenderTarget()
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