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/third_party/flutter/skia/third_party/externals/angle2/src/libANGLE/
DGLES1Renderer.h69 const std::unordered_map<GLint, std::string> &attribLocs,
73 void setUniform1i(Context *context, Program *programObject, GLint loc, GLint value);
76 GLint loc,
77 GLint count,
78 const GLint *value);
80 GLint loc,
81 GLint count,
84 void setUniform4fv(Program *programObject, GLint loc, GLint count, const GLfloat *value);
85 void setUniform3fv(Program *programObject, GLint loc, GLint count, const GLfloat *value);
86 void setUniform2fv(Program *programObject, GLint loc, GLint count, const GLfloat *value);
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DImageIndex.h30 GLint getLevelIndex() const { return mLevelIndex; } in getLevelIndex()
31 GLint getLayerIndex() const { return mLayerIndex; } in getLayerIndex()
32 GLint getLayerCount() const { return mLayerCount; } in getLayerCount()
37 GLint cubeMapFaceIndex() const;
48 static ImageIndex Make2D(GLint levelIndex);
49 static ImageIndex MakeRectangle(GLint levelIndex);
50 static ImageIndex MakeCubeMapFace(TextureTarget target, GLint levelIndex);
51 static ImageIndex Make2DArray(GLint levelIndex, GLint layerIndex = kEntireLevel);
52 static ImageIndex Make2DArrayRange(GLint levelIndex, GLint layerIndex, GLint layerCount);
53 static ImageIndex Make3D(GLint levelIndex, GLint layerIndex = kEntireLevel);
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DContext_gles_3_1_autogen.h15 void bindImageTexture(GLuint unit, TextureID texturePacked, GLint level, GLboolean layered, \
16 GLint layer, GLenum access, GLenum format); \
28 void framebufferParameteri(GLenum target, GLenum pname, GLint param); \
31 void getFramebufferParameteriv(GLenum target, GLenum pname, GLint *params); \
34 GLint *params); \
37 void getProgramPipelineiv(GLuint pipeline, GLenum pname, GLint *params); \
39 GLint getProgramResourceLocation(GLuint program, GLenum programInterface, const GLchar *name); \
44 GLsizei *length, GLint *params); \
45 void getTexLevelParameterfv(TextureTarget targetPacked, GLint level, GLenum pname, \
47 void getTexLevelParameteriv(TextureTarget targetPacked, GLint level, GLenum pname, \
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DImageIndex.cpp21 GLint TextureTargetToLayer(TextureTarget target) in TextureTargetToLayer()
57 TextureTarget TextureTypeToTarget(TextureType type, GLint layerIndex) in TextureTypeToTarget()
143 GLint ImageIndex::cubeMapFaceIndex() const in cubeMapFaceIndex()
146 ASSERT(mLayerIndex == kEntireLevel || mLayerIndex < static_cast<GLint>(kCubeFaceCount)); in cubeMapFaceIndex()
160 ImageIndex ImageIndex::Make2D(GLint levelIndex) in Make2D()
165 ImageIndex ImageIndex::MakeRectangle(GLint levelIndex) in MakeRectangle()
170 ImageIndex ImageIndex::MakeCubeMapFace(TextureTarget target, GLint levelIndex) in MakeCubeMapFace()
176 ImageIndex ImageIndex::Make2DArray(GLint levelIndex, GLint layerIndex) in Make2DArray()
181 ImageIndex ImageIndex::Make2DArrayRange(GLint levelIndex, GLint layerIndex, GLint numLayers) in Make2DArrayRange()
186 ImageIndex ImageIndex::Make3D(GLint levelIndex, GLint layerIndex) in Make3D()
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DContext_gl_1_0_autogen.h30 void color3i(GLint red, GLint green, GLint blue); \
31 void color3iv(const GLint *v); \
45 void color4i(GLint red, GLint green, GLint blue, GLint alpha); \
46 void color4iv(const GLint *v); \
55 void copyPixels(GLint x, GLint y, GLsizei width, GLsizei height, GLenum type); \
73 void evalMesh1(GLenum mode, GLint i1, GLint i2); \
74 void evalMesh2(GLenum mode, GLint i1, GLint i2, GLint j1, GLint j2); \
75 void evalPoint1(GLint i); \
76 void evalPoint2(GLint i, GLint j); \
78 void fogi(GLenum pname, GLint param); \
