Searched refs:SDL_FINGERUP (Results 1 – 9 of 9) sorted by relevance
35 case SDL_FINGERUP: in main()
204 case SDL_FINGERUP: in handleEvent()
36 SDL_FINGERUP:69 … is removed. This occurs when the SDL_FINGERUP event is _added_ to the event queue, and thus _befo…
258 if (SDL_GetEventState(SDL_FINGERUP) == SDL_ENABLE) { in SDL_SendTouch()260 event.tfinger.type = SDL_FINGERUP; in SDL_SendTouch()
525 event->type == SDL_FINGERUP) { in SDL_GestureProcessEvent()535 if (event->type == SDL_FINGERUP) { in SDL_GestureProcessEvent()
138 event->type == SDL_FINGERUP) { in DrawScreen()238 case SDL_FINGERUP: in loop()
126 SDL_FINGERUP, enumerator
462 if (!preventDefault && SDL_GetEventState(SDL_FINGERUP) == SDL_ENABLE) { in Emscripten_HandleTouch()
1204 case SDL_FINGERUP: in SDLTest_PrintEvent()