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/third_party/libunwind/doc/
DMakefile.am32 libunwind.tex libunwind-dynamic.tex libunwind-ia64.tex \
33 libunwind-ptrace.tex libunwind-setjmp.tex \
34 unw_apply_reg_state.tex \
35 unw_backtrace.tex \
36 unw_flush_cache.tex \
37 unw_get_accessors.tex \
38 unw_get_proc_info.tex \
39 unw_get_proc_info_by_ip.tex \
40 unw_get_proc_name.tex \
41 unw_get_fpreg.tex \
[all …]
/third_party/flutter/skia/third_party/externals/angle2/src/tests/gl_tests/
DTextureRectangleTest.cpp53 GLTexture tex; in TEST_P() local
54 glBindTexture(GL_TEXTURE_RECTANGLE_ANGLE, tex); in TEST_P()
98 GLTexture tex; in TEST_P() local
99 glBindTexture(GL_TEXTURE_2D, tex); in TEST_P()
107 GLTexture tex; in TEST_P() local
108 glBindTexture(GL_TEXTURE_RECTANGLE_ANGLE, tex); in TEST_P()
137 GLTexture tex; in TEST_P() local
138 glBindTexture(GL_TEXTURE_RECTANGLE_ANGLE, tex); in TEST_P()
145 GLTexture tex; in TEST_P() local
146 glBindTexture(GL_TEXTURE_RECTANGLE_ANGLE, tex); in TEST_P()
[all …]
DSixteenBppTextureTest.cpp76 void simpleValidationBase(GLuint tex) in simpleValidationBase() argument
114 glFramebufferTexture2D(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_TEXTURE_2D, tex, 0); in simpleValidationBase()
151 GLTexture tex; in TEST_P() local
152 glBindTexture(GL_TEXTURE_2D, tex.get()); in TEST_P()
162 simpleValidationBase(tex.get()); in TEST_P()
177 GLTexture tex; in TEST_P() local
178 glBindTexture(GL_TEXTURE_2D, tex.get()); in TEST_P()
187 simpleValidationBase(tex.get()); in TEST_P()
194 GLTexture tex; in TEST_P() local
198 glBindTexture(GL_TEXTURE_2D, tex.get()); in TEST_P()
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DFramebufferRenderMipmapTest.cpp59 GLuint tex = 0; in TEST_P() local
60 glGenTextures(1, &tex); in TEST_P()
61 glBindTexture(GL_TEXTURE_2D, tex); in TEST_P()
79 glFramebufferTexture2D(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_TEXTURE_2D, tex, i); in TEST_P()
93 glDeleteTextures(1, &tex); in TEST_P()
110 GLuint tex = 0; in TEST_P() local
111 glGenTextures(1, &tex); in TEST_P()
112 glBindTexture(GL_TEXTURE_2D, tex); in TEST_P()
130 glFramebufferTexture2D(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_TEXTURE_2D, tex, i); in TEST_P()
143 glFramebufferTexture2D(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_TEXTURE_2D, tex, i); in TEST_P()
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DSRGBTextureTest.cpp91 GLuint tex = 0; in TEST_P() local
92 glGenTextures(1, &tex); in TEST_P()
93 glBindTexture(GL_TEXTURE_2D, tex); in TEST_P()
115 glDeleteTextures(1, &tex); in TEST_P()
125 GLuint tex = 0; in TEST_P() local
126 glGenTextures(1, &tex); in TEST_P()
127 glBindTexture(GL_TEXTURE_2D, tex); in TEST_P()
155 glDeleteTextures(1, &tex); in TEST_P()
167 GLTexture tex; in TEST_P() local
168 glBindTexture(GL_TEXTURE_2D, tex); in TEST_P()
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DFramebufferMultiviewTest.cpp172 GLTexture tex; in TEST_P() local
173 glBindTexture(GL_TEXTURE_2D, tex); in TEST_P()
175 glFramebufferTexture2D(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_TEXTURE_2D, tex, 0); in TEST_P()
199 GLTexture tex; in TEST_P() local
200 glBindTexture(GL_TEXTURE_2D, tex); in TEST_P()
202 glFramebufferTexture2D(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_TEXTURE_2D, tex, 0); in TEST_P()
226 GLTexture tex; in TEST_P() local