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DContext_gles_2_0_autogen.h35 void clearStencil(GLint s); \
38 void compressedTexImage2D(TextureTarget targetPacked, GLint level, GLenum internalformat, \
39 GLsizei width, GLsizei height, GLint border, GLsizei imageSize, \
41 void compressedTexSubImage2D(TextureTarget targetPacked, GLint level, GLint xoffset, \
42 GLint yoffset, GLsizei width, GLsizei height, GLenum format, \
44 void copyTexImage2D(TextureTarget targetPacked, GLint level, GLenum internalformat, GLint x, \
45 GLint y, GLsizei width, GLsizei height, GLint border); \
46 void copyTexSubImage2D(TextureTarget targetPacked, GLint level, GLint xoffset, GLint yoffset, \
47 GLint x, GLint y, GLsizei width, GLsizei height); \
63 void drawArrays(PrimitiveMode modePacked, GLint first, GLsizei count); \
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DContext_gles_3_0_autogen.h22 void blitFramebuffer(GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, \
23 GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter); \
24 void clearBufferfi(GLenum buffer, GLint drawbuffer, GLfloat depth, GLint stencil); \
25 void clearBufferfv(GLenum buffer, GLint drawbuffer, const GLfloat *value); \
26 void clearBufferiv(GLenum buffer, GLint drawbuffer, const GLint *value); \
27 void clearBufferuiv(GLenum buffer, GLint drawbuffer, const GLuint *value); \
29 void compressedTexImage3D(TextureTarget targetPacked, GLint level, GLenum internalformat, \
30 GLsizei width, GLsizei height, GLsizei depth, GLint border, \
32 void compressedTexSubImage3D(TextureTarget targetPacked, GLint level, GLint xoffset, \
33 GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, \
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DContext_gl_4_5_autogen.h15 void blitNamedFramebuffer(GLuint readFramebuffer, GLuint drawFramebuffer, GLint srcX0, \
16 GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, \
17 GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter); \
23 void clearNamedFramebufferfi(GLuint framebuffer, GLenum buffer, GLint drawbuffer, \
24 GLfloat depth, GLint stencil); \
25 void clearNamedFramebufferfv(GLuint framebuffer, GLenum buffer, GLint drawbuffer, \
27 void clearNamedFramebufferiv(GLuint framebuffer, GLenum buffer, GLint drawbuffer, \
28 const GLint *value); \
29 void clearNamedFramebufferuiv(GLuint framebuffer, GLenum buffer, GLint drawbuffer, \
32 void compressedTextureSubImage1D(TextureID texturePacked, GLint level, GLint xoffset, \
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/third_party/skia/third_party/externals/angle2/src/common/
Duniform_type_info_autogen.cpp25 sizeof(GLint), sizeof(GLint) * 4, sizeof(GLint) * 1, false, false, false},
27 sizeof(GLint), sizeof(GLint) * 4, sizeof(GLint) * 2, false, false, false},
29 sizeof(GLint), sizeof(GLint) * 4, sizeof(GLint) * 3, false, false, false},
31 sizeof(GLint), sizeof(GLint) * 4, sizeof(GLint) * 4, false, false, false},
59 sizeof(GLint), sizeof(GLint) * 4, sizeof(GLint) * 1, false, false, true},
61 1, 1, 1, sizeof(GLint), sizeof(GLint) * 4, sizeof(GLint) * 1, false, false, true},
63 sizeof(GLint), sizeof(GLint) * 4, sizeof(GLint) * 1, false, false, true},
65 1, 1, sizeof(GLint), sizeof(GLint) * 4, sizeof(GLint) * 1, false, false, true},
67 SamplerFormat::InvalidEnum, 1, 1, 1, sizeof(GLint), sizeof(GLint) * 4, sizeof(GLint) * 1,
70 1, 1, sizeof(GLint), sizeof(GLint) * 4, sizeof(GLint) * 1, false, false, true},
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/third_party/skia/third_party/externals/angle2/src/libANGLE/
DImageIndex.h30 GLint getLevelIndex() const { return mLevelIndex; } in getLevelIndex()
31 GLint getLayerIndex() const { return mLayerIndex; } in getLayerIndex()
32 GLint getLayerCount() const { return mLayerCount; } in getLayerCount()
