Searched refs:usePos (Results 1 – 3 of 3) sorted by relevance
/third_party/skia/fuzz/ |
D | FuzzCanvas.cpp | 242 bool usePos; in make_fuzz_shader() local 247 fuzz->next(&useMatrix, &usePos); in make_fuzz_shader() 251 if (usePos) { in make_fuzz_shader() 254 return SkGradientShader::MakeLinear(pts, colors, usePos ? pos : nullptr, colorCount, in make_fuzz_shader() 262 bool usePos; in make_fuzz_shader() local 266 fuzz->next(&useMatrix, &usePos, ¢er, &radius); in make_fuzz_shader() 272 if (usePos) { in make_fuzz_shader() 275 return SkGradientShader::MakeRadial(center, radius, colors, usePos ? pos : nullptr, in make_fuzz_shader() 283 bool usePos; in make_fuzz_shader() local 287 fuzz->next(&useMatrix, &usePos, &startRadius, &endRadius, &start, &end); in make_fuzz_shader() [all …]
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/third_party/flutter/skia/fuzz/ |
D | FuzzCanvas.cpp | 250 bool usePos; in make_fuzz_shader() local 255 fuzz->next(&useMatrix, &usePos); in make_fuzz_shader() 259 if (usePos) { in make_fuzz_shader() 262 return SkGradientShader::MakeLinear(pts, colors, usePos ? pos : nullptr, colorCount, in make_fuzz_shader() 270 bool usePos; in make_fuzz_shader() local 274 fuzz->next(&useMatrix, &usePos, ¢er, &radius); in make_fuzz_shader() 280 if (usePos) { in make_fuzz_shader() 283 return SkGradientShader::MakeRadial(center, radius, colors, usePos ? pos : nullptr, in make_fuzz_shader() 291 bool usePos; in make_fuzz_shader() local 295 fuzz->next(&useMatrix, &usePos, &startRadius, &endRadius, &start, &end); in make_fuzz_shader() [all …]
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/third_party/python/Lib/ |
D | turtle.py | 2464 def _newLine(self, usePos = True): argument 3281 def _newLine(self, usePos=True): argument 3294 if usePos:
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