/* * Copyright 2017 Google Inc. * * Use of this source code is governed by a BSD-style license that can be * found in the LICENSE file. */ #include "src/gpu/ops/GrSemaphoreOp.h" #include "include/private/GrRecordingContext.h" #include "src/gpu/GrGpu.h" #include "src/gpu/GrMemoryPool.h" #include "src/gpu/GrOpFlushState.h" #include "src/gpu/GrRecordingContextPriv.h" class GrWaitSemaphoreOp final : public GrSemaphoreOp { public: DEFINE_OP_CLASS_ID static std::unique_ptr Make(GrRecordingContext* context, sk_sp semaphore, GrRenderTargetProxy* proxy) { GrOpMemoryPool* pool = context->priv().opMemoryPool(); return pool->allocate(std::move(semaphore), proxy); } const char* name() const override { return "WaitSemaphore"; } private: friend class GrOpMemoryPool; // for ctor explicit GrWaitSemaphoreOp(sk_sp semaphore, GrRenderTargetProxy* proxy) : INHERITED(ClassID(), std::move(semaphore), proxy) {} void onExecute(GrOpFlushState* state, const SkRect& chainBounds) override { state->gpu()->waitSemaphore(fSemaphore); } typedef GrSemaphoreOp INHERITED; }; //////////////////////////////////////////////////////////////////////////////// std::unique_ptr GrSemaphoreOp::MakeWait(GrRecordingContext* context, sk_sp semaphore, GrRenderTargetProxy* proxy) { return GrWaitSemaphoreOp::Make(context, std::move(semaphore), proxy); }