Searched defs:PhysicalDeviceFeatures (Results 1 – 2 of 2) sorted by relevance
18655 struct PhysicalDeviceFeatures struct18657 using NativeType = VkPhysicalDeviceFeatures;18661 …PhysicalDeviceFeatures( VULKAN_HPP_NAMESPACE::Bool32 robustBufferAccess_ = {}, in PhysicalDeviceFeatures() function18775 PhysicalDeviceFeatures( VkPhysicalDeviceFeatures const & rhs ) VULKAN_HPP_NOEXCEPT in PhysicalDeviceFeatures() function18784 *this = *reinterpret_cast<VULKAN_HPP_NAMESPACE::PhysicalDeviceFeatures const *>( &rhs ); in operator =()18790 setRobustBufferAccess( VULKAN_HPP_NAMESPACE::Bool32 robustBufferAccess_ ) VULKAN_HPP_NOEXCEPT in setRobustBufferAccess()18797 … setFullDrawIndexUint32( VULKAN_HPP_NAMESPACE::Bool32 fullDrawIndexUint32_ ) VULKAN_HPP_NOEXCEPT in setFullDrawIndexUint32()18803 …iceFeatures & setImageCubeArray( VULKAN_HPP_NAMESPACE::Bool32 imageCubeArray_ ) VULKAN_HPP_NOEXCEPT in setImageCubeArray()18809 …eatures & setIndependentBlend( VULKAN_HPP_NAMESPACE::Bool32 independentBlend_ ) VULKAN_HPP_NOEXCEPT in setIndependentBlend()18815 …iceFeatures & setGeometryShader( VULKAN_HPP_NAMESPACE::Bool32 geometryShader_ ) VULKAN_HPP_NOEXCEPT in setGeometryShader()[all …]
19154 struct PhysicalDeviceFeatures struct19156 using NativeType = VkPhysicalDeviceFeatures;19160 …PhysicalDeviceFeatures( VULKAN_HPP_NAMESPACE::Bool32 robustBufferAccess_ = {}, in PhysicalDeviceFeatures() function19274 PhysicalDeviceFeatures( VkPhysicalDeviceFeatures const & rhs ) VULKAN_HPP_NOEXCEPT in PhysicalDeviceFeatures() function19283 *this = *reinterpret_cast<VULKAN_HPP_NAMESPACE::PhysicalDeviceFeatures const *>( &rhs ); in operator =()19289 setRobustBufferAccess( VULKAN_HPP_NAMESPACE::Bool32 robustBufferAccess_ ) VULKAN_HPP_NOEXCEPT in setRobustBufferAccess()19296 … setFullDrawIndexUint32( VULKAN_HPP_NAMESPACE::Bool32 fullDrawIndexUint32_ ) VULKAN_HPP_NOEXCEPT in setFullDrawIndexUint32()19303 … setImageCubeArray( VULKAN_HPP_NAMESPACE::Bool32 imageCubeArray_ ) VULKAN_HPP_NOEXCEPT in setImageCubeArray()19310 … setIndependentBlend( VULKAN_HPP_NAMESPACE::Bool32 independentBlend_ ) VULKAN_HPP_NOEXCEPT in setIndependentBlend()19317 … setGeometryShader( VULKAN_HPP_NAMESPACE::Bool32 geometryShader_ ) VULKAN_HPP_NOEXCEPT in setGeometryShader()[all …]