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Searched defs:Fallthrough (Results 1 – 6 of 6) sorted by relevance

/third_party/skia/third_party/externals/swiftshader/third_party/llvm-10.0/llvm/lib/CodeGen/GlobalISel/
DIRTranslator.cpp651 MachineBasicBlock *Fallthrough, in lowerJumpTableWorkItem()
717 MachineBasicBlock *Fallthrough, in lowerSwitchRangeWorkItem()
795 MachineBasicBlock *Fallthrough; in lowerSwitchWorkItem() local
/third_party/skia/third_party/externals/tint/src/
Dprogram_builder.h2259 const ast::FallthroughStatement* Fallthrough(const Source& source) { in Fallthrough() function
2265 const ast::FallthroughStatement* Fallthrough() { in Fallthrough() function
/third_party/skia/third_party/externals/swiftshader/third_party/llvm-10.0/llvm/lib/CodeGen/
DMachineBasicBlock.cpp827 MachineFunction::iterator Fallthrough = getIterator(); in getFallThrough() local
DModuloSchedule.cpp1931 MachineBasicBlock *Fallthrough = *Prolog->succ_begin(); in fixupBranches() local
/third_party/skia/third_party/externals/swiftshader/third_party/llvm-10.0/llvm/lib/IR/
DInstructions.cpp783 void CallBrInst::init(FunctionType *FTy, Value *Fn, BasicBlock *Fallthrough, in init()
/third_party/skia/third_party/externals/swiftshader/third_party/llvm-10.0/llvm/lib/CodeGen/SelectionDAG/
DSelectionDAGBuilder.cpp10202 MachineBasicBlock *Fallthrough; in lowerWorkItem() local