/* * Copyright (c) 2021-2022 Huawei Device Co., Ltd. * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ // gtest #include #include "window_manager.h" #include "window_test_utils.h" #include "wm_common.h" using namespace testing; using namespace testing::ext; namespace OHOS { namespace Rosen { using Utils = WindowTestUtils; class WindowLayoutTest : public testing::Test { public: static void SetUpTestCase(); static void TearDownTestCase(); virtual void SetUp() override; virtual void TearDown() override; DisplayId displayId_ = 0; std::vector> activeWindows_; static vector fullScreenExpecteds_; static inline float virtualPixelRatio_ = 0.0; private: static constexpr uint32_t WAIT_SYANC_US = 100000; static void InitAvoidArea(); }; vector WindowLayoutTest::fullScreenExpecteds_; void WindowLayoutTest::SetUpTestCase() { auto display = DisplayManager::GetInstance().GetDisplayById(0); ASSERT_TRUE((display != nullptr)); Rect displayRect = {0, 0, display->GetWidth(), display->GetHeight()}; Utils::InitByDisplayRect(displayRect); virtualPixelRatio_ = WindowTestUtils::GetVirtualPixelRatio(0); // calc expected rects Rect expected = { // 0. only statusBar 0, Utils::statusBarRect_.height_, Utils::displayRect_.width_, Utils::displayRect_.height_ - Utils::statusBarRect_.height_, }; fullScreenExpecteds_.push_back(expected); expected = { // 1. both statusBar and naviBar 0, Utils::statusBarRect_.height_, Utils::displayRect_.width_, Utils::displayRect_.height_ - Utils::statusBarRect_.height_ - Utils::naviBarRect_.height_, }; fullScreenExpecteds_.push_back(expected); expected = { // 2. only naviBar 0, 0, Utils::displayRect_.width_, Utils::displayRect_.height_ - Utils::naviBarRect_.height_, }; fullScreenExpecteds_.push_back(expected); InitAvoidArea(); } void WindowLayoutTest::InitAvoidArea() { Utils::TestWindowInfo info = { .name = "avoidArea", .rect = {0, 0, 0, 0}, .type = WindowType::WINDOW_TYPE_APP_MAIN_WINDOW, .mode = WindowMode::WINDOW_MODE_FLOATING, .needAvoid = true, .parentLimit = false, .parentId = INVALID_WINDOW_ID, }; const sptr& window = Utils::CreateTestWindow(info); window->Show(); window->SetLayoutFullScreen(true); window->GetAvoidAreaByType(AvoidAreaType::TYPE_SYSTEM, WindowTestUtils::systemAvoidArea_); window->Hide(); window->Destroy(); } void WindowLayoutTest::TearDownTestCase() { } void WindowLayoutTest::SetUp() { activeWindows_.clear(); } void WindowLayoutTest::TearDown() { while (!activeWindows_.empty()) { ASSERT_EQ(WMError::WM_OK, activeWindows_.back()->Destroy()); activeWindows_.pop_back(); } } namespace { /** * @tc.name: LayoutWindow01 * @tc.desc: One FLOATING APP Window with on custom rect * @tc.type: FUNC */ HWTEST_F(WindowLayoutTest, LayoutWindow01, Function | MediumTest | Level3) { WindowManager::GetInstance().SetWindowLayoutMode(WindowLayoutMode::TILE); WindowManager::GetInstance().SetWindowLayoutMode(WindowLayoutMode::CASCADE); WindowManager::GetInstance().SetWindowLayoutMode(WindowLayoutMode::TILE); WindowManager::GetInstance().SetWindowLayoutMode(WindowLayoutMode::CASCADE); Utils::TestWindowInfo info = { .name = "main1", .rect = {0, 0, 0, 0}, .type = WindowType::WINDOW_TYPE_APP_MAIN_WINDOW, .mode = WindowMode::WINDOW_MODE_FLOATING, .needAvoid = true, .parentLimit = false, .parentId = INVALID_WINDOW_ID, }; const sptr& window = Utils::CreateTestWindow(info); ASSERT_EQ(true, window != nullptr); activeWindows_.push_back(window); Rect