227 glBindTexture(GL_TEXTURE_2D_ARRAY, tex); in TEST_P()
232 glFramebufferTextureMultiviewOVR(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, tex, 0, -1, 1); in TEST_P()
238 glFramebufferTextureMultiviewOVR(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, tex, 0, maxTextureLayers, in TEST_P()
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/third_party/skia/third_party/externals/angle2/src/tests/gl_tests/
DTextureRectangleTest.cpp56 GLTexture tex; in TEST_P() local
57 glBindTexture(GL_TEXTURE_RECTANGLE_ANGLE, tex); in TEST_P()
101 GLTexture tex; in TEST_P() local
102 glBindTexture(GL_TEXTURE_2D, tex); in TEST_P()
110 GLTexture tex; in TEST_P() local
111 glBindTexture(GL_TEXTURE_RECTANGLE_ANGLE, tex); in TEST_P()
143 GLTexture tex; in TEST_P() local
144 glBindTexture(GL_TEXTURE_RECTANGLE_ANGLE, tex); in TEST_P()
151 GLTexture tex; in TEST_P() local
152 glBindTexture(GL_TEXTURE_RECTANGLE_ANGLE, tex); in TEST_P()
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DSixteenBppTextureTest.cpp76 void simpleValidationBase(GLuint tex) in simpleValidationBase() argument
114 glFramebufferTexture2D(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_TEXTURE_2D, tex, 0); in simpleValidationBase()
151 GLTexture tex; in TEST_P() local
152 glBindTexture(GL_TEXTURE_2D, tex.get()); in TEST_P()
162 simpleValidationBase(tex.get()); in TEST_P()
177 GLTexture tex; in TEST_P() local
178 glBindTexture(GL_TEXTURE_2D, tex.get()); in TEST_P()
187 simpleValidationBase(tex.get()); in TEST_P()
194 GLTexture tex; in TEST_P() local
198 glBindTexture(GL_TEXTURE_2D, tex.get()); in TEST_P()
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DSRGBTextureTest.cpp98 GLuint tex = 0; in TEST_P() local
99 glGenTextures(1, &tex); in TEST_P()
100 glBindTexture(GL_TEXTURE_2D, tex); in TEST_P()
122 glDeleteTextures(1, &tex); in TEST_P()
132 GLuint tex = 0; in TEST_P() local
133 glGenTextures(1, &tex); in TEST_P()
134 glBindTexture(GL_TEXTURE_2D, tex); in TEST_P()
162 glDeleteTextures(1, &tex); in TEST_P()
171 GLTexture tex; in TEST_P() local
172 glBindTexture(GL_TEXTURE_2D, tex); in TEST_P()
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DFramebufferRenderMipmapTest.cpp61 GLuint tex = 0; in TEST_P() local
62 glGenTextures(1, &tex); in TEST_P()
63 glBindTexture(GL_TEXTURE_2D, tex); in TEST_P()
81 glFramebufferTexture2D(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_TEXTURE_2D, tex, i); in TEST_P()
95 glDeleteTextures(1, &tex); in TEST_P()
112 GLuint tex = 0; in TEST_P() local
113 glGenTextures(1, &tex); in TEST_P()
114 glBindTexture(GL_TEXTURE_2D, tex); in TEST_P()
132 glFramebufferTexture2D(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_TEXTURE_2D, tex, i); in TEST_P()
145 glFramebufferTexture2D(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_TEXTURE_2D, tex, i); in TEST_P()
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DFramebufferMultiviewTest.cpp172 GLTexture tex; in TEST_P() local
173 glBindTexture(GL_TEXTURE_2D, tex); in TEST_P()
175 glFramebufferTexture2D(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_TEXTURE_2D, tex, 0); in TEST_P()
199 GLTexture tex; in TEST_P() local
200 glBindTexture(GL_TEXTURE_2D, tex); in TEST_P()
202 glFramebufferTexture2D(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_TEXTURE_2D, tex, 0); in TEST_P()
226 GLTexture tex; in TEST_P() local
227 glBindTexture(GL_TEXTURE_2D_ARRAY, tex); in TEST_P()
