Searched refs:p_source (Results 1 – 3 of 3) sorted by relevance
138 void * p_source; /**< The callback data pointer */ member204 mbedtls_entropy_f_source_ptr f_source, void *p_source,
174 mbedtls_entropy_f_source_ptr f_source, void *p_source, in mbedtls_entropy_add_source() argument192 ctx->source[idx].p_source = p_source; in mbedtls_entropy_add_source()307 if( ( ret = ctx->source[i].f_source( ctx->source[i].p_source, in entropy_gather_internal()
405 create_shader(const char *p_source, GLenum shader_type) in create_shader() argument413 glShaderSource(shader, 1, (const char**)&p_source, NULL); in create_shader()