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Searched defs:compileOk (Results 1 – 6 of 6) sorted by relevance

/third_party/vk-gl-cts/external/vulkancts/framework/vulkan/
DvkSpirVAsm.cpp88 …const spv_result_t compileOk = spvTextToBinaryWithOptions(context, spvSource.c_str(), spvSource.… in assembleSpirV() local
DvkSpirVProgram.hpp103 bool compileOk; member
/third_party/vk-gl-cts/framework/common/
DtcuTestLog.cpp396 void TestLog::writeShader (qpShaderType type, const char* source, bool compileOk, const char* infoL… in writeShader()
414 void TestLog::writeCompileInfo (const char* name, const char* description, bool compileOk, const ch… in writeCompileInfo()
DtcuTestLog.hpp313 …LogShader (qpShaderType type, const std::string& source, bool compileOk, const std::string& infoLo… in LogShader()
/third_party/vk-gl-cts/framework/qphelper/
DqpTestLog.c1088 …writeShader (qpTestLog* log, qpShaderType type, const char* source, deBool compileOk, const char* … in qpTestLog_writeShader()
1326 …ileInfo (qpTestLog* log, const char* name, const char* description, deBool compileOk, const char* … in qpTestLog_writeCompileInfo()
/third_party/vk-gl-cts/framework/opengl/
DgluShaderProgram.hpp54 bool compileOk; //!< Did compilation succeed? member