| /third_party/vk-gl-cts/external/vulkancts/framework/vulkan/ |
| D | vkCmdUtil.cpp | 89 const tcu::Vec4& clearColor, in beginRenderPass() 102 const tcu::Vec4& clearColor, in beginRenderPass() 116 const tcu::Vec4& clearColor, in beginRenderPass() 136 const tcu::UVec4& clearColor, in beginRenderPass() 170 const tcu::Vec4& clearColor, in beginRenderPass()
|
| /third_party/flutter/skia/third_party/externals/angle2/src/tests/gl_tests/ |
| D | FloatingPointSurfaceTest.cpp | 50 GLColor32F clearColor(0.0f, 1.0f, 2.0f, 3.0f); in TEST_P() local
|
| D | ClearTest.cpp | 142 bool *clearColor, in ParseMaskedScissoredClearVariationsTestParams() 173 bool clearColor, clearDepth, clearStencil; in MaskedScissoredClearVariationsTestPrint() local 656 angle::Vector4 clearColor = clearValues[0].toNormalizedVector(); in TEST_P() local 788 angle::Vector4 clearColor = GLColor(31, 63, 127, 191).toNormalizedVector(); in TEST_P() local 1246 bool clearColor, clearDepth, clearStencil; in MaskedScissoredColorDepthStencilClear() local 1416 bool clearColor, clearDepth, clearStencil; in TEST_P() local
|
| /third_party/skia/third_party/externals/angle2/src/tests/gl_tests/ |
| D | FloatingPointSurfaceTest.cpp | 50 GLColor32F clearColor(0.0f, 1.0f, 2.0f, 3.0f); in TEST_P() local
|
| /third_party/skia/third_party/externals/dawn/src/tests/end2end/ |
| D | D3D12ResourceWrappingTests.cpp | 323 const wgpu::Color& clearColor, in ClearImage() 343 const wgpu::Color& clearColor, in WrapAndClearD3D11Texture() 465 const wgpu::Color clearColor{1.0f, 1.0f, 0.0f, 1.0f}; in TEST_P() local 489 const wgpu::Color clearColor{1.0f, 1.0f, 0.0f, 1.0f}; in TEST_P() local 572 const wgpu::Color clearColor{1.0f, 0.0f, 0.0f, 1.0f}; in TEST_P() local
|
| /third_party/skia/experimental/graphite/src/ |
| D | DrawPass.h | 55 std::array<float, 4> clearColor() const { return fClearColor; } in clearColor() function
|
| D | DrawPass.cpp | 143 std::pair<LoadOp, StoreOp> ops, std::array<float, 4> clearColor, in DrawPass() 158 std::array<float, 4> clearColor, in Make()
|
| D | DrawContext.cpp | 80 void DrawContext::clear(const SkColor4f& clearColor) { in clear()
|
| /third_party/vk-gl-cts/external/vulkancts/modules/vulkan/fragment_ops/ |
| D | vktFragmentOperationsScissorMultiViewportTests.cpp | 201 const Vec4& clearColor, in generateReferenceImage() 308 const Vec4& clearColor, in ScissorRenderer() 407 const Vec4 clearColor (0.5f, 0.5f, 0.5f, 1.0f); in test() local
|
| D | vktFragmentOperationsScissorTests.cpp | 276 …yScissor (tcu::PixelBufferAccess imageAccess, const Vec4& floatScissorArea, const Vec4& clearColor) in applyScissor() 343 … IVec2& renderSize, const VkFormat colorFormat, const Vec4& primitiveColor, const Vec4& clearColor) in ScissorRenderer() 448 const Vec4 clearColor (0.5f, 0.5f, 1.0f, 1.0f); in test() local
|
| /third_party/vk-gl-cts/external/vulkancts/modules/vulkan/dynamic_state/ |
| D | vktDynamicStateBaseClass.cpp | 197 const vk::VkClearColorValue clearColor = { { 0.0f, 0.0f, 0.0f, 1.0f } }; in beginRenderPass() local 201 void DynamicStateBaseClass::beginRenderPassWithClearColor(const vk::VkClearColorValue& clearColor, … in beginRenderPassWithClearColor()
|
| D | vktDynamicStateCBTests.cpp | 94 const vk::VkClearColorValue clearColor = { { 1.0f, 1.0f, 1.0f, 1.0f } }; in iterate() local
|
| /third_party/skia/src/gpu/d3d/ |