expect = Utils::GetDefaultFloatingRect(window); ASSERT_EQ(WMError::WM_OK, window->Show()); ASSERT_TRUE(Utils::RectEqualTo(window, Utils::GetFloatingLimitedRect(expect, virtualPixelRatio_))); ASSERT_EQ(WMError::WM_OK, window->Hide()); } /** * @tc.name: LayoutWindow02 * @tc.desc: One FLOATING APP Window * @tc.type: FUNC */ HWTEST_F(WindowLayoutTest, LayoutWindow02, Function | MediumTest | Level3) { Rect res = Utils::GetFloatingLimitedRect(Utils::customAppRect_, virtualPixelRatio_); Utils::TestWindowInfo info = { .name = "main2", .rect = res, .type = WindowType::WINDOW_TYPE_APP_MAIN_WINDOW, .mode = WindowMode::WINDOW_MODE_FLOATING, .needAvoid = true, .parentLimit = false, .parentId = INVALID_WINDOW_ID, }; const sptr& window = Utils::CreateTestWindow(info); activeWindows_.push_back(window); ASSERT_EQ(WMError::WM_OK, window->Show()); if (window->IsDecorEnable()) { ASSERT_TRUE(Utils::RectEqualTo(window, Utils::GetDecorateRect(res, virtualPixelRatio_))); } else { ASSERT_TRUE(Utils::RectEqualTo(window, res)); } ASSERT_EQ(WMError::WM_OK, window->Hide()); } /** * @tc.name: LayoutWindow04 * @tc.desc: One FLOATING APP Window & One StatusBar Window * @tc.type: FUNC */ HWTEST_F(WindowLayoutTest, LayoutWindow04, Function | MediumTest | Level3) { // app window Rect res = Utils::GetFloatingLimitedRect(Utils::customAppRect_, virtualPixelRatio_); Utils::TestWindowInfo info = { .name = "main4", .rect = res, .type = WindowType::WINDOW_TYPE_APP_MAIN_WINDOW, .mode = WindowMode::WINDOW_MODE_FLOATING, .needAvoid = true, .parentLimit = false, .parentId = INVALID_WINDOW_ID, }; sptr appWin = Utils::CreateTestWindow(info); activeWindows_.push_back(appWin); // statusBar window sptr statBar = Utils::CreateStatusBarWindow(); activeWindows_.push_back(statBar); ASSERT_EQ(WMError::WM_OK, appWin->Show()); if (appWin->IsDecorEnable()) { ASSERT_TRUE(Utils::RectEqualTo(appWin, Utils::GetDecorateRect(res, virtualPixelRatio_))); } else { ASSERT_TRUE(Utils::RectEqualTo(appWin, res)); } ASSERT_EQ(WMError::WM_OK, statBar->Show()); if (appWin->IsDecorEnable()) { ASSERT_TRUE(Utils::RectEqualTo(appWin, Utils::GetDecorateRect(res, virtualPixelRatio_))); } else { ASSERT_TRUE(Utils::RectEqualTo(appWin, res)); } ASSERT_EQ(WMError::WM_OK, statBar->Hide()); if (appWin->IsDecorEnable()) { ASSERT_TRUE(Utils::RectEqualTo(appWin, Utils::GetDecorateRect(res, virtualPixelRatio_))); } else { ASSERT_TRUE(Utils::RectEqualTo(appWin, res)); } } /** * @tc.name: LayoutWindow06 * @tc.desc: StatusBar Window and NaviBar & Sys Window FULLSCRENN,NOT NEEDVOID,PARENTLIMIT * @tc.type: FUNC */ HWTEST_F(WindowLayoutTest, LayoutWindow06, Function | MediumTest | Level3) { // statusBar window sptr statBar = Utils::CreateStatusBarWindow(); activeWindows_.push_back(statBar); // naviBar window sptr naviBar = Utils::CreateNavigationBarWindow(); activeWindows_.push_back(naviBar); // sys window Utils::TestWindowInfo info = { .name = "main6", .rect = Utils::customAppRect_, .type = WindowType::WINDOW_TYPE_PANEL, .mode = WindowMode::WINDOW_MODE_FULLSCREEN, .needAvoid = false, .parentLimit = true, .parentId = INVALID_WINDOW_ID, }; sptr sysWin = Utils::CreateTestWindow(info); activeWindows_.push_back(sysWin); ASSERT_EQ(WMError::WM_OK, statBar->Show()); ASSERT_EQ(WMError::WM_OK, sysWin->Show()); ASSERT_TRUE(Utils::RectEqualTo(sysWin, Utils::displayRect_)); ASSERT_EQ(WMError::WM_OK, naviBar->Show()); ASSERT_TRUE(Utils::RectEqualTo(sysWin, Utils::displayRect_)); ASSERT_EQ(WMError::WM_OK, statBar->Hide()); ASSERT_TRUE(Utils::RectEqualTo(sysWin, Utils::displayRect_)); } /** * @tc.name: