Searched refs:bufferpool (Results 1 – 18 of 18) sorted by relevance
46 GstBufferPool bufferpool; member
40 GstBufferPool bufferpool; member
68 GstBufferPool bufferpool; member
85 GstBufferPool bufferpool; member
65 GstBufferPool bufferpool; member
76 GstBufferPool bufferpool; member
238 msgstr "Instellen van interne bufferpool is mislukt."
331 bufferpool: Fix the buffer size reset code10956 * docs/design/part-bufferpool.txt:13737 bufferpool: Fix handling of the GstPoll14739 tests: bufferpool: fix wrong assumptions about pointers and object lifecycles16106 bufferpool: pass acquire params to alloc_buffer19260 bufferpool: sprinkle some allow-none and out annotations for g-i20528 bufferpool: Fixed compiler warning23221 bufferpool: Don't stop the pool in set_config()23256 that might belong to a bufferpool that is trying to be drained.24376 bufferpool: Don't check size in config validation[all …]
1415 - bufferpool: Fix the buffer size reset code
2492 avviddec: Fix bufferpool config double free by taking a copy as needed6468 update for bufferpool changes6500 ffdec: make bufferpool setup recalculate direct rendering6502 bufferpool.6536 Only enable video alignment in the bufferpool when downstream supports video7285 Also renegotiate the caps and bufferpool when we have a rereconfigure event7291 ffdec: ensure bufferpool size7292 Make sure the bufferpool size is at least what we expect.7305 Always diable EMU_EDGE. Use the bufferpool options to enable extra padding on7306 allocated frames. If the downstream bufferpool does not support the padding,[all …]
12173 resources such as the FBO, GL bufferpool, etc and basetransform will12401 glupload: Use bufferpool to allocate new buffer in GLTextureUploadMeta12403 use bufferpool instead of allocating new buffer every time.15359 glbufferpool: add bufferpool options for the various texture targets15864 gl: bufferpool take into account video stride alignment requirements16195 glupload: Add fixme about using bufferpool for raw18497 glupload: unref the bufferpool19643 That will be taken care of by the calling code (typically a bufferpool).22246 gl/filter: fixup passthrough bufferpool22249 gleffects was simply passing the videoconvert bufferpool to videotestsrc[all …]
30465 Math are done in bufferpool rather than in allocator because the30474 v4l2allocator: let bufferpool calculate image size when importing userptr30476 them will give us the plane size. So we let bufferpool make the math as32615 bufferpool class point of view because it is queued to the driver and32617 It causes the v4l2 bufferpool to always return that stop method failed34204 These checks are no longer required with recent change to the bufferpool. This35740 v4l2bufferpool: Port to bufferpool flush_start/stop method35834 Revert "v4l2bufferpool: Port to bufferpool flush_start/stop method"35950 v4l2bufferpool: Port to bufferpool flush_start/stop method45990 v4l2: bufferpool: don't forget to release buffer on error[all …]
3308 msdk: bufferpool: refactor memory type decision9170 -- always create a new bufferpool for source pad.11616 There's unused code remaining since MSDK bufferpool patches landed.12299 1\ If downstream's pool is MSDK bufferpool,12374 msdkdec: use bufferpool12375 1\ In decide_allocation, it makes its own msdk bufferpool.12377 bufferpool.12378 - If not, it uses the msdk bufferpool as a side pool, which will be12380 and will copy it to downstream's bufferpool.12393 msdkenc: use bufferpool[all …]