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1 /*
2  * Copyright (c) 2022 Huawei Device Co., Ltd.
3  * Licensed under the Apache License, Version 2.0 (the "License");
4  * you may not use this file except in compliance with the License.
5  * You may obtain a copy of the License at
6  *
7  *     http://www.apache.org/licenses/LICENSE-2.0
8  *
9  * Unless required by applicable law or agreed to in writing, software
10  * distributed under the License is distributed on an "AS IS" BASIS,
11  * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
12  * See the License for the specific language governing permissions and
13  * limitations under the License.
14  */
15 
16 #include "core/components_ng/event/state_style_manager.h"
17 
18 #include "base/memory/ace_type.h"
19 #include "base/memory/referenced.h"
20 #include "base/utils/utils.h"
21 #include "core/components_ng/base/frame_node.h"
22 #include "core/components_ng/event/touch_event.h"
23 #include "core/components_ng/pattern/custom/custom_node_base.h"
24 #include "core/event/touch_event.h"
25 #include "core/pipeline_ng/pipeline_context.h"
26 
27 namespace OHOS::Ace::NG {
28 
StateStyleManager(WeakPtr<FrameNode> frameNode)29 StateStyleManager::StateStyleManager(WeakPtr<FrameNode> frameNode) : host_(std::move(frameNode)) {}
30 
31 StateStyleManager::~StateStyleManager() = default;
32 
GetPressedListener()33 const RefPtr<TouchEventImpl>& StateStyleManager::GetPressedListener()
34 {
35     if (pressedFunc_) {
36         return pressedFunc_;
37     }
38     auto pressedCallback = [weak = WeakClaim(this)](TouchEventInfo& info) {
39         auto stateStyleMgr = weak.Upgrade();
40         CHECK_NULL_VOID(stateStyleMgr);
41         const auto& touches = info.GetTouches();
42         if (touches.empty()) {
43             LOGW("the touch info is illegal");
44             return;
45         }
46         const auto& type = touches.front().GetTouchType();
47         if (type == TouchType::DOWN) {
48             stateStyleMgr->UpdateCurrentUIState(UI_STATE_PRESSED);
49             return;
50         }
51         if ((type == TouchType::UP) || (type == TouchType::CANCEL)) {
52             stateStyleMgr->ResetCurrentUIState(UI_STATE_PRESSED);
53         }
54     };
55     pressedFunc_ = MakeRefPtr<TouchEventImpl>(std::move(pressedCallback));
56     return pressedFunc_;
57 }
58 
FireStateFunc()59 void StateStyleManager::FireStateFunc()
60 {
61     auto node = host_.Upgrade();
62     CHECK_NULL_VOID(node);
63     auto nodeId = node->GetId();
64     RefPtr<CustomNodeBase> customNode;
65     if (AceType::InstanceOf<CustomNodeBase>(node)) {
66         customNode = DynamicCast<CustomNodeBase>(node);
67     }
68     if (!customNode) {
69         auto parent = node->GetParent();
70         while (parent) {
71             if (AceType::InstanceOf<CustomNodeBase>(parent)) {
72                 customNode = DynamicCast<CustomNodeBase>(parent);
73                 break;
74             }
75             parent = parent->GetParent();
76         }
77     }
78     if (!customNode) {
79         LOGE("fail to find custom node to fire update func of %{public}d", nodeId);
80         return;
81     }
82     auto context = PipelineContext::GetCurrentContext();
83     CHECK_NULL_VOID(context);
84     context->PostAsyncEvent([customNode, nodeId]() { customNode->FireNodeUpdateFunc(nodeId); });
85 }
86 
87 } // namespace OHOS::Ace::NG