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Searched defs:clearColor (Results 1 – 25 of 177) sorted by relevance

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/third_party/vk-gl-cts/external/vulkancts/framework/vulkan/
DvkCmdUtil.cpp89 const tcu::Vec4& clearColor, in beginRenderPass()
102 const tcu::Vec4& clearColor, in beginRenderPass()
116 const tcu::Vec4& clearColor, in beginRenderPass()
136 const tcu::UVec4& clearColor, in beginRenderPass()
170 const tcu::Vec4& clearColor, in beginRenderPass()
/third_party/flutter/skia/third_party/externals/angle2/src/tests/gl_tests/
DFloatingPointSurfaceTest.cpp50 GLColor32F clearColor(0.0f, 1.0f, 2.0f, 3.0f); in TEST_P() local
DClearTest.cpp142 bool *clearColor, in ParseMaskedScissoredClearVariationsTestParams()
173 bool clearColor, clearDepth, clearStencil; in MaskedScissoredClearVariationsTestPrint() local
656 angle::Vector4 clearColor = clearValues[0].toNormalizedVector(); in TEST_P() local
788 angle::Vector4 clearColor = GLColor(31, 63, 127, 191).toNormalizedVector(); in TEST_P() local
1246 bool clearColor, clearDepth, clearStencil; in MaskedScissoredColorDepthStencilClear() local
1416 bool clearColor, clearDepth, clearStencil; in TEST_P() local
/third_party/skia/third_party/externals/angle2/src/tests/gl_tests/
DFloatingPointSurfaceTest.cpp50 GLColor32F clearColor(0.0f, 1.0f, 2.0f, 3.0f); in TEST_P() local
/third_party/skia/third_party/externals/dawn/src/tests/end2end/
DD3D12ResourceWrappingTests.cpp323 const wgpu::Color& clearColor, in ClearImage()
343 const wgpu::Color& clearColor, in WrapAndClearD3D11Texture()
465 const wgpu::Color clearColor{1.0f, 1.0f, 0.0f, 1.0f}; in TEST_P() local
489 const wgpu::Color clearColor{1.0f, 1.0f, 0.0f, 1.0f}; in TEST_P() local
572 const wgpu::Color clearColor{1.0f, 0.0f, 0.0f, 1.0f}; in TEST_P() local
/third_party/skia/experimental/graphite/src/
DDrawPass.h55 std::array<float, 4> clearColor() const { return fClearColor; } in clearColor() function
DDrawPass.cpp143 std::pair<LoadOp, StoreOp> ops, std::array<float, 4> clearColor, in DrawPass()
158 std::array<float, 4> clearColor, in Make()
DDrawContext.cpp80 void DrawContext::clear(const SkColor4f& clearColor) { in clear()
/third_party/vk-gl-cts/external/vulkancts/modules/vulkan/fragment_ops/
DvktFragmentOperationsScissorMultiViewportTests.cpp201 const Vec4& clearColor, in generateReferenceImage()
308 const Vec4& clearColor, in ScissorRenderer()
407 const Vec4 clearColor (0.5f, 0.5f, 0.5f, 1.0f); in test() local
DvktFragmentOperationsScissorTests.cpp276 …yScissor (tcu::PixelBufferAccess imageAccess, const Vec4& floatScissorArea, const Vec4& clearColor) in applyScissor()
343 … IVec2& renderSize, const VkFormat colorFormat, const Vec4& primitiveColor, const Vec4& clearColor) in ScissorRenderer()
448 const Vec4 clearColor (0.5f, 0.5f, 1.0f, 1.0f); in test() local
/third_party/vk-gl-cts/external/vulkancts/modules/vulkan/dynamic_state/
DvktDynamicStateBaseClass.cpp197 const vk::VkClearColorValue clearColor = { { 0.0f, 0.0f, 0.0f, 1.0f } }; in beginRenderPass() local
201 void DynamicStateBaseClass::beginRenderPassWithClearColor(const vk::VkClearColorValue& clearColor, … in beginRenderPassWithClearColor()
DvktDynamicStateCBTests.cpp94 const vk::VkClearColorValue clearColor = { { 1.0f, 1.0f, 1.0f, 1.0f } }; in iterate() local
