Searched refs:MAX_VARYING_COMPONENTS (Results 1 – 10 of 10) sorted by relevance
248 Add after the definition of MAX_VARYING_COMPONENTS:251 value equal to the value of MAX_VARYING_COMPONENTS divided by four.
365 MAX_VARYING_COMPONENTS and MAX_VARYING_FLOATS.
119 MAX_VARYING_COMPONENTS427 implementation-dependent constant MAX_VARYING_COMPONENTS. This value434 and/or fragment shaders access more than MAX_VARYING_COMPONENTS439 Note that the two values MAX_VARYING_FLOATS and MAX_VARYING_COMPONENTS2613 35. Why are the MAX_VARYING_COMPONENTS and FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER
258 Add after the definition of MAX_VARYING_COMPONENTS:261 value equal to the value of MAX_VARYING_COMPONENTS divided by four.
375 MAX_VARYING_COMPONENTS and MAX_VARYING_FLOATS.
129 MAX_VARYING_COMPONENTS437 implementation-dependent constant MAX_VARYING_COMPONENTS. This value444 and/or fragment shaders access more than MAX_VARYING_COMPONENTS449 Note that the two values MAX_VARYING_FLOATS and MAX_VARYING_COMPONENTS2623 35. Why are the MAX_VARYING_COMPONENTS and FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER
3818 readonly MAX_VARYING_COMPONENTS: GLenum; variable4179 readonly MAX_VARYING_COMPONENTS: GLenum; property
16849 readonly MAX_VARYING_COMPONENTS: GLenum; variable17210 readonly MAX_VARYING_COMPONENTS: GLenum; property
3838 readonly MAX_VARYING_COMPONENTS: GLenum; variable4199 readonly MAX_VARYING_COMPONENTS: GLenum; property
16869 readonly MAX_VARYING_COMPONENTS: GLenum; variable17230 readonly MAX_VARYING_COMPONENTS: GLenum; property