/* * Copyright 2017 Google Inc. * * Use of this source code is governed by a BSD-style license that can be * found in the LICENSE file. */ /************************************************************************************************** *** This file was autogenerated from GrSimpleTextureEffect.fp; do not modify. **************************************************************************************************/ #include "GrSimpleTextureEffect.h" #include "include/gpu/GrTexture.h" #include "src/gpu/glsl/GrGLSLFragmentProcessor.h" #include "src/gpu/glsl/GrGLSLFragmentShaderBuilder.h" #include "src/gpu/glsl/GrGLSLProgramBuilder.h" #include "src/sksl/SkSLCPP.h" #include "src/sksl/SkSLUtil.h" class GrGLSLSimpleTextureEffect : public GrGLSLFragmentProcessor { public: GrGLSLSimpleTextureEffect() {} void emitCode(EmitArgs& args) override { GrGLSLFPFragmentBuilder* fragBuilder = args.fFragBuilder; const GrSimpleTextureEffect& _outer = args.fFp.cast(); (void)_outer; auto matrix = _outer.matrix; (void)matrix; SkString sk_TransformedCoords2D_0 = fragBuilder->ensureCoords2D(args.fTransformedCoords[0]); fragBuilder->codeAppendf( "%s = %s * sample(%s, %s).%s;\n", args.fOutputColor, args.fInputColor, fragBuilder->getProgramBuilder()->samplerVariable(args.fTexSamplers[0]), sk_TransformedCoords2D_0.c_str(), fragBuilder->getProgramBuilder()->samplerSwizzle(args.fTexSamplers[0]).c_str()); } private: void onSetData(const GrGLSLProgramDataManager& pdman, const GrFragmentProcessor& _proc) override {} }; GrGLSLFragmentProcessor* GrSimpleTextureEffect::onCreateGLSLInstance() const { return new GrGLSLSimpleTextureEffect(); } void GrSimpleTextureEffect::onGetGLSLProcessorKey(const GrShaderCaps& caps, GrProcessorKeyBuilder* b) const {} bool GrSimpleTextureEffect::onIsEqual(const GrFragmentProcessor& other) const { const GrSimpleTextureEffect& that = other.cast(); (void)that; if (image != that.image) return false; if (matrix != that.matrix) return false; return true; } GrSimpleTextureEffect::GrSimpleTextureEffect(const GrSimpleTextureEffect& src) : INHERITED(kGrSimpleTextureEffect_ClassID, src.optimizationFlags()) , imageCoordTransform(src.imageCoordTransform) , image(src.image) , matrix(src.matrix) { this->setTextureSamplerCnt(1); this->addCoordTransform(&imageCoordTransform); } std::unique_ptr GrSimpleTextureEffect::clone() const { return std::unique_ptr(new GrSimpleTextureEffect(*this)); } const GrFragmentProcessor::TextureSampler& GrSimpleTextureEffect::onTextureSampler( int index) const { return IthTextureSampler(index, image); } GR_DEFINE_FRAGMENT_PROCESSOR_TEST(GrSimpleTextureEffect); #if GR_TEST_UTILS std::unique_ptr GrSimpleTextureEffect::TestCreate( GrProcessorTestData* testData) { int texIdx = testData->fRandom->nextBool() ? GrProcessorUnitTest::kSkiaPMTextureIdx : GrProcessorUnitTest::kAlphaTextureIdx; GrSamplerState::WrapMode wrapModes[2]; GrTest::TestWrapModes(testData->fRandom, wrapModes); if (!testData->caps()->npotTextureTileSupport()) { // Performing repeat sampling on npot textures will cause asserts on HW // that lacks support. wrapModes[0] = GrSamplerState::WrapMode::kClamp; wrapModes[1] = GrSamplerState::WrapMode::kClamp; } GrSamplerState params(wrapModes, testData->fRandom->nextBool() ? GrSamplerState::Filter::kBilerp : GrSamplerState::Filter::kNearest); const SkMatrix& matrix = GrTest::TestMatrix(testData->fRandom); return GrSimpleTextureEffect::Make(testData->textureProxy(texIdx), matrix, params); } #endif