232 glFramebufferTextureMultiviewOVR(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, tex, 0, -1, 1); in TEST_P()
238 glFramebufferTextureMultiviewOVR(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, tex, 0, maxTextureLayers, in TEST_P()
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/third_party/skia/tests/
DVkWrapTests.cpp50 sk_sp<GrTexture> tex = gpu->wrapBackendTexture(origBackendTex, kBorrow_GrWrapOwnership, in wrap_tex_test() local
52 REPORTER_ASSERT(reporter, tex); in wrap_tex_test()
60 sk_sp<GrTexture> tex = gpu->wrapBackendTexture( in wrap_tex_test() local
62 REPORTER_ASSERT(reporter, !tex); in wrap_tex_test()
63 tex = gpu->wrapBackendTexture( in wrap_tex_test()
65 REPORTER_ASSERT(reporter, !tex); in wrap_tex_test()
73 sk_sp<GrTexture> tex = gpu->wrapBackendTexture( in wrap_tex_test() local
75 REPORTER_ASSERT(reporter, tex); in wrap_tex_test()
76 tex = gpu->wrapBackendTexture( in wrap_tex_test()
78 REPORTER_ASSERT(reporter, !tex); in wrap_tex_test()
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/third_party/flutter/skia/tests/
DVkWrapTests.cpp48 sk_sp<GrTexture> tex = gpu->wrapBackendTexture(origBackendTex, kGrColorType, in wrap_tex_test() local
51 REPORTER_ASSERT(reporter, tex); in wrap_tex_test()
58 tex = gpu->wrapBackendTexture(backendTex, kGrColorType, kBorrow_GrWrapOwnership, in wrap_tex_test()
60 REPORTER_ASSERT(reporter, !tex); in wrap_tex_test()
61 tex = gpu->wrapBackendTexture(backendTex, kGrColorType, kAdopt_GrWrapOwnership, in wrap_tex_test()
63 REPORTER_ASSERT(reporter, !tex); in wrap_tex_test()
71 tex = gpu->wrapBackendTexture(backendTex, kGrColorType, kBorrow_GrWrapOwnership, in wrap_tex_test()
73 REPORTER_ASSERT(reporter, tex); in wrap_tex_test()
74 tex = gpu->wrapBackendTexture(backendTex, kGrColorType, kAdopt_GrWrapOwnership, in wrap_tex_test()
76 REPORTER_ASSERT(reporter, !tex); in wrap_tex_test()
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DTransferPixelsTest.cpp123 sk_sp<GrTexture> tex = resourceProvider->createTexture(desc, backendFormat, renderable, 1, in basic_transfer_to_test() local
126 if (!tex) { in basic_transfer_to_test()
135 caps->surfaceSupportsReadPixels(tex.get())) { in basic_transfer_to_test()
141 if (!caps->isFormatAsColorTypeRenderable(colorType, tex->backendFormat())) { in basic_transfer_to_test()
148 caps->supportedWritePixelsColorType(colorType, tex->backendFormat(), colorType); in basic_transfer_to_test()
174 result = gpu->transferPixelsTo(tex.get(), 0, 0, kTextureWidth, kTextureHeight, colorType, in basic_transfer_to_test()
182 result = read_pixels_from_texture(tex.get(), colorType, dstBuffer.get(), compareTolerances); in basic_transfer_to_test()
195 GrPixelInfo srcInfo(allowedSrc.fColorType, kUnpremul_SkAlphaType, nullptr, tex->width(), in basic_transfer_to_test()
196 tex->height()); in basic_transfer_to_test()
197 GrPixelInfo dstInfo(colorType, kUnpremul_SkAlphaType, nullptr, tex->width(), tex->height()); in basic_transfer_to_test()
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/third_party/flutter/skia/src/gpu/mock/
DGrMockGpu.cpp179 sk_sp<GrTexture> GrMockGpu::onWrapBackendTexture(const GrBackendTexture& tex, GrColorType colorType, in onWrapBackendTexture() argument
183 SkAssertResult(tex.getMockTextureInfo(&texInfo)); in onWrapBackendTexture()
187 desc.fWidth = tex.width(); in onWrapBackendTexture()
188 desc.fHeight = tex.height(); in onWrapBackendTexture()
