/third_party/cef/libcef_dll/base/ |
D | cef_weak_ptr.cc | 17 void WeakReference::Flag::Invalidate() { in Invalidate() function in base::cef_internal::WeakReference::Flag 46 Invalidate(); in ~WeakReferenceOwner() 57 void WeakReferenceOwner::Invalidate() { in Invalidate() function in base::cef_internal::WeakReferenceOwner 59 flag_->Invalidate(); in Invalidate()
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/third_party/gn/src/base/memory/ |
D | weak_ptr.cc | 12 void WeakReference::Flag::Invalidate() { in Invalidate() function in base::internal::WeakReference::Flag 39 Invalidate(); in ~WeakReferenceOwner() 50 void WeakReferenceOwner::Invalidate() { in Invalidate() function in base::internal::WeakReferenceOwner 52 flag_->Invalidate(); in Invalidate()
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D | weak_ptr.h | 99 void Invalidate(); 134 void Invalidate(); 318 weak_reference_owner_.Invalidate(); in InvalidateWeakPtrs()
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/third_party/cef/tests/cefclient/browser/ |
D | osr_render_handler_win_gl.cc | 63 Invalidate(); in SetSpin() 69 Invalidate(); in IncrementSpin() 96 browser->GetHost()->Invalidate(PET_VIEW); in OnPopupShow() 129 browser->GetHost()->Invalidate(PET_POPUP); in OnPaint()
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D | osr_render_handler_win.cc | 33 Invalidate(); in SetBrowser() 37 void OsrRenderHandlerWin::Invalidate() { in Invalidate() function in client::OsrRenderHandlerWin
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D | osr_render_handler_win.h | 60 void Invalidate();
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/third_party/skia/third_party/externals/dawn/src/dawn_native/d3d12/ |
D | ResourceHeapAllocationD3D12.cpp | 31 void ResourceHeapAllocation::Invalidate() { in Invalidate() function in dawn_native::d3d12::ResourceHeapAllocation 32 ResourceMemoryAllocation::Invalidate(); in Invalidate()
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D | CPUDescriptorHeapAllocationD3D12.h | 38 void Invalidate();
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D | ResourceHeapAllocationD3D12.h | 37 void Invalidate() override;
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D | CPUDescriptorHeapAllocationD3D12.cpp | 49 void CPUDescriptorHeapAllocation::Invalidate() { in Invalidate() function in dawn_native::d3d12::CPUDescriptorHeapAllocation
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/third_party/cef/include/base/ |
D | cef_weak_ptr.h | 137 void Invalidate(); 171 void Invalidate(); 321 weak_reference_owner_.Invalidate(); in InvalidateWeakPtrs()
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/third_party/grpc/src/csharp/Grpc.Core.Tests/Internal/ |
D | ReusableSliceBufferTest.cs | 78 sliceBuffer.Invalidate(); in SegmentsAreCached() 113 sliceBuffer.Invalidate(); in InvalidateMakesSequenceUnusable()
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/third_party/openGLES/extensions/ARB/ |
D | ARB_invalidate_subdata.txt | 305 Invalidate(Sub)Framebuffer. 326 Invalidate(Sub)Framebuffer only applies to the currently bound draw or 329 (2) Should Invalidate(Sub)Framebuffer have any accommodations for 336 (3) Should Invalidate(Sub)Framebuffer be able to use the READ_FRAMEBUFFER 339 RESOLVED: Yes. One common use case for Invalidate(Sub)Framebuffer is to 355 RESOLVED: Raise an error for Invalidate on mapped buffers, but not for 360 Invalidate then Unmap" vs "Invalidate then write then Unmap". Trying to order 367 Invalidate commands. So Invalidates are well-defined in this case. It's 383 - Add a <target> parameter to Invalidate*Image to distinguish between 386 - Hope that Invalidate(Sub)Framebuffer is sufficient, which it is at
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/third_party/skia/third_party/externals/opengl-registry/extensions/ARB/ |
D | ARB_invalidate_subdata.txt | 295 Invalidate(Sub)Framebuffer. 316 Invalidate(Sub)Framebuffer only applies to the currently bound draw or 319 (2) Should Invalidate(Sub)Framebuffer have any accommodations for 326 (3) Should Invalidate(Sub)Framebuffer be able to use the READ_FRAMEBUFFER 329 RESOLVED: Yes. One common use case for Invalidate(Sub)Framebuffer is to 345 RESOLVED: Raise an error for Invalidate on mapped buffers, but not for 350 Invalidate then Unmap" vs "Invalidate then write then Unmap". Trying to order 357 Invalidate commands. So Invalidates are well-defined in this case. It's 373 - Add a <target> parameter to Invalidate*Image to distinguish between 376 - Hope that Invalidate(Sub)Framebuffer is sufficient, which it is at
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/third_party/flutter/engine/flutter/fml/memory/ |
D | weak_ptr_internal.cc | 19 void WeakPtrFlag::Invalidate() { in Invalidate() function in fml::internal::WeakPtrFlag
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D | weak_ptr_internal.h | 30 void Invalidate();
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/third_party/uboot/u-boot-2020.01/board/renesas/MigoR/ |
D | lowlevel_init.S | 32 ! Instruction Cache Invalidate 35 ! TI == TLB Invalidate bit
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/third_party/skia/third_party/externals/dawn/src/dawn_native/ |
D | ResourceMemoryAllocation.cpp | 49 void ResourceMemoryAllocation::Invalidate() { in Invalidate() function in dawn_native::ResourceMemoryAllocation
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D | ResourceMemoryAllocation.h | 70 virtual void Invalidate();
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/third_party/skia/third_party/externals/angle2/src/tests/gl_tests/ |
D | TextureExternalUpdateTest.cpp | 19 TEST_P(TextureExternalUpdateTest, Invalidate) in TEST_P() argument
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/third_party/uboot/u-boot-2020.01/tools/dtoc/ |
D | fdt.py | 332 self._fdt.Invalidate() 595 self.Invalidate() 604 self.Invalidate() 647 def Invalidate(self): member in Fdt
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/third_party/flutter/skia/third_party/externals/angle2/src/tests/gl_tests/ |
D | TextureExternalUpdateTest.cpp | 19 TEST_P(TextureExternalUpdateTest, Invalidate) in TEST_P() argument
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/third_party/uboot/u-boot-2020.01/doc/ |
D | README.arm-caches | 25 - Invalidate the buffer before starting the DMA. In case there are any dirty 30 - Invalidate the buffer after the DMA is complete and before the MPU reads
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/third_party/grpc/src/csharp/Grpc.Core/Internal/ |
D | DefaultDeserializationContext.cs | 66 this.cachedSliceBuffer.Invalidate(); in Reset()
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/third_party/skia/third_party/externals/dawn/src/dawn_native/vulkan/ |
D | ResourceMemoryAllocatorVk.cpp | 194 allocation->Invalidate(); in Deallocate() 215 allocation->Invalidate(); in Deallocate()
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