LayoutWindow07 * @tc.desc: StatusBar Window and NaviBar & One Floating Sys Window * @tc.type: FUNC */ HWTEST_F(WindowLayoutTest, LayoutWindow07, Function | MediumTest | Level3) { // statusBar window sptr statBar = Utils::CreateStatusBarWindow(); activeWindows_.push_back(statBar); // naviBar window sptr naviBar = Utils::CreateNavigationBarWindow(); activeWindows_.push_back(naviBar); // sys window Utils::TestWindowInfo info = { .name = "main7", .rect = Utils::customAppRect_, .type = WindowType::WINDOW_TYPE_PANEL, .mode = WindowMode::WINDOW_MODE_FLOATING, .needAvoid = false, .parentLimit = true, .parentId = INVALID_WINDOW_ID, }; sptr sysWin = Utils::CreateTestWindow(info); activeWindows_.push_back(sysWin); ASSERT_EQ(WMError::WM_OK, statBar->Show()); ASSERT_EQ(WMError::WM_OK, sysWin->Show()); ASSERT_TRUE(Utils::RectEqualTo(sysWin, Utils::customAppRect_)); ASSERT_EQ(WMError::WM_OK, naviBar->Show()); ASSERT_TRUE(Utils::RectEqualTo(sysWin, Utils::customAppRect_)); ASSERT_EQ(WMError::WM_OK, statBar->Hide()); ASSERT_TRUE(Utils::RectEqualTo(sysWin, Utils::customAppRect_)); } /** * @tc.name: LayoutWindow08 * @tc.desc: One FLOATING APP Window with on custom rect * @tc.type: FUNC */ HWTEST_F(WindowLayoutTest, LayoutWindow08, Function | MediumTest | Level3) { Utils::TestWindowInfo info = { .name = "main8", .rect = {0, 0, 0, 0}, .type = WindowType::WINDOW_TYPE_APP_MAIN_WINDOW, .mode = WindowMode::WINDOW_MODE_FLOATING, .needAvoid = true, .parentLimit = false, .parentId = INVALID_WINDOW_ID, }; const sptr& window = Utils::CreateTestWindow(info); activeWindows_.push_back(window); Rect expect = Utils::GetDefaultFloatingRect(window); ASSERT_EQ(WMError::WM_OK, window->Show()); ASSERT_TRUE(Utils::RectEqualTo(window, expect)); ASSERT_EQ(WMError::WM_OK, window->Hide()); } /** * @tc.name: LayoutWindow09 * @tc.desc: Add a floating and resize(2, 2) * @tc.type: FUNC */ HWTEST_F(WindowLayoutTest, LayoutWindow09, Function | MediumTest | Level3) { Utils::TestWindowInfo info = { .name = "main9", .rect = {0, 0, 0, 0}, .type = WindowType::WINDOW_TYPE_APP_MAIN_WINDOW, .mode = WindowMode::WINDOW_MODE_FLOATING, .needAvoid = true, .parentLimit = false, .parentId = INVALID_WINDOW_ID, }; const sptr& window = Utils::CreateTestWindow(info); activeWindows_.push_back(window); Rect expect = Utils::GetDefaultFloatingRect(window); ASSERT_EQ(WMError::WM_OK, window->Show()); ASSERT_TRUE(Utils::RectEqualTo(window, expect)); ASSERT_EQ(WMError::WM_OK, window->Resize(2u, 2u)); // 2: custom min size Rect finalExcept = { expect.posX_, expect.posY_, 2u, 2u}; // 2: custom min size finalExcept = Utils::GetFloatingLimitedRect(finalExcept, virtualPixelRatio_); ASSERT_TRUE(Utils::RectEqualTo(window, finalExcept)); ASSERT_EQ(WMError::WM_OK, window->Hide()); } /** * @tc.name: LayoutWindow10 * @tc.desc: One FLOATING APP Window do max and recovery * @tc.type: FUNC */ HWTEST_F(WindowLayoutTest, LayoutWindow10, Function | MediumTest | Level3) { Utils::TestWindowInfo info = { .name = "main10", .rect = {0, 0, 0, 0}, .type = WindowType::WINDOW_TYPE_APP_MAIN_WINDOW, .mode = WindowMode::WINDOW_MODE_FLOATING, .needAvoid = true, .parentLimit = false, .parentId = INVALID_WINDOW_ID, }; const sptr& window = Utils::CreateTestWindow(info); activeWindows_.push_back(window); Rect