/third_party/libunwind/doc/ |
D | Makefile.am | 32 libunwind.tex libunwind-dynamic.tex libunwind-ia64.tex \ 33 libunwind-ptrace.tex libunwind-setjmp.tex \ 34 unw_apply_reg_state.tex \ 35 unw_backtrace.tex \ 36 unw_flush_cache.tex \ 37 unw_get_accessors.tex \ 38 unw_get_proc_info.tex \ 39 unw_get_proc_info_by_ip.tex \ 40 unw_get_proc_name.tex \ 41 unw_get_fpreg.tex \ [all …]
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/third_party/flutter/skia/third_party/externals/angle2/src/tests/gl_tests/ |
D | TextureRectangleTest.cpp | 53 GLTexture tex; in TEST_P() local 54 glBindTexture(GL_TEXTURE_RECTANGLE_ANGLE, tex); in TEST_P() 98 GLTexture tex; in TEST_P() local 99 glBindTexture(GL_TEXTURE_2D, tex); in TEST_P() 107 GLTexture tex; in TEST_P() local 108 glBindTexture(GL_TEXTURE_RECTANGLE_ANGLE, tex); in TEST_P() 137 GLTexture tex; in TEST_P() local 138 glBindTexture(GL_TEXTURE_RECTANGLE_ANGLE, tex); in TEST_P() 145 GLTexture tex; in TEST_P() local 146 glBindTexture(GL_TEXTURE_RECTANGLE_ANGLE, tex); in TEST_P() [all …]
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D | SixteenBppTextureTest.cpp | 76 void simpleValidationBase(GLuint tex) in simpleValidationBase() argument 114 glFramebufferTexture2D(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_TEXTURE_2D, tex, 0); in simpleValidationBase() 151 GLTexture tex; in TEST_P() local 152 glBindTexture(GL_TEXTURE_2D, tex.get()); in TEST_P() 162 simpleValidationBase(tex.get()); in TEST_P() 177 GLTexture tex; in TEST_P() local 178 glBindTexture(GL_TEXTURE_2D, tex.get()); in TEST_P() 187 simpleValidationBase(tex.get()); in TEST_P() 194 GLTexture tex; in TEST_P() local 198 glBindTexture(GL_TEXTURE_2D, tex.get()); in TEST_P() [all …]
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D | FramebufferRenderMipmapTest.cpp | 59 GLuint tex = 0; in TEST_P() local 60 glGenTextures(1, &tex); in TEST_P() 61 glBindTexture(GL_TEXTURE_2D, tex); in TEST_P() 79 glFramebufferTexture2D(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_TEXTURE_2D, tex, i); in TEST_P() 93 glDeleteTextures(1, &tex); in TEST_P() 110 GLuint tex = 0; in TEST_P() local 111 glGenTextures(1, &tex); in TEST_P() 112 glBindTexture(GL_TEXTURE_2D, tex); in TEST_P() 130 glFramebufferTexture2D(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_TEXTURE_2D, tex, i); in TEST_P() 143 glFramebufferTexture2D(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_TEXTURE_2D, tex, i); in TEST_P() [all …]
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D | SRGBTextureTest.cpp | 91 GLuint tex = 0; in TEST_P() local 92 glGenTextures(1, &tex); in TEST_P() 93 glBindTexture(GL_TEXTURE_2D, tex); in TEST_P() 115 glDeleteTextures(1, &tex); in TEST_P() 125 GLuint tex = 0; in TEST_P() local 126 glGenTextures(1, &tex); in TEST_P() 127 glBindTexture(GL_TEXTURE_2D, tex); in TEST_P() 155 glDeleteTextures(1, &tex); in TEST_P() 167 GLTexture tex; in TEST_P() local 168 glBindTexture(GL_TEXTURE_2D, tex); in TEST_P() [all …]
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D | FramebufferMultiviewTest.cpp | 172 GLTexture tex; in TEST_P() local 173 glBindTexture(GL_TEXTURE_2D, tex); in TEST_P() 175 glFramebufferTexture2D(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_TEXTURE_2D, tex, 0); in TEST_P() 199 GLTexture tex; in TEST_P() local 200 glBindTexture(GL_TEXTURE_2D, tex); in TEST_P() 202 glFramebufferTexture2D(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_TEXTURE_2D, tex, 0); in TEST_P() 226 GLTexture tex; in TEST_P() local 227 glBindTexture(GL_TEXTURE_2D_ARRAY, tex); in TEST_P() 232 glFramebufferTextureMultiviewOVR(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, tex, 0, -1, 1); in TEST_P() 238 glFramebufferTextureMultiviewOVR(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, tex, 0, maxTextureLayers, in TEST_P() [all …]
