/* * Copyright (c) 2021 Huawei Device Co., Ltd. * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ #ifndef FOUNDATION_ACE_NAPI_NATIVE_ENGINE_IMPL_ARK_NATIVE_VALUE_ARK_NATIVE_STRING_H #define FOUNDATION_ACE_NAPI_NATIVE_ENGINE_IMPL_ARK_NATIVE_VALUE_ARK_NATIVE_STRING_H #include "ark_native_value.h" class ArkNativeString : public ArkNativeValue, public NativeString { public: ArkNativeString(ArkNativeEngine* engine, const char* value, size_t length); ArkNativeString(ArkNativeEngine* engine, Local value); ~ArkNativeString() override; void* GetInterface(int interfaceId) override; void GetCString(char* buffer, size_t size, size_t* length) override; void GetCString16(char16_t* buffer, size_t size, size_t* length) override; size_t GetLength() override; size_t EncodeWriteUtf8(char* buffer, size_t bufferSize, int32_t* nchars) override; void EncodeWriteChinese(std::string& buffer, const char* encoding) override; }; #endif /* FOUNDATION_ACE_NAPI_NATIVE_ENGINE_IMPL_ARK_NATIVE_VALUE_ARK_NATIVE_STRING_H */