/third_party/skia/third_party/externals/tint/test/shader_io/ |
D | interpolate_input_parameters.wgsl | 4 [[location(1), interpolate(flat)]] flat : f32, 5 [[location(2), interpolate(perspective, center)]] perspective_center : f32, 6 [[location(3), interpolate(perspective, centroid)]] perspective_centroid : f32, 7 [[location(4), interpolate(perspective, sample)]] perspective_sample : f32, 8 [[location(5), interpolate(linear, center)]] linear_center : f32, 9 [[location(6), interpolate(linear, centroid)]] linear_centroid : f32, 10 [[location(7), interpolate(linear, sample)]] linear_sample : f32) {
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D | interpolate_input_parameters.wgsl.expected.wgsl | 2 …interpolate(flat)]] flat : f32, [[location(2), interpolate(perspective, center)]] perspective_cent…
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D | interpolate_input_struct.wgsl | 3 [[location(1), interpolate(flat)]] flat : f32; 4 [[location(2), interpolate(perspective, center)]] perspective_center : f32; 5 [[location(3), interpolate(perspective, centroid)]] perspective_centroid : f32; 6 [[location(4), interpolate(perspective, sample)]] perspective_sample : f32; 7 [[location(5), interpolate(linear, center)]] linear_center : f32; 8 [[location(6), interpolate(linear, centroid)]] linear_centroid : f32; 9 [[location(7), interpolate(linear, sample)]] linear_sample : f32;
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D | interpolate_input_struct.wgsl.expected.wgsl | 4 [[location(1), interpolate(flat)]] 6 [[location(2), interpolate(perspective, center)]] 8 [[location(3), interpolate(perspective, centroid)]] 10 [[location(4), interpolate(perspective, sample)]] 12 [[location(5), interpolate(linear, center)]] 14 [[location(6), interpolate(linear, centroid)]] 16 [[location(7), interpolate(linear, sample)]]
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D | interpolate_return_struct.wgsl | 4 [[location(1), interpolate(flat)]] flat : f32; 5 [[location(2), interpolate(perspective, center)]] perspective_center : f32; 6 [[location(3), interpolate(perspective, centroid)]] perspective_centroid : f32; 7 [[location(4), interpolate(perspective, sample)]] perspective_sample : f32; 8 [[location(5), interpolate(linear, center)]] linear_center : f32; 9 [[location(6), interpolate(linear, centroid)]] linear_centroid : f32; 10 [[location(7), interpolate(linear, sample)]] linear_sample : f32;
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D | interpolate_return_struct.wgsl.expected.wgsl | 6 [[location(1), interpolate(flat)]] 8 [[location(2), interpolate(perspective, center)]] 10 [[location(3), interpolate(perspective, centroid)]] 12 [[location(4), interpolate(perspective, sample)]] 14 [[location(5), interpolate(linear, center)]] 16 [[location(6), interpolate(linear, centroid)]] 18 [[location(7), interpolate(linear, sample)]]
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D | interpolate_integers.wgsl.expected.wgsl | 2 [[location(0), interpolate(flat)]] 4 [[location(1), interpolate(flat)]] 6 [[location(2), interpolate(flat)]] 8 [[location(3), interpolate(flat)]]
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D | interpolate_integers.wgsl | 2 [[location(0), interpolate(flat)]] i : i32; 3 [[location(1), interpolate(flat)]] u : u32; 4 [[location(2), interpolate(flat)]] vi : vec4<i32>; 5 [[location(3), interpolate(flat)]] vu : vec4<u32>;
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D | vertex_output_locations_struct.wgsl.expected.wgsl | 2 [[location(0), interpolate(flat)]] 4 [[location(1), interpolate(flat)]]
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D | vertex_output_locations_struct.wgsl | 2 [[location(0), interpolate(flat)]] loc0 : i32; 3 [[location(1), interpolate(flat)]] loc1 : u32;
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D | fragment_input_locations.wgsl.expected.wgsl | 2 fn main([[location(0), interpolate(flat)]] loc0 : i32, [[location(1), interpolate(flat)]] loc1 : u3…
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D | fragment_input_locations.wgsl | 3 [[location(0), interpolate(flat)]] loc0 : i32, 4 [[location(1), interpolate(flat)]] loc1 : u32,
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D | fragment_input_locations_struct.wgsl.expected.wgsl | 2 [[location(0), interpolate(flat)]] 4 [[location(1), interpolate(flat)]]
