/* * Copyright (c) 2023 Huawei Device Co., Ltd. * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ #ifndef ARKCOMPILER_TOOLCHAIN_CONNECT_SERVER_CONNECT_SERVER_H #define ARKCOMPILER_TOOLCHAIN_CONNECT_SERVER_CONNECT_SERVER_H #include #include #include "websocket.h" namespace OHOS::ArkCompiler::Toolchain { class ConnectServer { public: ConnectServer(const std::string& bundleName, std::function onMessage) : bundleName_(bundleName), wsOnMessage_(std::move(onMessage)) {} ~ConnectServer() = default; void RunServer(); void StopServer(); void SendMessage(const std::string& message) const; private: std::atomic terminateExecution_ = false; std::string bundleName_; pthread_t tid_ {0}; std::function wsOnMessage_ {}; std::unique_ptr webSocket_ { nullptr }; }; } // namespace OHOS::ArkCompiler::Toolchain #endif // ARKCOMPILER_TOOLCHAIN_CONNECT_SERVER_CONNECT_INSPECTOR_H