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/third_party/skia/third_party/externals/angle2/src/tests/gl_tests/ |
D | TextureRectangleTest.cpp | 56 GLTexture tex; in TEST_P() local 57 glBindTexture(GL_TEXTURE_RECTANGLE_ANGLE, tex); in TEST_P() 101 GLTexture tex; in TEST_P() local 102 glBindTexture(GL_TEXTURE_2D, tex); in TEST_P() 110 GLTexture tex; in TEST_P() local 111 glBindTexture(GL_TEXTURE_RECTANGLE_ANGLE, tex); in TEST_P() 143 GLTexture tex; in TEST_P() local 144 glBindTexture(GL_TEXTURE_RECTANGLE_ANGLE, tex); in TEST_P() 151 GLTexture tex; in TEST_P() local 152 glBindTexture(GL_TEXTURE_RECTANGLE_ANGLE, tex); in TEST_P() [all …]
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D | SixteenBppTextureTest.cpp | 76 void simpleValidationBase(GLuint tex) in simpleValidationBase() argument 114 glFramebufferTexture2D(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_TEXTURE_2D, tex, 0); in simpleValidationBase() 151 GLTexture tex; in TEST_P() local 152 glBindTexture(GL_TEXTURE_2D, tex.get()); in TEST_P() 162 simpleValidationBase(tex.get()); in TEST_P() 177 GLTexture tex; in TEST_P() local 178 glBindTexture(GL_TEXTURE_2D, tex.get()); in TEST_P() 187 simpleValidationBase(tex.get()); in TEST_P() 194 GLTexture tex; in TEST_P() local 198 glBindTexture(GL_TEXTURE_2D, tex.get()); in TEST_P() [all …]
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D | SRGBTextureTest.cpp | 98 GLuint tex = 0; in TEST_P() local 99 glGenTextures(1, &tex); in TEST_P() 100 glBindTexture(GL_TEXTURE_2D, tex); in TEST_P() 122 glDeleteTextures(1, &tex); in TEST_P() 132 GLuint tex = 0; in TEST_P() local 133 glGenTextures(1, &tex); in TEST_P() 134 glBindTexture(GL_TEXTURE_2D, tex); in TEST_P() 162 glDeleteTextures(1, &tex); in TEST_P() 171 GLTexture tex; in TEST_P() local 172 glBindTexture(GL_TEXTURE_2D, tex); in TEST_P() [all …]
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D | FramebufferRenderMipmapTest.cpp | 61 GLuint tex = 0; in TEST_P() local 62 glGenTextures(1, &tex); in TEST_P() 63 glBindTexture(GL_TEXTURE_2D, tex); in TEST_P() 81 glFramebufferTexture2D(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_TEXTURE_2D, tex, i); in TEST_P() 95 glDeleteTextures(1, &tex); in TEST_P() 112 GLuint tex = 0; in TEST_P() local 113 glGenTextures(1, &tex); in TEST_P() 114 glBindTexture(GL_TEXTURE_2D, tex); in TEST_P() 132 glFramebufferTexture2D(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_TEXTURE_2D, tex, i); in TEST_P() 145 glFramebufferTexture2D(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_TEXTURE_2D, tex, i); in TEST_P() [all …]
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D | FramebufferMultiviewTest.cpp | 172 GLTexture tex; in TEST_P() local 173 glBindTexture(GL_TEXTURE_2D, tex); in TEST_P() 175 glFramebufferTexture2D(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_TEXTURE_2D, tex, 0); in TEST_P() 199 GLTexture tex; in TEST_P() local 200 glBindTexture(GL_TEXTURE_2D, tex); in TEST_P() 202 glFramebufferTexture2D(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_TEXTURE_2D, tex, 0); in TEST_P() 226 GLTexture tex; in TEST_P() local 227 glBindTexture(GL_TEXTURE_2D_ARRAY, tex); in TEST_P() 232 glFramebufferTextureMultiviewOVR(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, tex, 0, -1, 1); in TEST_P() 238 glFramebufferTextureMultiviewOVR(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, tex, 0, maxTextureLayers, in TEST_P() [all …]
