/* * Copyright (c) 2021 Huawei Device Co., Ltd. * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ #ifndef FOUNDATION_ACE_NAPI_NATIVE_ENGINE_IMPL_V8_NATIVE_VALUE_V8_NATIVE_OBJECT_H #define FOUNDATION_ACE_NAPI_NATIVE_ENGINE_IMPL_V8_NATIVE_VALUE_V8_NATIVE_OBJECT_H #include "v8_native_value.h" class V8NativeObject : public V8NativeValue, public NativeObject { public: explicit V8NativeObject(V8NativeEngine* engine); V8NativeObject(V8NativeEngine* engine, v8::Local value); ~V8NativeObject() override; void* GetInterface(int interfaceId) override; bool ConvertToNativeBindingObject( void* engine, DetachCallback detach, AttachCallback attach, void *object, void *hint) override; void SetNativePointer(void* pointer, NativeFinalize cb, void* hint, NativeReference** reference = nullptr, size_t nativeBindingSize) override; void* GetNativePointer() override; void SetNativeBindingPointer( void* enginePointer, void* objPointer, void* hint, void* detachData, void* attachData) override; void* GetNativeBindingPointer(uint32_t index) override; NativeValue* GetPropertyNames() override; NativeValue* GetEnumerablePropertyNames() override; NativeValue* GetPrototype() override; bool DefineProperty(NativePropertyDescriptor propertyDescriptor) override; bool SetProperty(NativeValue* key, NativeValue* value) override; NativeValue* GetProperty(NativeValue* key) override; bool HasProperty(NativeValue* key) override; bool DeleteProperty(NativeValue* key) override; bool SetProperty(const char* name, NativeValue* value) override; NativeValue* GetProperty(const char* name) override; bool HasProperty(const char* name) override; bool DeleteProperty(const char* name) override; bool SetPrivateProperty(const char* name, NativeValue* value) override; NativeValue* GetPrivateProperty(const char* name) override; bool HasPrivateProperty(const char* name) override; bool DeletePrivateProperty(const char* name) override; }; #endif /* FOUNDATION_ACE_NAPI_NATIVE_ENGINE_IMPL_V8_NATIVE_VALUE_V8_NATIVE_OBJECT_H */