Searched defs:backendDevice (Results 1 – 14 of 14) sorted by relevance
32 Device* backendDevice = ToBackend(FromAPI(device)); in GetInstance() local38 Device* backendDevice = ToBackend(FromAPI(device)); in GetInstanceProcAddr() local46 Device* backendDevice = ToBackend(FromAPI(device)); in CreateNativeSwapChainImpl() local89 Device* backendDevice = ToBackend(FromAPI(device)); in WrapVulkanImage() local
36 Device* backendDevice = ToBackend(FromAPI(device)); in CreateNativeSwapChainImpl() local79 Device* backendDevice = ToBackend(FromAPI(device)); in ProduceTexture() local122 Device* backendDevice = ToBackend(FromAPI(device)); in Create() local168 Device* backendDevice = ToBackend(FromAPI(device)); in SetExternalMemoryReservation() local
113 Device* backendDevice = reinterpret_cast<Device*>(device); in GetOrCreateD3D11on12Resource() local
31 Device* backendDevice = reinterpret_cast<Device*>(device); in GetInstance() local39 Device* backendDevice = reinterpret_cast<Device*>(device); in CreateNativeSwapChainImpl() local
37 Device* backendDevice = ToBackend(FromAPI(device)); in CreateNativeSwapChainImpl() local59 Device* backendDevice = ToBackend(FromAPI(device)); in WrapExternalEGLImage() local
27 Device* backendDevice = reinterpret_cast<Device*>(device); in CreateNativeSwapChainImpl() local
88 std::pair<wgpu::Device, WGPUDevice> RegisterDevice(WGPUDevice backendDevice) override { in RegisterDevice()132 std::pair<wgpu::Device, WGPUDevice> RegisterDevice(WGPUDevice backendDevice) override { in RegisterDevice()
33 Device* backendDevice = reinterpret_cast<Device*>(device); in CreateNativeSwapChainImpl() local
141 WGPUDevice backendDevice; variable
151 wgpu::Device ValidationTest::RegisterDevice(WGPUDevice backendDevice) { in RegisterDevice()
101 DawnDevice backendDevice = backendAdapter.CreateDevice(); in CreateCppDawnDevice() local
130 WGPUDevice backendDevice = backendAdapter.CreateDevice(); in CreateCppDawnDevice() local
173 DawnDevice backendDevice = nullptr; variable
342 WGPUDevice backendDevice = nullptr; variable