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D | fragment_input_locations_struct.wgsl | 2 [[location(0), interpolate(flat)]] loc0 : i32; 3 [[location(1), interpolate(flat)]] loc1 : u32;
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D | fragment_input_mixed.wgsl.expected.wgsl | 4 [[location(0), interpolate(flat)]] 16 …Inputs0, [[builtin(front_facing)]] front_facing : bool, [[location(1), interpolate(flat)]] loc1 : …
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D | fragment_input_mixed.wgsl | 3 [[location(0), interpolate(flat)]] loc0 : i32; 14 [[location(1), interpolate(flat)]] loc1 : u32,
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/third_party/typescript/tests/baselines/reference/ |
D | derivedInterfaceCallSignature.types | 17 interpolate(): string; 18 >interpolate : () => string 72 interpolate(interpolator: string): D3SvgArea; 73 >interpolate : (interpolator: string) => D3SvgArea 90 area.interpolate('two')('one'); 91 >area.interpolate('two')('one') : string 92 >area.interpolate('two') : D3SvgArea 93 >area.interpolate : (interpolator: string) => D3SvgArea 95 >interpolate : (interpolator: string) => D3SvgArea
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D | derivedInterfaceCallSignature.symbols | 19 interpolate(): string; 20 >interpolate : Symbol(D3SvgPath.interpolate, Decl(derivedInterfaceCallSignature.ts, 4, 47)) 83 interpolate(interpolator: string): D3SvgArea; 84 >interpolate : Symbol(D3SvgArea.interpolate, Decl(derivedInterfaceCallSignature.ts, 18, 60)) 105 area.interpolate('two')('one'); 106 >area.interpolate : Symbol(D3SvgArea.interpolate, Decl(derivedInterfaceCallSignature.ts, 18, 60)) 108 >interpolate : Symbol(D3SvgArea.interpolate, Decl(derivedInterfaceCallSignature.ts, 18, 60))
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D | derivedInterfaceCallSignature.js | 7 interpolate(): string; 22 interpolate(interpolator: string): D3SvgArea; 28 area.interpolate('two')('one'); 32 area.interpolate('two')('one');
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D | derivedInterfaceCallSignature.errors.txt | 12 interpolate(): string; 31 interpolate(interpolator: string): D3SvgArea; 37 area.interpolate('two')('one');
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/third_party/skia/docs/examples/ |
D | SkPath_cubicTo_example_parametric_animated.cpp | 34 static SkPoint interpolate(SkPoint a, SkPoint b, float t) { in interpolate() function 47 SkPoint ab = interpolate(a, b, frame); in draw() 48 SkPoint bc = interpolate(b, c, frame); in draw() 49 SkPoint cd = interpolate(c, d, frame); in draw() 50 SkPoint abc = interpolate(ab, bc, frame); in draw() 51 SkPoint bcd = interpolate(bc, cd, frame); in draw() 94 canvas->drawPoint(interpolate(abc, bcd, frame), pointPaint); in draw()
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D | SkPath_quadTo_example_parametric_animated.cpp | 24 static SkPoint interpolate(SkPoint a, SkPoint b, float t) { in interpolate() function 49 SkPoint ab = interpolate(a, b, frame); in draw() 50 SkPoint bc = interpolate(b, c, frame); in draw()
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/third_party/typescript/tests/cases/compiler/ |
D | derivedInterfaceCallSignature.ts | 6 interpolate(): string; method 21 interpolate(interpolator: string): D3SvgArea; method 27 area.interpolate('two')('one');
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/third_party/python/Lib/test/ |
D | cfgparser.3 | 10 go = %(interpolate)s 58 interpolate = anything will do 64 interpolate = do this 68 interpolate = go shopping
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/third_party/ffmpeg/libavfilter/ |
D | vf_framerate.c | 120 static int blend_frames(AVFilterContext *ctx, int interpolate) in blend_frames() argument 138 td.src2_factor = interpolate; in blend_frames() 159 int64_t interpolate, interpolate8; in process_work_frame() local 180 interpolate = av_rescale(work_pts - s->pts0, s->blend_factor_max, s->delta); in process_work_frame() 183 if (interpolate >= s->blend_factor_max || interpolate8 > s->interp_end) { in process_work_frame() 185 } else if (interpolate <= 0 || interpolate8 < s->interp_start) { in process_work_frame() 188 ret = blend_frames(ctx, interpolate); in process_work_frame() 192 s->work = av_frame_clone(interpolate > (s->blend_factor_max >> 1) ? s->f1 : s->f0); in process_work_frame()
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