37 GLint cubeMapFaceIndex() const;
48 static ImageIndex Make2D(GLint levelIndex);
49 static ImageIndex MakeRectangle(GLint levelIndex);
50 static ImageIndex MakeCubeMapFace(TextureTarget target, GLint levelIndex);
51 static ImageIndex Make2DArray(GLint levelIndex, GLint layerIndex = kEntireLevel);
52 static ImageIndex Make2DArrayRange(GLint levelIndex, GLint layerIndex, GLint layerCount);
53 static ImageIndex Make3D(GLint levelIndex, GLint layerIndex = kEntireLevel);
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DCaps.h171 void get(GLint *returnRange, GLint *returnPrecision) const;
173 std::array<GLint, 2> range = {0, 0};
174 GLint precision = 0;
191 GLint subPixelInterpolationOffsetBits = 0;
195 GLint max3DTextureSize = 0;
196 GLint max2DTextureSize = 0;
197 GLint maxRectangleTextureSize = 0;
198 GLint maxArrayTextureLayers = 0;
200 GLint maxCubeMapTextureSize = 0;
201 GLint maxRenderbufferSize = 0;
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DContext_gl_1_autogen.h30 void color3i(GLint red, GLint green, GLint blue); \
31 void color3iv(const GLint *v); \
45 void color4i(GLint red, GLint green, GLint blue, GLint alpha); \
46 void color4iv(const GLint *v); \
55 void copyPixels(GLint x, GLint y, GLsizei width, GLsizei height, GLenum type); \
73 void evalMesh1(GLenum mode, GLint i1, GLint i2); \
74 void evalMesh2(GLenum mode, GLint i1, GLint i2, GLint j1, GLint j2); \
75 void evalPoint1(GLint i); \
76 void evalPoint2(GLint i, GLint j); \
78 void fogi(GLenum pname, GLint param); \
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DImageIndex.cpp21 GLint TextureTargetToLayer(TextureTarget target) in TextureTargetToLayer()
68 TextureTarget TextureTypeToTarget(TextureType type, GLint layerIndex) in TextureTypeToTarget()
142 GLint ImageIndex::cubeMapFaceIndex() const in cubeMapFaceIndex()
145 ASSERT(mLayerIndex == kEntireLevel || mLayerIndex < static_cast<GLint>(kCubeFaceCount)); in cubeMapFaceIndex()
159 ImageIndex ImageIndex::Make2D(GLint levelIndex) in Make2D()
164 ImageIndex ImageIndex::MakeRectangle(GLint levelIndex) in MakeRectangle()
169 ImageIndex ImageIndex::MakeCubeMapFace(TextureTarget target, GLint levelIndex) in MakeCubeMapFace()
175 ImageIndex ImageIndex::Make2DArray(GLint levelIndex, GLint layerIndex) in Make2DArray()
180 ImageIndex ImageIndex::Make2DArrayRange(GLint levelIndex, GLint layerIndex, GLint numLayers) in Make2DArrayRange()
185 ImageIndex ImageIndex::Make3D(GLint levelIndex, GLint layerIndex) in Make3D()
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/third_party/flutter/skia/third_party/externals/angle2/src/common/
Duniform_type_info_autogen.cpp25 sizeof(GLint), sizeof(GLint) * 4, sizeof(GLint) * 1, false, false, false, ""},
27 sizeof(GLint), sizeof(GLint) * 4, sizeof(GLint) * 2, false, false, false, ""},
29 sizeof(GLint), sizeof(GLint) * 4, sizeof(GLint) * 3, false, false, false, ""},
31 sizeof(GLint), sizeof(GLint) * 4, sizeof(GLint) * 4, false, false, false, ""},
59 sizeof(GLint), sizeof(GLint) * 4, sizeof(GLint) * 1, false, false, true, "intBitsToFloat"},
61 1, 1, 1, sizeof(GLint), sizeof(GLint) * 4, sizeof(GLint) * 1, false, false, true,
64 sizeof(GLint), sizeof(GLint) * 4, sizeof(GLint) * 1, false, false, true, "intBitsToFloat"},
66 1, 1, sizeof(GLint), sizeof(GLint) * 4, sizeof(GLint) * 1, false, false, true,
68 {GL_INT, GL_INT, GL_NONE, GL_NONE, GL_BOOL, SamplerFormat::InvalidEnum, 1, 1, 1, sizeof(GLint),
69 sizeof(GLint) * 4, sizeof(GLint) * 1, false, false, false, "intBitsToFloat"},
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/third_party/skia/third_party/externals/angle2/src/libANGLE/renderer/gl/
Dfunctionsgl_typedefs.h32 typedef int GLint; typedef
79 typedef void(INTERNAL_GL_APIENTRY *PFNGLCLEARSTENCILPROC)(GLint);
