Searched refs:ml_comment (Results 1 – 1 of 1) sorted by relevance
402 gboolean ml_comment = FALSE; in _gst_glsl_shader_string_find_version() local424 if (ml_comment) { in _gst_glsl_shader_string_find_version()426 ml_comment = FALSE; in _gst_glsl_shader_string_find_version()439 ml_comment = TRUE; in _gst_glsl_shader_string_find_version()