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/third_party/skia/tests/ |
D | VkWrapTests.cpp | 50 sk_sp<GrTexture> tex = gpu->wrapBackendTexture(origBackendTex, kBorrow_GrWrapOwnership, in wrap_tex_test() local 52 REPORTER_ASSERT(reporter, tex); in wrap_tex_test() 60 sk_sp<GrTexture> tex = gpu->wrapBackendTexture( in wrap_tex_test() local 62 REPORTER_ASSERT(reporter, !tex); in wrap_tex_test() 63 tex = gpu->wrapBackendTexture( in wrap_tex_test() 65 REPORTER_ASSERT(reporter, !tex); in wrap_tex_test() 73 sk_sp<GrTexture> tex = gpu->wrapBackendTexture( in wrap_tex_test() local 75 REPORTER_ASSERT(reporter, tex); in wrap_tex_test() 76 tex = gpu->wrapBackendTexture( in wrap_tex_test() 78 REPORTER_ASSERT(reporter, !tex); in wrap_tex_test() [all …]
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/third_party/flutter/skia/tests/ |
D | VkWrapTests.cpp | 48 sk_sp<GrTexture> tex = gpu->wrapBackendTexture(origBackendTex, kGrColorType, in wrap_tex_test() local 51 REPORTER_ASSERT(reporter, tex); in wrap_tex_test() 58 tex = gpu->wrapBackendTexture(backendTex, kGrColorType, kBorrow_GrWrapOwnership, in wrap_tex_test() 60 REPORTER_ASSERT(reporter, !tex); in wrap_tex_test() 61 tex = gpu->wrapBackendTexture(backendTex, kGrColorType, kAdopt_GrWrapOwnership, in wrap_tex_test() 63 REPORTER_ASSERT(reporter, !tex); in wrap_tex_test() 71 tex = gpu->wrapBackendTexture(backendTex, kGrColorType, kBorrow_GrWrapOwnership, in wrap_tex_test() 73 REPORTER_ASSERT(reporter, tex); in wrap_tex_test() 74 tex = gpu->wrapBackendTexture(backendTex, kGrColorType, kAdopt_GrWrapOwnership, in wrap_tex_test() 76 REPORTER_ASSERT(reporter, !tex); in wrap_tex_test() [all …]
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D | TransferPixelsTest.cpp | 123 sk_sp<GrTexture> tex = resourceProvider->createTexture(desc, backendFormat, renderable, 1, in basic_transfer_to_test() local 126 if (!tex) { in basic_transfer_to_test() 135 caps->surfaceSupportsReadPixels(tex.get())) { in basic_transfer_to_test() 141 if (!caps->isFormatAsColorTypeRenderable(colorType, tex->backendFormat())) { in basic_transfer_to_test() 148 caps->supportedWritePixelsColorType(colorType, tex->backendFormat(), colorType); in basic_transfer_to_test() 174 result = gpu->transferPixelsTo(tex.get(), 0, 0, kTextureWidth, kTextureHeight, colorType, in basic_transfer_to_test() 182 result = read_pixels_from_texture(tex.get(), colorType, dstBuffer.get(), compareTolerances); in basic_transfer_to_test() 195 GrPixelInfo srcInfo(allowedSrc.fColorType, kUnpremul_SkAlphaType, nullptr, tex->width(), in basic_transfer_to_test() 196 tex->height()); in basic_transfer_to_test() 197 GrPixelInfo dstInfo(colorType, kUnpremul_SkAlphaType, nullptr, tex->width(), tex->height()); in basic_transfer_to_test() [all …]
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/third_party/flutter/skia/src/gpu/mock/ |
D | GrMockGpu.cpp | 179 sk_sp<GrTexture> GrMockGpu::onWrapBackendTexture(const GrBackendTexture& tex, GrColorType colorType, in onWrapBackendTexture() argument 183 SkAssertResult(tex.getMockTextureInfo(&texInfo)); in onWrapBackendTexture() 187 desc.fWidth = tex.width(); in onWrapBackendTexture() 188 desc.fHeight = tex.height(); in onWrapBackendTexture() 191 GrMipMapsStatus mipMapsStatus = tex.hasMipMaps() ? GrMipMapsStatus::kValid in onWrapBackendTexture() 193 auto isProtected = GrProtected(tex.isProtected()); in onWrapBackendTexture() 198 sk_sp<GrTexture> GrMockGpu::onWrapRenderableBackendTexture(const GrBackendTexture& tex, in onWrapRenderableBackendTexture() argument 204 SkAssertResult(tex.getMockTextureInfo(&texInfo)); in onWrapRenderableBackendTexture() 208 desc.fWidth = tex.width(); in onWrapRenderableBackendTexture() 209 desc.fHeight = tex.height(); in onWrapRenderableBackendTexture() [all …]