95 typedef void(INTERNAL_GL_APIENTRY *PFNGLGETINTEGERVPROC)(GLenum, GLint *);
97 typedef void(INTERNAL_GL_APIENTRY *PFNGLGETTEXIMAGEPROC)(GLenum, GLint, GLenum, GLenum, GLvoid *);
99 GLint,
102 typedef void(INTERNAL_GL_APIENTRY *PFNGLGETTEXLEVELPARAMETERIVPROC)(GLenum, GLint, GLenum, GLint *);
104 typedef void(INTERNAL_GL_APIENTRY *PFNGLGETTEXPARAMETERIVPROC)(GLenum, GLenum, GLint *);
110 typedef void(INTERNAL_GL_APIENTRY *PFNGLPIXELSTOREIPROC)(GLenum, GLint);
115 *PFNGLREADPIXELSPROC)(GLint, GLint, GLsizei, GLsizei, GLenum, GLenum, GLvoid *);
116 typedef void(INTERNAL_GL_APIENTRY *PFNGLSCISSORPROC)(GLint, GLint, GLsizei, GLsizei);
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Dnull_functions.cpp69 GLint level, in glBindImageTextureNULL()
71 GLint layer, in glBindImageTextureNULL()
140 void INTERNAL_GL_APIENTRY glBlitFramebufferNULL(GLint srcX0, in glBlitFramebufferNULL()
141 GLint srcY0, in glBlitFramebufferNULL()
142 GLint srcX1, in glBlitFramebufferNULL()
143 GLint srcY1, in glBlitFramebufferNULL()
144 GLint dstX0, in glBlitFramebufferNULL()
145 GLint dstY0, in glBlitFramebufferNULL()
146 GLint dstX1, in glBlitFramebufferNULL()
147 GLint dstY1, in glBlitFramebufferNULL()
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Dnull_functions.h52 GLint level,
54 GLint layer,
97 void INTERNAL_GL_APIENTRY glBlitFramebufferNULL(GLint srcX0,
98 GLint srcY0,
99 GLint srcX1,
100 GLint srcY1,
101 GLint dstX0,
102 GLint dstY0,
103 GLint dstX1,
104 GLint dstY1,
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/third_party/flutter/skia/third_party/externals/angle2/src/libANGLE/renderer/gl/
Dfunctionsgl_typedefs.h32 typedef int GLint; typedef
79 typedef void(INTERNAL_GL_APIENTRY *PFNGLCLEARSTENCILPROC)(GLint);
95 typedef void(INTERNAL_GL_APIENTRY *PFNGLGETINTEGERVPROC)(GLenum, GLint *);
97 typedef void(INTERNAL_GL_APIENTRY *PFNGLGETTEXIMAGEPROC)(GLenum, GLint, GLenum, GLenum, GLvoid *);
99 GLint,
102 typedef void(INTERNAL_GL_APIENTRY *PFNGLGETTEXLEVELPARAMETERIVPROC)(GLenum, GLint, GLenum, GLint *);
104 typedef void(INTERNAL_GL_APIENTRY *PFNGLGETTEXPARAMETERIVPROC)(GLenum, GLenum, GLint *);
110 typedef void(INTERNAL_GL_APIENTRY *PFNGLPIXELSTOREIPROC)(GLenum, GLint);
115 *PFNGLREADPIXELSPROC)(GLint, GLint, GLsizei, GLsizei, GLenum, GLenum, GLvoid *);
116 typedef void(INTERNAL_GL_APIENTRY *PFNGLSCISSORPROC)(GLint, GLint, GLsizei, GLsizei);
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Dnull_functions.cpp69 GLint level, in glBindImageTextureNULL()
71 GLint layer, in glBindImageTextureNULL()
140 void INTERNAL_GL_APIENTRY glBlitFramebufferNULL(GLint srcX0, in glBlitFramebufferNULL()
141 GLint srcY0, in glBlitFramebufferNULL()
142 GLint srcX1, in glBlitFramebufferNULL()
143 GLint srcY1, in glBlitFramebufferNULL()
144 GLint dstX0, in glBlitFramebufferNULL()
145 GLint dstY0, in glBlitFramebufferNULL()
146 GLint dstX1, in glBlitFramebufferNULL()
147 GLint dstY1, in glBlitFramebufferNULL()
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/third_party/skia/third_party/externals/swiftshader/src/OpenGL/libGLESv2/
DTexture.h113 bool setBaseLevel(GLint baseLevel);
117 bool setMaxLevel(GLint maxLevel);
131 GLint getBaseLevel() const { return mBaseLevel; } in getBaseLevel()
136 GLint getMaxLevel() const { return mMaxLevel; } in getMaxLevel()
144 virtual GLsizei getWidth(GLenum target, GLint level) const = 0;
145 virtual GLsizei getHeight(GLenum target, GLint level) const = 0;
146 virtual GLsizei getDepth(GLenum target, GLint level) const;
147 virtual GLint getFormat(GLenum target, GLint level) const = 0;
154 virtual bool isCompressed(GLenum target, GLint level) const = 0;
155 virtual bool isDepth(GLenum target, GLint level) const = 0;
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Dentry_points.h43 void GL_APIENTRY ClearStencil(GLint s);
