Searched defs:buttonPattern (Results 1 – 9 of 9) sorted by relevance
184 auto buttonPattern = frameNode->GetPattern<ButtonPattern>(); variable296 auto buttonPattern = frameNode->GetPattern<ButtonPattern>(); variable349 auto buttonPattern = frameNode->GetPattern<ButtonPattern>(); variable388 auto buttonPattern = frameNode->GetPattern<ButtonPattern>(); variable445 auto buttonPattern = frameNode->GetPattern<ButtonPattern>(); variable503 auto buttonPattern = frameNode->GetPattern<ButtonPattern>(); variable
50 auto buttonPattern = stack->GetMainFrameNodePattern<ToggleButtonPattern>(); in SetBackgroundColor() local
148 auto buttonPattern = weak.Upgrade(); in InitClickEvent() local
117 auto buttonPattern = weak.Upgrade(); in InitTouchEvent() local
154 auto buttonPattern = stack->GetMainFrameNodePattern<ToggleButtonPattern>(); in SetSelectedColor() local180 auto buttonPattern = stack->GetMainFrameNodePattern<ToggleButtonPattern>(); in OnChange() local
168 auto buttonPattern = AceType::DynamicCast<ButtonPattern>(buttonNode->GetPattern()); in BuildIconButton() local
219 auto buttonPattern = AceType::DynamicCast<ButtonPattern>(buttonNode->GetPattern()); in BuildControlButton() local
98 … auto buttonPattern = themeStyle->GetAttr<RefPtr<ThemeStyle>>(THEME_PATTERN_BUTTON, nullptr); in ParsePattern() local
317 auto buttonPattern = AceType::MakeRefPtr<NG::ButtonPattern>(); in CreateButton() local