Searched defs:Stable (Results 1 – 9 of 9) sorted by relevance
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78 uint8_t *Stable = RecordStorage.Allocate<uint8_t>(RecordSize); in insertRecordAs() local
80 uint8_t *Stable = RecordStorage.Allocate<uint8_t>(Record.size()); in insertRecordBytes() local
85 uint8_t *Stable = Alloc.Allocate<uint8_t>(Data.size()); in stabilize() local
67 class Stable(object): class
248 char *Stable = Arena.allocUnalignedBuffer(Borrowed.size() + 1); in copyString() local