46 …void GL_APIENTRY CompressedTexImage2D(GLenum target, GLint level, GLenum internalformat, GLsizei w…
47 GLint border, GLsizei imageSize, const GLvoid* data);
48 …void GL_APIENTRY CompressedTexSubImage2D(GLenum target, GLint level, GLint xoffset, GLint yoffset,…
50 … CopyTexImage2D(GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width…
51 …id GL_APIENTRY CopyTexSubImage2D(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint x…
69 void GL_APIENTRY DrawArrays(GLenum mode, GLint first, GLsizei count);
71 …void GL_APIENTRY DrawArraysInstancedEXT(GLenum mode, GLint first, GLsizei count, GLsizei instanceC…
74 …void GL_APIENTRY DrawArraysInstancedANGLE(GLenum mode, GLint first, GLsizei count, GLsizei instanc…
84 …mebufferTexture2D(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level);
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DlibGLESv2.hpp63 void (GL_APIENTRY *glClearStencil)(GLint s);
66 …void (GL_APIENTRY *glCompressedTexImage2D)(GLenum target, GLint level, GLenum internalformat, GLsi…
67 GLint border, GLsizei imageSize, const GLvoid* data);
68 …void (GL_APIENTRY *glCompressedTexSubImage2D)(GLenum target, GLint level, GLint xoffset, GLint yof…
70 …CopyTexImage2D)(GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width…
71 …L_APIENTRY *glCopyTexSubImage2D)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint x…
89 void (GL_APIENTRY *glDrawArrays)(GLenum mode, GLint first, GLsizei count);
91 …void (GL_APIENTRY *glDrawArraysInstancedEXT)(GLenum mode, GLint first, GLsizei count, GLsizei inst…
94 …void (GL_APIENTRY *glDrawArraysInstancedANGLE)(GLenum mode, GLint first, GLsizei count, GLsizei in…
104 …ebufferTexture2D)(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level);
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/third_party/flutter/skia/third_party/externals/angle2/src/libANGLE/renderer/
DProgramImpl_mock.h38 MOCK_METHOD3(setUniform1fv, void(GLint, GLsizei, const GLfloat *));
39 MOCK_METHOD3(setUniform2fv, void(GLint, GLsizei, const GLfloat *));
40 MOCK_METHOD3(setUniform3fv, void(GLint, GLsizei, const GLfloat *));
41 MOCK_METHOD3(setUniform4fv, void(GLint, GLsizei, const GLfloat *));
42 MOCK_METHOD3(setUniform1iv, void(GLint, GLsizei, const GLint *));
43 MOCK_METHOD3(setUniform2iv, void(GLint, GLsizei, const GLint *));
44 MOCK_METHOD3(setUniform3iv, void(GLint, GLsizei, const GLint *));
45 MOCK_METHOD3(setUniform4iv, void(GLint, GLsizei, const GLint *));
46 MOCK_METHOD3(setUniform1uiv, void(GLint, GLsizei, const GLuint *));
47 MOCK_METHOD3(setUniform2uiv, void(GLint, GLsizei, const GLuint *));
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/third_party/skia/third_party/externals/angle2/src/libANGLE/renderer/
DProgramImpl_mock.h42 MOCK_METHOD3(setUniform1fv, void(GLint, GLsizei, const GLfloat *));
43 MOCK_METHOD3(setUniform2fv, void(GLint, GLsizei, const GLfloat *));
44 MOCK_METHOD3(setUniform3fv, void(GLint, GLsizei, const GLfloat *));
45 MOCK_METHOD3(setUniform4fv, void(GLint, GLsizei, const GLfloat *));
46 MOCK_METHOD3(setUniform1iv, void(GLint, GLsizei, const GLint *));
47 MOCK_METHOD3(setUniform2iv, void(GLint, GLsizei, const GLint *));
48 MOCK_METHOD3(setUniform3iv, void(GLint, GLsizei, const GLint *));
49 MOCK_METHOD3(setUniform4iv, void(GLint, GLsizei, const GLint *));
50 MOCK_METHOD3(setUniform1uiv, void(GLint, GLsizei, const GLuint *));
51 MOCK_METHOD3(setUniform2uiv, void(GLint, GLsizei, const GLuint *));
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DRenderbufferImpl.h54 GLint srcLevel,
55 GLint srcX,
56 GLint srcY,
57 GLint srcZ,
58 GLint dstLevel,
59 GLint dstX,
60 GLint dstY,
61 GLint dstZ,
68 GLint srcLevel,
69 GLint srcX,
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12345678910>>...55