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/third_party/skia/third_party/externals/spirv-cross/reference/shaders-hlsl/frag/
Dio-block.frag8 static VertexOut _12;
23 FragColor = _12.a + _12.b;
28 _12.a = stage_input.VertexOut_a;
29 _12.b = stage_input.VertexOut_b;
Dreadonly-coherent-ssbo.frag1 ByteAddressBuffer _12 : register(t0);
12 FragColor = asfloat(_12.Load4(0));
Dreadonly-coherent-ssbo.force-uav.frag1 globallycoherent RWByteAddressBuffer _12 : register(u0);
12 FragColor = asfloat(_12.Load4(0));
/third_party/skia/third_party/externals/spirv-cross/reference/opt/shaders-hlsl/frag/
Dio-block.frag8 static VertexOut _12;
23 FragColor = _12.a + _12.b;
28 _12.a = stage_input.VertexOut_a;
29 _12.b = stage_input.VertexOut_b;
Dreadonly-coherent-ssbo.frag1 ByteAddressBuffer _12 : register(t0);
12 FragColor = asfloat(_12.Load4(0));
Dreadonly-coherent-ssbo.force-uav.frag1 globallycoherent RWByteAddressBuffer _12 : register(u0);
12 FragColor = asfloat(_12.Load4(0));
/third_party/skia/third_party/externals/spirv-cross/reference/shaders-msl-no-opt/packing/
Disolated-scalar-access.comp15 kernel void main0(device SSBO& _12 [[buffer(0)]])
19 ((device float*)&_12.v)[0u] = 10.0;
20 _12.v3[1u] = 40.0;
21 ((device float*)&_12.cm[1])[2u] = 20.0;
22 ((device float*)&_12.rm[1u])[3] = 30.0;
Dstruct-alignment.comp22 kernel void main0(device SSBO& _12 [[buffer(0)]])
24 ((device float*)&_12.a)[0u] = 10.0;
25 _12.b = 20.0;
/third_party/skia/third_party/externals/spirv-cross/reference/shaders-no-opt/asm/frag/
Dfor-loop-dedicated-merge-block-inverted.asm.invalid.frag6 for (int _12 = 0; !(_12 == 16); _12 = _13)
8 _13 = _12 + 1;
Dfor-loop-inverted-test.asm.frag6 for (int _12 = 0; !(_12 == 16); _12 = _13)
8 _13 = _12 + 1;
Dfor-loop-dedicated-merge-block-non-inverted.asm.invalid.frag6 for (int _12 = 0; _12 != 16; _12 = _13)
8 _13 = _12 + 1;
/third_party/flutter/skia/third_party/externals/sdl/src/render/
DSDL_d3dmath.c44 m._11 = M1._11 * M2._11 + M1._12 * M2._21 + M1._13 * M2._31 + M1._14 * M2._41; in MatrixMultiply()
45 m._12 = M1._11 * M2._12 + M1._12 * M2._22 + M1._13 * M2._32 + M1._14 * M2._42; in MatrixMultiply()
46 m._13 = M1._11 * M2._13 + M1._12 * M2._23 + M1._13 * M2._33 + M1._14 * M2._43; in MatrixMultiply()
47 m._14 = M1._11 * M2._14 + M1._12 * M2._24 + M1._13 * M2._34 + M1._14 * M2._44; in MatrixMultiply()
49 m._22 = M1._21 * M2._12 + M1._22 * M2._22 + M1._23 * M2._32 + M1._24 * M2._42; in MatrixMultiply()
53 m._32 = M1._31 * M2._12 + M1._32 * M2._22 + M1._33 * M2._32 + M1._34 * M2._42; in MatrixMultiply()
57 m._42 = M1._41 * M2._12 + M1._42 * M2._22 + M1._43 * M2._32 + M1._44 * M2._42; in MatrixMultiply()
125 m._12 = sinR; in MatrixRotationZ()
/third_party/skia/third_party/externals/d3d12allocator/src/
DCommon.h161 float _11, _12, _13, _14; member
172 float _11, float _12, float _13, float _14, in mat4()
176 _11(_11), _12(_12), _13(_13), _14(_14), in mat4()
188 _11(row1.x), _12(row1.y), _13(row1.z), _14(row1.w), in mat4()
196 _11(data[ 0]), _12(data[ 1]), _13(data[ 2]), _14(data[ 3]), in mat4()
206 _11 * rhs._11 + _12 * rhs._21 + _13 * rhs._31 + _14 * rhs._41,
207 _11 * rhs._12 + _12 * rhs._22 + _13 * rhs._32 + _14 * rhs._42,
208 _11 * rhs._13 + _12 * rhs._23 + _13 * rhs._33 + _14 * rhs._43,
209 _11 * rhs._14 + _12 * rhs._24 + _13 * rhs._34 + _14 * rhs._44,
212 _21 * rhs._12 + _22 * rhs._22 + _23 * rhs._32 + _24 * rhs._42,
[all …]