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/third_party/skia/src/image/ |
D | SkImage_GpuBase.cpp | 36 bool SkImage_GpuBase::ValidateBackendTexture(const GrCaps* caps, const GrBackendTexture& tex, in ValidateBackendTexture() argument 39 if (!tex.isValid()) { in ValidateBackendTexture() 46 GrBackendFormat backendFormat = tex.getBackendFormat(); in ValidateBackendTexture() 55 const GrBackendTexture& tex, in ValidateCompressedBackendTexture() argument 57 if (!tex.isValid() || tex.width() <= 0 || tex.height() <= 0) { in ValidateCompressedBackendTexture() 61 if (tex.width() > caps->maxTextureSize() || tex.height() > caps->maxTextureSize()) { in ValidateCompressedBackendTexture() 69 GrBackendFormat backendFormat = tex.getBackendFormat(); in ValidateCompressedBackendTexture() 300 sk_sp<GrTexture> tex = resourceProvider->wrapBackendTexture(backendTexture, in MakePromiseImageLazyProxy() local 304 if (!tex) { in MakePromiseImageLazyProxy() 307 tex->setRelease(fReleaseHelper); in MakePromiseImageLazyProxy() [all …]
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/third_party/skia/src/gpu/ |
D | GrProgramInfo.cpp | 41 GrTexture* tex = te.texture(); in checkMSAAAndMIPSAreResolved() local 42 SkASSERT(tex); in checkMSAAAndMIPSAreResolved() 46 (tex->width() != 1 || tex->height() != 1)) { in checkMSAAAndMIPSAreResolved() 49 SkASSERT(tex->mipmapped() != GrMipmapped::kYes || !tex->mipmapsAreDirty()); in checkMSAAAndMIPSAreResolved()
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/third_party/skia/src/gpu/mock/ |
D | GrMockGpu.cpp | 153 sk_sp<GrTexture> GrMockGpu::onWrapBackendTexture(const GrBackendTexture& tex, in onWrapBackendTexture() argument 158 SkAssertResult(tex.getMockTextureInfo(&texInfo)); in onWrapBackendTexture() 165 GrMipmapStatus mipmapStatus = tex.hasMipmaps() ? GrMipmapStatus::kValid in onWrapBackendTexture() 167 auto isProtected = GrProtected(tex.isProtected()); in onWrapBackendTexture() 168 return sk_sp<GrTexture>(new GrMockTexture(this, tex.dimensions(), isProtected, mipmapStatus, in onWrapBackendTexture() 172 sk_sp<GrTexture> GrMockGpu::onWrapCompressedBackendTexture(const GrBackendTexture& tex, in onWrapCompressedBackendTexture() argument 178 sk_sp<GrTexture> GrMockGpu::onWrapRenderableBackendTexture(const GrBackendTexture& tex, in onWrapRenderableBackendTexture() argument 183 SkAssertResult(tex.getMockTextureInfo(&texInfo)); in onWrapRenderableBackendTexture() 187 tex.hasMipmaps() ? GrMipmapStatus::kValid : GrMipmapStatus::kNotAllocated; in onWrapRenderableBackendTexture() 192 auto isProtected = GrProtected(tex.isProtected()); in onWrapRenderableBackendTexture() [all …]
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/third_party/skia/third_party/externals/spirv-cross/shaders-msl/frag/ |
D | sample-depth-propagate-state-from-resource.frag | 10 float sample_normal2(texture2D tex) 12 return texture(sampler2D(tex, uSampler), vUV.xy).x; 15 float sample_normal(texture2D tex) 17 return sample_normal2(tex); 20 float sample_comp(texture2D tex) 22 return texture(sampler2DShadow(tex, uSamplerShadow), vUV);