| D | GrD3DTextureRenderTarget.cpp | 136 SkColor4f clearColor = { 0, 0, 0, 0 }; in MakeNewTextureRenderTarget() local 180 SkColor4f clearColor = { 1, 1, 1, 1 }; in MakeWrappedTextureRenderTarget() local
|
| D | GrD3DTextureResource.cpp | 65 SkColor4f clearColor) { in CreateMSAA()
|
| /third_party/vk-gl-cts/external/vulkancts/modules/vulkan/geometry/ |
| D | vktGeometryInstancedRenderingTests.cpp | 145 const Vec4& clearColor, in draw() 245 void generateReferenceImage(tcu::PixelBufferAccess image, const Vec4& clearColor, const std::vector… in generateReferenceImage() 364 const Vec4 clearColor = Vec4(0.0f, 0.0f, 0.0f, 1.0f); in test() local
|
| /third_party/vk-gl-cts/modules/egl/ |
| D | teglPartialUpdateTests.cpp | 502 const tcu::Vec4 clearColor (clearRed, clearGreen, clearBlue, 1.0f); in iterate() local 643 void clearColorScreen (const glw::Functions& gl, const tcu::Vec4& clearColor) in clearColorScreen() 649 void clearColorReference (tcu::Surface* ref, const tcu::Vec4& clearColor) in clearColorReference() 694 const tcu::Vec4 clearColor (clearRed, clearGreen, clearBlue, 1.0f); in iterate() local 756 const tcu::Vec4 clearColor (clearRed, clearGreen, clearBlue, 1.0f); in iterate() local
|
| D | teglSwapBuffersWithDamageTests.cpp | 406 const tcu::Vec4 clearColor (clearRed, clearGreen, clearBlue, 1.0f); in iterate() local 486 const tcu::Vec4 clearColor (clearRed, clearGreen, clearBlue, 1.0f); in iterate() local 574 const tcu::Vec4 clearColor (clearRed, clearGreen, clearBlue, 1.0f); in iterate() local 749 void clearColorScreen (const glw::Functions& gl, const tcu::Vec4& clearColor) in clearColorScreen()
|
| /third_party/vk-gl-cts/external/vulkancts/modules/vulkan/draw/ |
| D | vktDrawShaderLayerTests.cpp | 352 const Vec4& clearColor, in generateReferenceImage() 615 const Vec4& clearColor, in Renderer() 776 const Vec4 clearColor (0.5f, 0.5f, 0.5f, 1.0f); in testVertexShader() local 836 const Vec4 clearColor (0.5f, 0.5f, 0.5f, 1.0f); in testTessellationShader() local
|
| D | vktDrawShaderViewportIndexTests.cpp | 426 const Vec4& clearColor, in generateReferenceImage() 663 const Vec4& clearColor, in Renderer() 837 const Vec4 clearColor (0.5f, 0.5f, 0.5f, 1.0f); in testVertexFragmentShader() local 898 const Vec4 clearColor (0.5f, 0.5f, 0.5f, 1.0f); in testTessellationShader() local
|
| D | vktDrawBaseClass.cpp | 190 const vk::VkClearValue clearColor { { { 0.0f, 0.0f, 0.0f, 1.0f } } }; in beginRender() local
|
| /third_party/flutter/skia/third_party/externals/dawn/src/dawn_native/d3d12/ |
| D | TextureD3D12.cpp | 282 const float clearColor[4] = {1.0f, 1.0f, 1.0f, 1.0f}; in Texture() local 504 const float clearColor[4] = {0.0f, 0.0f, 0.0f, 0.0f}; in ClearTexture() local
|
| /third_party/skia/third_party/externals/angle2/src/libANGLE/renderer/d3d/ |
| D | FramebufferD3D.h | 38 gl::DrawBufferMask clearColor; member
|
| /third_party/flutter/skia/third_party/externals/angle2/src/libANGLE/renderer/d3d/ |
| D | FramebufferD3D.h | 38 bool clearColor[gl::IMPLEMENTATION_MAX_DRAW_BUFFERS]; member
|
| /third_party/vk-gl-cts/external/vulkancts/modules/vulkan/pipeline/ |
| D | vktPipelineStencilExportTests.cpp | 430 const Vec4& clearColor, in generateReferenceImage() 462 const Vec4 clearColor (0.5f, 0.5f, 0.5f, 1.0f); in testStencilExportReplace() local
|
| /third_party/mesa3d/src/mesa/swrast/ |
| D | s_clear.c | 125 const GLfloat (*clearColor)[4] = in clear_rgba_buffer() local
|