/third_party/skia/third_party/externals/spirv-cross/reference/opt/shaders-msl/asm/frag/
Dvector-shuffle-oom.asm.frag98 …8& _19 [[buffer(2)]], texture2d<float> _8 [[texture(0)]], texture2d<float> _12 [[texture(1)]], tex…
107 float4 _113 = _12.sample(_13, _97, level(0.0));
120 float4 _160 = _12.sample(_13, _144, level(0.0));
133 float4 _207 = _12.sample(_13, _191, level(0.0));
146 float4 _254 = _12.sample(_13, _238, level(0.0));
159 float4 _301 = _12.sample(_13, _285, level(0.0));
172 float4 _348 = _12.sample(_13, _332, level(0.0));
185 float4 _395 = _12.sample(_13, _379, level(0.0));
198 float4 _442 = _12.sample(_13, _426, level(0.0));
211 float4 _489 = _12.sample(_13, _473, level(0.0));
[all …]
/third_party/skia/third_party/externals/spirv-cross/reference/opt/shaders/amd/
Dshader_ballot.comp10 } _12;
19 bool _31 = _12.inputDataArray[gl_LocalInvocationID.x] > 0.0;
24 _74.outputDataArray[_44] = _12.inputDataArray[gl_LocalInvocationID.x];
Dshader_group_vote.comp8 } _12;
12 bool _31 = _12.inputDataArray[gl_LocalInvocationID.x] > 0.0;
/third_party/mingw-w64/mingw-w64-headers/include/
Dd2dbasetypes.h21 FLOAT _12; member
31 FLOAT _11, _12, _13; member
43 FLOAT _11, _12, _13, _14; member
55 FLOAT _11, _12, _13, _14; member
Dd2d1helper.h371 _12 = __12;
421 return _11*_22 - _12*_21;
433 … return _11 == 1.0f && _12 == 0.0f && _21 == 0.0f && _22 == 1.0f && _31 == 0.0f && _32 == 0.0f;
437 _11 = a._11*b._11 + a._12*b._21;
438 _12 = a._11*b._12 + a._12*b._22;
440 _22 = a._21*b._12 + a._22*b._22;
442 _32 = a._31*b._12 + a._32*b._22 + b._32;
452 return Point2F(point.x*_11 + point.y*_21 + _31, point.x*_12 + point.y*_22 + _32);
/third_party/skia/third_party/externals/spirv-cross/reference/shaders-msl/asm/frag/
Dvector-shuffle-oom.asm.frag128 …8& _19 [[buffer(2)]], texture2d<float> _8 [[texture(0)]], texture2d<float> _12 [[texture(1)]], tex…
137 float4 _113 = _12.sample(_13, _97, level(0.0));
153 float4 _160 = _12.sample(_13, _144, level(0.0));
169 float4 _207 = _12.sample(_13, _191, level(0.0));
185 float4 _254 = _12.sample(_13, _238, level(0.0));
201 float4 _301 = _12.sample(_13, _285, level(0.0));
217 float4 _348 = _12.sample(_13, _332, level(0.0));
233 float4 _395 = _12.sample(_13, _379, level(0.0));
249 float4 _442 = _12.sample(_13, _426, level(0.0));
265 float4 _489 = _12.sample(_13, _473, level(0.0));
[all …]
/third_party/skia/third_party/externals/spirv-cross/reference/shaders-msl-no-opt/asm/frag/
Dpixel-interlock-control-flow.msl2.asm.frag13 struct _12
42 void _35(thread float4& gl_FragCoord, device _12& v_13)
47 fragment void main0(device SSBO1& v_7 [[buffer(0), raster_order_group(0)]], device _12& v_13 [[buff…
/third_party/skia/third_party/externals/spirv-cross/shaders-msl/vert/
Dno_stage_out.for-tess.vert6 } _12;
12 _12._m0[gl_VertexIndex] = _19;
Dno_stage_out.vert6 } _12;
12 _12._m0[gl_VertexIndex] = _19;
/third_party/skia/third_party/externals/spirv-cross/reference/shaders-no-opt/asm/comp/
Dbuffer-reference-synthesized-pointer-2.asm.nocompat.vk.comp.vk14 } _12;
18 uintPointer _3 = uintPointer(_12._m0);
/third_party/skia/third_party/externals/spirv-cross/reference/shaders/amd/
Dshader_group_vote.comp8 } _12;
12 float thisLaneData = _12.inputDataArray[gl_LocalInvocationID.x];
Dshader_ballot.comp10 } _12;
19 float thisLaneData = _12.inputDataArray[gl_LocalInvocationID.x];

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