Searched refs:cStencilBits (Results 1 – 20 of 20) sorted by relevance
195 pfd->cStencilBits = _this->gl_config.stencil_size; in WIN_GL_SetupPixelFormat()284 if (pfd.cStencilBits < target->cStencilBits) { in WIN_GL_ChoosePixelFormat()287 dist += (pfd.cStencilBits - target->cStencilBits); in WIN_GL_ChoosePixelFormat()
30 pixelFormatDescriptor.cStencilBits = 8; in GetDefaultPixelFormatDescriptor()
539 config.stencilSize = pixelFormatDescriptor.cStencilBits; in generateConfigs()
533 config.stencilSize = pixelFormatDescriptor.cStencilBits; in generateConfigs()
105 fStencilBits = pfd.cStencilBits; in onInitializeContext()
135 fStencilBits = pfd.cStencilBits; in onInitializeContext()
31 pixelFormatDescriptor.cStencilBits = 8; in GetDefaultPixelFormatDescriptor()
37 BYTE cStencilBits;84 BYTE cStencilBits;
36 pixelFormatDescriptor.cStencilBits = kStencilBits; in GetDefaultPixelFormatDescriptor()
78 ppfd->cStencilBits = 8; in wglDescribePixelFormat()
81 ppfd->cStencilBits = 8; in wglDescribePixelFormat()
321 pfd.cStencilBits = 8; in gst_gl_context_wgl_choose_format()
270 dummyPFD.cStencilBits = 8; in SkWGLExtensions()
268 tempPFD.cStencilBits = 8; in SkWGLExtensions()
174 u->stencilBits = pfd.cStencilBits; in choosePixelFormat()
2606 BYTE cStencilBits; member4229 BYTE cStencilBits; member