expect = Utils::GetDefaultFloatingRect(window); ASSERT_EQ(WMError::WM_OK, window->Show()); ASSERT_TRUE(Utils::RectEqualTo(window, expect)); ASSERT_EQ(WMError::WM_OK, window->Maximize()); ASSERT_TRUE(Utils::RectEqualTo(window, Utils::displayRect_)); ASSERT_EQ(WMError::WM_OK, window->Recover()); ASSERT_TRUE(Utils::RectEqualTo(window, expect)); ASSERT_EQ(WMError::WM_OK, window->Minimize()); ASSERT_EQ(WMError::WM_OK, window->Close()); } /** * @tc.name: LayoutTile01 * @tc.desc: One FLOATING APP Window into tile mode, show 4 new window * @tc.type: FUNC */ HWTEST_F(WindowLayoutTest, LayoutTile01, Function | MediumTest | Level3) { Utils::TestWindowInfo info = { .name = "mainTile1", .rect = {0, 0, 0, 0}, .type = WindowType::WINDOW_TYPE_APP_MAIN_WINDOW, .mode = WindowMode::WINDOW_MODE_FLOATING, .needAvoid = true, .parentLimit = false, .parentId = INVALID_WINDOW_ID, }; const sptr& window = Utils::CreateTestWindow(info); activeWindows_.push_back(window); Rect expect = Utils::GetDefaultFloatingRect(window); ASSERT_EQ(WMError::WM_OK, window->Show()); // init tile window rects and get max tile window num Utils::InitTileWindowRects(window); uint32_t maxTileNum = Utils::GetMaxTileWinNum(); if (maxTileNum < 1) { return; } usleep(WAIT_SYANC_US); ASSERT_TRUE(Utils::RectEqualTo(window, expect)); WindowManager::GetInstance().SetWindowLayoutMode(WindowLayoutMode::TILE); usleep(WAIT_SYANC_US); ASSERT_TRUE(Utils::RectEqualTo(window, Utils::singleTileRect_)); info.name = "test1"; const sptr& test1 = Utils::CreateTestWindow(info); activeWindows_.push_back(test1); ASSERT_EQ(WMError::WM_OK, test1->Show()); usleep(WAIT_SYANC_US); if (maxTileNum == 1) { ASSERT_TRUE(Utils::RectEqualTo(test1, Utils::singleTileRect_)); WindowManager::GetInstance().SetWindowLayoutMode(WindowLayoutMode::CASCADE); return; } ASSERT_TRUE(Utils::RectEqualTo(window, Utils::doubleTileRects_[0])); ASSERT_TRUE(Utils::RectEqualTo(test1, Utils::doubleTileRects_[1])); info.name = "test2"; const sptr& test2 = Utils::CreateTestWindow(info); activeWindows_.push_back(test2); ASSERT_EQ(WMError::WM_OK, test2->Show()); usleep(WAIT_SYANC_US); if (maxTileNum == 2) { ASSERT_TRUE(Utils::RectEqualTo(test1, Utils::doubleTileRects_[0])); ASSERT_TRUE(Utils::RectEqualTo(test2, Utils::doubleTileRects_[1])); WindowManager::GetInstance().SetWindowLayoutMode(WindowLayoutMode::CASCADE); return; } ASSERT_TRUE(Utils::RectEqualTo(window, Utils::tripleTileRects_[0])); ASSERT_TRUE(Utils::RectEqualTo(test1, Utils::tripleTileRects_[1])); ASSERT_TRUE(Utils::RectEqualTo(test2, Utils::tripleTileRects_[2])); // 2 is second rect idx WindowManager::GetInstance().SetWindowLayoutMode(WindowLayoutMode::CASCADE); } /** * @tc.name: LayoutTileNegative01 * @tc.desc: negative test for tile window * @tc.type: FUNC */ HWTEST_F(WindowLayoutTest, LayoutTileNegative01, Function | MediumTest | Level3) { WindowManager::GetInstance().SetWindowLayoutMode(WindowLayoutMode::CASCADE); Utils::TestWindowInfo info = { .name = "mainTileNegative1", .rect = {-1, -100, -1, -100}, // -1, -100, -1, -100 is typical negative case nums .type = WindowType::WINDOW_TYPE_APP_MAIN_WINDOW, .mode = WindowMode::WINDOW_MODE_FLOATING, .needAvoid = true, .parentLimit = false, .parentId = INVALID_WINDOW_ID, }; const sptr& window = Utils::CreateTestWindow(info); activeWindows_.push_back(window); ASSERT_EQ(WMError::WM_OK, window->Show()); // init tile