/* * Copyright 2018 Google Inc. * * Use of this source code is governed by a BSD-style license that can be * found in the LICENSE file. */ #ifndef SkRRectPriv_DEFINED #define SkRRectPriv_DEFINED #include "include/core/SkRRect.h" class SkRBuffer; class SkWBuffer; class SkRRectPriv { public: static bool IsCircle(const SkRRect& rr) { return rr.isOval() && SkScalarNearlyEqual(rr.fRadii[0].fX, rr.fRadii[0].fY); } static SkVector GetSimpleRadii(const SkRRect& rr) { SkASSERT(!rr.isComplex()); return rr.fRadii[0]; } static bool IsSimpleCircular(const SkRRect& rr) { return rr.isSimple() && SkScalarNearlyEqual(rr.fRadii[0].fX, rr.fRadii[0].fY); } // Looser version of IsSimpleCircular, where the x & y values of the radii // only have to be nearly equal instead of strictly equal. static bool IsNearlySimpleCircular(const SkRRect& rr, SkScalar tolerance = SK_ScalarNearlyZero); static bool EqualRadii(const SkRRect& rr) { return rr.isRect() || SkRRectPriv::IsCircle(rr) || SkRRectPriv::IsSimpleCircular(rr); } static const SkVector* GetRadiiArray(const SkRRect& rr) { return rr.fRadii; } static bool AllCornersCircular(const SkRRect& rr, SkScalar tolerance = SK_ScalarNearlyZero); static bool ReadFromBuffer(SkRBuffer* buffer, SkRRect* rr); static void WriteToBuffer(const SkRRect& rr, SkWBuffer* buffer); // Test if a point is in the rrect, if it were a closed set. static bool ContainsPoint(const SkRRect& rr, const SkPoint& p) { return rr.getBounds().contains(p.fX, p.fY) && rr.checkCornerContainment(p.fX, p.fY); } // Compute an approximate largest inscribed bounding box of the rounded rect. For empty, // rect, oval, and simple types this will be the largest inscribed rectangle. Otherwise it may // not be the global maximum, but will be non-empty, touch at least one edge and be contained // in the round rect. static SkRect InnerBounds(const SkRRect& rr); // Attempt to compute the intersection of two round rects. The intersection is not necessarily // a round rect. This returns intersections only when the shape is representable as a new // round rect (or rect). Empty is returned if 'a' and 'b' do not intersect or if the // intersection is too complicated. This is conservative, it may not always detect that an // intersection could be represented as a round rect. However, when it does return a round rect // that intersection will be exact (i.e. it is NOT just a subset of the actual intersection). static SkRRect ConservativeIntersect(const SkRRect& a, const SkRRect& b); }; #endif