191 GrMipMapsStatus mipMapsStatus = tex.hasMipMaps() ? GrMipMapsStatus::kValid in onWrapBackendTexture()
193 auto isProtected = GrProtected(tex.isProtected()); in onWrapBackendTexture()
198 sk_sp<GrTexture> GrMockGpu::onWrapRenderableBackendTexture(const GrBackendTexture& tex, in onWrapRenderableBackendTexture() argument
204 SkAssertResult(tex.getMockTextureInfo(&texInfo)); in onWrapRenderableBackendTexture()
208 desc.fWidth = tex.width(); in onWrapRenderableBackendTexture()
209 desc.fHeight = tex.height(); in onWrapRenderableBackendTexture()
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/third_party/skia/src/image/
DSkImage_GpuBase.cpp36 bool SkImage_GpuBase::ValidateBackendTexture(const GrCaps* caps, const GrBackendTexture& tex, in ValidateBackendTexture() argument
39 if (!tex.isValid()) { in ValidateBackendTexture()
46 GrBackendFormat backendFormat = tex.getBackendFormat(); in ValidateBackendTexture()
55 const GrBackendTexture& tex, in ValidateCompressedBackendTexture() argument
57 if (!tex.isValid() || tex.width() <= 0 || tex.height() <= 0) { in ValidateCompressedBackendTexture()
61 if (tex.width() > caps->maxTextureSize() || tex.height() > caps->maxTextureSize()) { in ValidateCompressedBackendTexture()
69 GrBackendFormat backendFormat = tex.getBackendFormat(); in ValidateCompressedBackendTexture()
300 sk_sp<GrTexture> tex = resourceProvider->wrapBackendTexture(backendTexture, in MakePromiseImageLazyProxy() local
304 if (!tex) { in MakePromiseImageLazyProxy()
307 tex->setRelease(fReleaseHelper); in MakePromiseImageLazyProxy()
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/third_party/skia/src/gpu/
DGrProgramInfo.cpp41 GrTexture* tex = te.texture(); in checkMSAAAndMIPSAreResolved() local
42 SkASSERT(tex); in checkMSAAAndMIPSAreResolved()
46 (tex->width() != 1 || tex->height() != 1)) { in checkMSAAAndMIPSAreResolved()
49 SkASSERT(tex->mipmapped() != GrMipmapped::kYes || !tex->mipmapsAreDirty()); in checkMSAAAndMIPSAreResolved()
/third_party/skia/src/gpu/mock/
DGrMockGpu.cpp153 sk_sp<GrTexture> GrMockGpu::onWrapBackendTexture(const GrBackendTexture& tex, in onWrapBackendTexture() argument
158 SkAssertResult(tex.getMockTextureInfo(&texInfo)); in onWrapBackendTexture()
165 GrMipmapStatus mipmapStatus = tex.hasMipmaps() ? GrMipmapStatus::kValid in onWrapBackendTexture()
167 auto isProtected = GrProtected(tex.isProtected()); in onWrapBackendTexture()
168 return sk_sp<GrTexture>(new GrMockTexture(this, tex.dimensions(), isProtected, mipmapStatus, in onWrapBackendTexture()
172 sk_sp<GrTexture> GrMockGpu::onWrapCompressedBackendTexture(const GrBackendTexture& tex, in onWrapCompressedBackendTexture() argument
178 sk_sp<GrTexture> GrMockGpu::onWrapRenderableBackendTexture(const GrBackendTexture& tex, in onWrapRenderableBackendTexture() argument
183 SkAssertResult(tex.getMockTextureInfo(&texInfo)); in onWrapRenderableBackendTexture()
187 tex.hasMipmaps() ? GrMipmapStatus::kValid : GrMipmapStatus::kNotAllocated; in onWrapRenderableBackendTexture()
192 auto isProtected = GrProtected(tex.isProtected()); in onWrapRenderableBackendTexture()
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/third_party/skia/third_party/externals/spirv-cross/shaders-msl/frag/
Dsample-depth-propagate-state-from-resource.frag10 float sample_normal2(texture2D tex)
12 return texture(sampler2D(tex, uSampler), vUV.xy).x;
15 float sample_normal(texture2D tex)