window rects and get max tile window num Utils::InitTileWindowRects(window); uint32_t maxTileNum = Utils::GetMaxTileWinNum(); if (maxTileNum < 1) { return; } usleep(WAIT_SYANC_US); WindowManager::GetInstance().SetWindowLayoutMode(WindowLayoutMode::TILE); usleep(WAIT_SYANC_US); ASSERT_TRUE(Utils::RectEqualTo(window, Utils::singleTileRect_)); info.name = "test1"; const sptr& test1 = Utils::CreateTestWindow(info); activeWindows_.push_back(test1); ASSERT_EQ(WMError::WM_OK, test1->Show()); usleep(WAIT_SYANC_US); if (maxTileNum == 1) { ASSERT_TRUE(Utils::RectEqualTo(test1, Utils::singleTileRect_)); WindowManager::GetInstance().SetWindowLayoutMode(WindowLayoutMode::CASCADE); return; } ASSERT_TRUE(Utils::RectEqualTo(window, Utils::doubleTileRects_[0])); ASSERT_TRUE(Utils::RectEqualTo(test1, Utils::doubleTileRects_[1])); info.name = "test2"; const sptr& test2 = Utils::CreateTestWindow(info); activeWindows_.push_back(test2); ASSERT_EQ(WMError::WM_OK, test2->Show()); usleep(WAIT_SYANC_US); if (maxTileNum == 2) { ASSERT_TRUE(Utils::RectEqualTo(test1, Utils::doubleTileRects_[0])); ASSERT_TRUE(Utils::RectEqualTo(test2, Utils::doubleTileRects_[1])); WindowManager::GetInstance().SetWindowLayoutMode(WindowLayoutMode::CASCADE); return; } ASSERT_TRUE(Utils::RectEqualTo(window, Utils::tripleTileRects_[0])); ASSERT_TRUE(Utils::RectEqualTo(test1, Utils::tripleTileRects_[1])); ASSERT_TRUE(Utils::RectEqualTo(test2, Utils::tripleTileRects_[2])); // 2 is second rect idx WindowManager::GetInstance().SetWindowLayoutMode(WindowLayoutMode::CASCADE); } /** * @tc.name: LayoutTileNegative01 * @tc.desc: move window out of the display * @tc.type: FUNC */ HWTEST_F(WindowLayoutTest, LayoutNegative01, Function | MediumTest | Level3) { WindowManager::GetInstance().SetWindowLayoutMode(WindowLayoutMode::CASCADE); Utils::TestWindowInfo info = { .name = "mainNegative1", .rect = {0, 0, 0, 0}, .type = WindowType::WINDOW_TYPE_APP_MAIN_WINDOW, .mode = WindowMode::WINDOW_MODE_FLOATING, .needAvoid = true, .parentLimit = false, .parentId = INVALID_WINDOW_ID, }; const sptr& window = Utils::CreateTestWindow(info); activeWindows_.push_back(window); Rect expect = Utils::GetDefaultFloatingRect(window); ASSERT_EQ(WMError::WM_OK, window->Show()); usleep(WAIT_SYANC_US); ASSERT_TRUE(Utils::RectEqualTo(window, expect)); } /** * @tc.name: LayoutNegative02 * @tc.desc: resize window to negative size * @tc.type: FUNC */ HWTEST_F(WindowLayoutTest, LayoutNegative02, Function | MediumTest | Level3) { WindowManager::GetInstance().SetWindowLayoutMode(WindowLayoutMode::CASCADE); const uint32_t negativeW = 0; const uint32_t negativeH = 0; Utils::TestWindowInfo info = { .name = "mainNegative2", .rect = {0, 0, 0, 0}, .type = WindowType::WINDOW_TYPE_APP_MAIN_WINDOW, .mode = WindowMode::WINDOW_MODE_FLOATING, .needAvoid = true, .parentLimit = false, .parentId = INVALID_WINDOW_ID, }; const sptr& window = Utils::CreateTestWindow(info); activeWindows_.push_back(window); Rect expect = Utils::GetDefaultFloatingRect(window); ASSERT_EQ(WMError::WM_OK, window->Show()); usleep(WAIT_SYANC_US); ASSERT_TRUE(Utils::RectEqualTo(window, expect)); window->Resize(negativeW, negativeH); usleep(WAIT_SYANC_US); Rect expect2 = {expect.posX_, expect.posY_, negativeW, negativeH}; expect2 = Utils::CalcLimitedRect(expect2, virtualPixelRatio_); ASSERT_TRUE(Utils::RectEqualTo(window, expect2)); } } } // namespace Rosen } // namespace OHOS