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Searched refs:layer_shader (Results 1 – 2 of 2) sorted by relevance

/third_party/skia/modules/skottie/src/effects/
DMotionTileEffect.cpp86 auto layer_shader = fLayerPicture->makeShader(tm, tm, SkFilterMode::kLinear, in onRevalidate() local
89 if (fPhase && layer_shader && tile.isFinite()) { in onRevalidate()
115 fMainPassShader = SkShaders::Blend(SkBlendMode::kSrcIn , mask_shader, layer_shader); in onRevalidate()
117 fPhasePassShader = SkShaders::Blend(SkBlendMode::kSrcOut, mask_shader, layer_shader) in onRevalidate()
120 fMainPassShader = std::move(layer_shader); in onRevalidate()
/third_party/flutter/skia/modules/skottie/src/effects/
DMotionTileEffect.cpp85 auto layer_shader = fLayerPicture->makeShader(tm, tm, &layerShaderMatrix); in onRevalidate() local
113 fMainPassShader = SkShaders::Blend(SkBlendMode::kSrcIn , mask_shader, layer_shader); in onRevalidate()
115 fPhasePassShader = SkShaders::Blend(SkBlendMode::kSrcOut, mask_shader, layer_shader, in onRevalidate()
118 fMainPassShader = std::move(layer_shader); in onRevalidate()