/third_party/skia/src/gpu/d3d/
DGrD3DTextureRenderTarget.cpp136 SkColor4f clearColor = { 0, 0, 0, 0 }; in MakeNewTextureRenderTarget() local
180 SkColor4f clearColor = { 1, 1, 1, 1 }; in MakeWrappedTextureRenderTarget() local
DGrD3DTextureResource.cpp65 SkColor4f clearColor) { in CreateMSAA()
/third_party/vk-gl-cts/external/vulkancts/modules/vulkan/geometry/
DvktGeometryInstancedRenderingTests.cpp145 const Vec4& clearColor, in draw()
245 void generateReferenceImage(tcu::PixelBufferAccess image, const Vec4& clearColor, const std::vector… in generateReferenceImage()
364 const Vec4 clearColor = Vec4(0.0f, 0.0f, 0.0f, 1.0f); in test() local
/third_party/vk-gl-cts/modules/egl/
DteglPartialUpdateTests.cpp502 const tcu::Vec4 clearColor (clearRed, clearGreen, clearBlue, 1.0f); in iterate() local
643 void clearColorScreen (const glw::Functions& gl, const tcu::Vec4& clearColor) in clearColorScreen()
649 void clearColorReference (tcu::Surface* ref, const tcu::Vec4& clearColor) in clearColorReference()
694 const tcu::Vec4 clearColor (clearRed, clearGreen, clearBlue, 1.0f); in iterate() local
756 const tcu::Vec4 clearColor (clearRed, clearGreen, clearBlue, 1.0f); in iterate() local
DteglSwapBuffersWithDamageTests.cpp406 const tcu::Vec4 clearColor (clearRed, clearGreen, clearBlue, 1.0f); in iterate() local
486 const tcu::Vec4 clearColor (clearRed, clearGreen, clearBlue, 1.0f); in iterate() local
574 const tcu::Vec4 clearColor (clearRed, clearGreen, clearBlue, 1.0f); in iterate() local
749 void clearColorScreen (const glw::Functions& gl, const tcu::Vec4& clearColor) in clearColorScreen()
/third_party/vk-gl-cts/external/vulkancts/modules/vulkan/draw/
DvktDrawShaderLayerTests.cpp352 const Vec4& clearColor, in generateReferenceImage()
615 const Vec4& clearColor, in Renderer()
776 const Vec4 clearColor (0.5f, 0.5f, 0.5f, 1.0f); in testVertexShader() local
836 const Vec4 clearColor (0.5f, 0.5f, 0.5f, 1.0f); in testTessellationShader() local
DvktDrawShaderViewportIndexTests.cpp426 const Vec4& clearColor, in generateReferenceImage()
663 const Vec4& clearColor, in Renderer()
837 const Vec4 clearColor (0.5f, 0.5f, 0.5f, 1.0f); in testVertexFragmentShader() local
898 const Vec4 clearColor (0.5f, 0.5f, 0.5f, 1.0f); in testTessellationShader() local
DvktDrawBaseClass.cpp190 const vk::VkClearValue clearColor { { { 0.0f, 0.0f, 0.0f, 1.0f } } }; in beginRender() local
/third_party/flutter/skia/third_party/externals/dawn/src/dawn_native/d3d12/
DTextureD3D12.cpp282 const float clearColor[4] = {1.0f, 1.0f, 1.0f, 1.0f}; in Texture() local
504 const float clearColor[4] = {0.0f, 0.0f, 0.0f, 0.0f}; in ClearTexture() local
/third_party/skia/third_party/externals/angle2/src/libANGLE/renderer/d3d/
DFramebufferD3D.h38 gl::DrawBufferMask clearColor; member
/third_party/flutter/skia/third_party/externals/angle2/src/libANGLE/renderer/d3d/
DFramebufferD3D.h38 bool clearColor[gl::IMPLEMENTATION_MAX_DRAW_BUFFERS]; member
/third_party/vk-gl-cts/external/vulkancts/modules/vulkan/pipeline/
DvktPipelineStencilExportTests.cpp430 const Vec4& clearColor, in generateReferenceImage()
462 const Vec4 clearColor (0.5f, 0.5f, 0.5f, 1.0f); in testStencilExportReplace() local
/third_party/mesa3d/src/mesa/swrast/
Ds_clear.c125 const GLfloat (*clearColor)[4] = in clear_rgba_buffer() local

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