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/third_party/skia/third_party/externals/angle2/src/libANGLE/renderer/vulkan/shaders/src/third_party/ffx_spd/ |
D | ffx_spd.h | 405 ASU2 tex = ASU2(workGroupID.xy * 64) + ASU2(x * 2, y * 2); in SpdDownsampleMips_0_1_Intrinsics() local 407 v[0] = SpdReduceLoadSourceImage4(tex); in SpdDownsampleMips_0_1_Intrinsics() 410 tex = ASU2(workGroupID.xy * 64) + ASU2(x * 2 + 32, y * 2); in SpdDownsampleMips_0_1_Intrinsics() 412 v[1] = SpdReduceLoadSourceImage4(tex); in SpdDownsampleMips_0_1_Intrinsics() 415 tex = ASU2(workGroupID.xy * 64) + ASU2(x * 2, y * 2 + 32); in SpdDownsampleMips_0_1_Intrinsics() 417 v[2] = SpdReduceLoadSourceImage4(tex); in SpdDownsampleMips_0_1_Intrinsics() 420 tex = ASU2(workGroupID.xy * 64) + ASU2(x * 2 + 32, y * 2 + 32); in SpdDownsampleMips_0_1_Intrinsics() 422 v[3] = SpdReduceLoadSourceImage4(tex); in SpdDownsampleMips_0_1_Intrinsics() 461 ASU2 tex = ASU2(workGroupID.xy * 64) + ASU2(x * 2, y * 2); in SpdDownsampleMips_0_1_LDS() local 463 v[0] = SpdReduceLoadSourceImage4(tex); in SpdDownsampleMips_0_1_LDS() [all …]
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/third_party/skia/tests/sksl/shared/ |
D | Texture2D.asm.frag | 8 OpName %tex "tex" 16 OpDecorate %tex RelaxedPrecision 17 OpDecorate %tex Binding 0 18 OpDecorate %tex DescriptorSet 0 36 %tex = OpVariable %_ptr_UniformConstant_12 UniformConstant 49 %20 = OpLoad %12 %tex 52 %26 = OpLoad %12 %tex
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D | Texture1D.asm.frag | 13 OpName %tex "tex" 21 OpDecorate %tex RelaxedPrecision 22 OpDecorate %tex Binding 0 23 OpDecorate %tex DescriptorSet 0 41 %tex = OpVariable %_ptr_UniformConstant_12 UniformConstant 52 %20 = OpLoad %12 %tex 55 %24 = OpLoad %12 %tex
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/third_party/skia/src/gpu/dawn/ |
D | GrDawnTexture.cpp | 44 wgpu::Texture tex = gpu->device().CreateTexture(&textureDesc); in Make() local 46 if (!tex) { in Make() 51 info.fTexture = tex; in Make() 77 sk_sp<GrDawnTexture> tex; in MakeWrapped() local 81 tex = sk_sp<GrDawnTexture>(new GrDawnTextureRenderTarget( in MakeWrapped() 84 tex = sk_sp<GrDawnTexture>( in MakeWrapped() 87 tex->registerWithCacheWrapped(cacheable); in MakeWrapped() 89 tex->setReadOnly(); in MakeWrapped() 91 return tex; in MakeWrapped()
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/third_party/boost/libs/graph/doc/ |
D | Makefile | 17 .SUFFIXES: .tex .dvi .ps .pdf .c .lg .eps .fig .gif .dot .w .cpp .o .exe 19 .tex.$(LATEXOUT): 46 .w.tex: /afs/nd.edu/user11/jsiek/.jweb 64 WEBTEX = $(JWEB:.w=.tex) 83 isomorphism-v3.hpp: isomorphism-impl-v3.w isomorphism-impl-v3.tex 85 out.dot: isomorphism-impl.tex 86 in.dot: isomorphism-impl.tex 93 isomorphism-v3.hpp: isomorphism-impl-v3.tex isomorphism-impl-v3.w 94 eg1-iso.o: isomorphism-impl-v3.tex isomorphism-impl-v3.w
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/third_party/skia/third_party/externals/spirv-cross/reference/shaders-msl/frag/ |
D | sample-depth-propagate-state-from-resource.frag | 19 float sample_normal2(thread const depth2d<float> tex, thread sampler uSampler, thread float3& vUV) 21 return float4(tex.sample(uSampler, vUV.xy)).x; 25 float sample_normal(thread const depth2d<float> tex, thread sampler uSampler, thread float3& vUV) 27 return sample_normal2(tex, uSampler, vUV); 31 float sample_comp(thread const depth2d<float> tex, thread float3& vUV, thread sampler uSamplerShado… 33 return tex.sample_compare(uSamplerShadow, vUV.xy, vUV.z);
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