17 return sample_normal2(tex);
20 float sample_comp(texture2D tex)
22 return texture(sampler2DShadow(tex, uSamplerShadow), vUV);
/third_party/skia/third_party/externals/angle2/src/libANGLE/renderer/vulkan/shaders/src/third_party/ffx_spd/
Dffx_spd.h405 ASU2 tex = ASU2(workGroupID.xy * 64) + ASU2(x * 2, y * 2); in SpdDownsampleMips_0_1_Intrinsics() local
407 v[0] = SpdReduceLoadSourceImage4(tex); in SpdDownsampleMips_0_1_Intrinsics()
410 tex = ASU2(workGroupID.xy * 64) + ASU2(x * 2 + 32, y * 2); in SpdDownsampleMips_0_1_Intrinsics()
412 v[1] = SpdReduceLoadSourceImage4(tex); in SpdDownsampleMips_0_1_Intrinsics()
415 tex = ASU2(workGroupID.xy * 64) + ASU2(x * 2, y * 2 + 32); in SpdDownsampleMips_0_1_Intrinsics()
417 v[2] = SpdReduceLoadSourceImage4(tex); in SpdDownsampleMips_0_1_Intrinsics()
420 tex = ASU2(workGroupID.xy * 64) + ASU2(x * 2 + 32, y * 2 + 32); in SpdDownsampleMips_0_1_Intrinsics()
422 v[3] = SpdReduceLoadSourceImage4(tex); in SpdDownsampleMips_0_1_Intrinsics()
461 ASU2 tex = ASU2(workGroupID.xy * 64) + ASU2(x * 2, y * 2); in SpdDownsampleMips_0_1_LDS() local
463 v[0] = SpdReduceLoadSourceImage4(tex); in SpdDownsampleMips_0_1_LDS()
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/third_party/skia/tests/sksl/shared/
DTexture2D.asm.frag8 OpName %tex "tex"
16 OpDecorate %tex RelaxedPrecision
17 OpDecorate %tex Binding 0
18 OpDecorate %tex DescriptorSet 0
36 %tex = OpVariable %_ptr_UniformConstant_12 UniformConstant
49 %20 = OpLoad %12 %tex
52 %26 = OpLoad %12 %tex
DTexture1D.asm.frag13 OpName %tex "tex"
21 OpDecorate %tex RelaxedPrecision
22 OpDecorate %tex Binding 0
23 OpDecorate %tex DescriptorSet 0
41 %tex = OpVariable %_ptr_UniformConstant_12 UniformConstant
52 %20 = OpLoad %12 %tex
55 %24 = OpLoad %12 %tex
/third_party/skia/src/gpu/dawn/
DGrDawnTexture.cpp44 wgpu::Texture tex = gpu->device().CreateTexture(&textureDesc); in Make() local
46 if (!tex) { in Make()
51 info.fTexture = tex; in Make()
77 sk_sp<GrDawnTexture> tex; in MakeWrapped() local
81 tex = sk_sp<GrDawnTexture>(new GrDawnTextureRenderTarget( in MakeWrapped()
84 tex = sk_sp<GrDawnTexture>( in MakeWrapped()
87 tex->registerWithCacheWrapped(cacheable); in MakeWrapped()
89 tex->setReadOnly(); in MakeWrapped()
91 return tex; in MakeWrapped()
/third_party/boost/libs/graph/doc/
DMakefile17 .SUFFIXES: .tex .dvi .ps .pdf .c .lg .eps .fig .gif .dot .w .cpp .o .exe
19 .tex.$(LATEXOUT):
46 .w.tex: /afs/nd.edu/user11/jsiek/.jweb
64 WEBTEX = $(JWEB:.w=.tex)
83 isomorphism-v3.hpp: isomorphism-impl-v3.w isomorphism-impl-v3.tex
85 out.dot: isomorphism-impl.tex
86 in.dot: isomorphism-impl.tex
93 isomorphism-v3.hpp: isomorphism-impl-v3.tex isomorphism-impl-v3.w
94 eg1-iso.o: isomorphism-impl-v3.tex isomorphism-impl-v3.w
/third_party/skia/third_party/externals/spirv-cross/reference/shaders-msl/frag/
Dsample-depth-propagate-state-from-resource.frag19 float sample_normal2(thread const depth2d<float> tex, thread sampler uSampler, thread float3& vUV)
21 return float4(tex.sample(uSampler, vUV.xy)).x;
25 float sample_normal(thread const depth2d<float> tex, thread sampler uSampler, thread float3& vUV)
27 return sample_normal2(tex, uSampler, vUV);
31 float sample_comp(thread const depth2d<float> tex, thread float3& vUV, thread sampler uSamplerShado…
33 return tex.sample_compare(uSamplerShadow, vUV.xy, vUV.z);

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