Searched defs:bindingTarget (Results 1 – 2 of 2) sorted by relevance
269 const bindingTarget = getTargetOfBindingOrAssignmentElement(element)!; // TODO: GH#18217 constant
770 deUint32 bindingTarget = ndx ? GL_DRAW_FRAMEBUFFER : GL_READ_FRAMEBUFFER; in bindFramebuffer() local