• Home
  • Raw
  • Download

Lines Matching full:cap

98              GLenum cap, GLboolean state)  in client_state()  argument
100 switch (cap) { in client_state()
150 ctx->Driver.Enable( ctx, cap, state ); in client_state()
157 state ? "Enable" : "Disable", _mesa_enum_to_string(cap)); in client_state()
169 GLenum cap, GLuint index, GLboolean state) in client_state_i() argument
173 if (cap != GL_TEXTURE_COORD_ARRAY) { in client_state_i()
174 _mesa_error(ctx, GL_INVALID_ENUM, "gl%sClientStateiEXT(cap=%s)", in client_state_i()
176 _mesa_enum_to_string(cap)); in client_state_i()
189 client_state(ctx, vao, cap, state); in client_state_i()
196 * \param cap state to enable/disable.
202 _mesa_EnableClientState( GLenum cap ) in _mesa_EnableClientState() argument
205 client_state( ctx, ctx->Array.VAO, cap, GL_TRUE ); in _mesa_EnableClientState()
210 _mesa_EnableVertexArrayEXT( GLuint vaobj, GLenum cap ) in _mesa_EnableVertexArrayEXT() argument
229 if (GL_TEXTURE0 <= cap && cap < GL_TEXTURE0 + ctx->Const.MaxTextureCoordUnits) { in _mesa_EnableVertexArrayEXT()
231 _mesa_ClientActiveTexture(cap); in _mesa_EnableVertexArrayEXT()
235 client_state(ctx, vao, cap, GL_TRUE); in _mesa_EnableVertexArrayEXT()
241 _mesa_EnableClientStateiEXT( GLenum cap, GLuint index ) in _mesa_EnableClientStateiEXT() argument
244 client_state_i(ctx, ctx->Array.VAO, cap, index, GL_TRUE); in _mesa_EnableClientStateiEXT()
250 * \param cap state to enable/disable.
256 _mesa_DisableClientState( GLenum cap ) in _mesa_DisableClientState() argument
259 client_state( ctx, ctx->Array.VAO, cap, GL_FALSE ); in _mesa_DisableClientState()
263 _mesa_DisableVertexArrayEXT( GLuint vaobj, GLenum cap ) in _mesa_DisableVertexArrayEXT() argument
282 if (GL_TEXTURE0 <= cap && cap < GL_TEXTURE0 + ctx->Const.MaxTextureCoordUnits) { in _mesa_DisableVertexArrayEXT()
284 _mesa_ClientActiveTexture(cap); in _mesa_DisableVertexArrayEXT()
288 client_state(ctx, vao, cap, GL_FALSE); in _mesa_DisableVertexArrayEXT()
293 _mesa_DisableClientStateiEXT( GLenum cap, GLuint index ) in _mesa_DisableClientStateiEXT() argument
296 client_state_i(ctx, ctx->Array.VAO, cap, index, GL_FALSE); in _mesa_DisableClientStateiEXT()
396 * \param cap the state to enable/disable
405 _mesa_set_enable(struct gl_context *ctx, GLenum cap, GLboolean state) in _mesa_set_enable() argument
410 _mesa_enum_to_string(cap), in _mesa_set_enable()
413 switch (cap) { in _mesa_set_enable()
457 const GLuint p = cap - GL_CLIP_DISTANCE0; in _mesa_set_enable()
527 _mesa_set_debug_state_int(ctx, cap, state); in _mesa_set_enable()
557 if (ctx->Light.Light[cap-GL_LIGHT0].Enabled == state) in _mesa_set_enable()
561 ctx->Light.Light[cap-GL_LIGHT0].Enabled = state; in _mesa_set_enable()
563 ctx->Light._EnabledLights |= 1u << (cap - GL_LIGHT0); in _mesa_set_enable()
566 ctx->Light._EnabledLights &= ~(1u << (cap - GL_LIGHT0)); in _mesa_set_enable()
937 GLbitfield coordBit = S_BIT << (cap - GL_TEXTURE_GEN_S); in _mesa_set_enable()
980 client_state( ctx, ctx->Array.VAO, cap, state ); in _mesa_set_enable()
988 client_state( ctx, ctx->Array.VAO, cap, state ); in _mesa_set_enable()
993 client_state( ctx, ctx->Array.VAO, cap, state ); in _mesa_set_enable()
1352 ctx->Driver.Enable( ctx, cap, state ); in _mesa_set_enable()
1359 state ? "Enable" : "Disable", _mesa_enum_to_string(cap)); in _mesa_set_enable()
1365 * \param cap state to enable.
1368 _mesa_Enable( GLenum cap ) in _mesa_Enable() argument
1372 _mesa_set_enable( ctx, cap, GL_TRUE ); in _mesa_Enable()
1378 * \param cap state to disable.
1381 _mesa_Disable( GLenum cap ) in _mesa_Disable() argument
1385 _mesa_set_enable( ctx, cap, GL_FALSE ); in _mesa_Disable()
1394 _mesa_set_enablei(struct gl_context *ctx, GLenum cap, in _mesa_set_enablei() argument
1398 switch (cap) { in _mesa_set_enablei()
1459 _mesa_set_enable( ctx, cap, state ); in _mesa_set_enablei()
1469 _mesa_error(ctx, GL_INVALID_ENUM, "%s(cap=%s)", in _mesa_set_enablei()
1471 _mesa_enum_to_string(cap)); in _mesa_set_enablei()
1476 _mesa_Disablei( GLenum cap, GLuint index ) in _mesa_Disablei() argument
1479 _mesa_set_enablei(ctx, cap, index, GL_FALSE); in _mesa_Disablei()
1484 _mesa_Enablei( GLenum cap, GLuint index ) in _mesa_Enablei() argument
1487 _mesa_set_enablei(ctx, cap, index, GL_TRUE); in _mesa_Enablei()
1492 _mesa_IsEnabledi( GLenum cap, GLuint index ) in _mesa_IsEnabledi() argument
1496 switch (cap) { in _mesa_IsEnabledi()
1530 state = _mesa_IsEnabled(cap); in _mesa_IsEnabledi()
1535 _mesa_error(ctx, GL_INVALID_ENUM, "glIsEnabledIndexed(cap=%s)", in _mesa_IsEnabledi()
1536 _mesa_enum_to_string(cap)); in _mesa_IsEnabledi()
1562 * \param cap state variable to query.
1569 _mesa_IsEnabled( GLenum cap ) in _mesa_IsEnabled() argument
1574 switch (cap) { in _mesa_IsEnabled()
1593 const GLuint p = cap - GL_CLIP_DISTANCE0; in _mesa_IsEnabled()
1608 return (GLboolean) _mesa_get_debug_state_int(ctx, cap); in _mesa_IsEnabled()
1631 return ctx->Light.Light[cap-GL_LIGHT0].Enabled; in _mesa_IsEnabled()
1778 GLbitfield coordBit = S_BIT << (cap - GL_TEXTURE_GEN_S); in _mesa_IsEnabled()
2042 _mesa_enum_to_string(cap)); in _mesa_IsEnabled()