Searched defs:createRenderPipeline (Results 1 – 7 of 7) sorted by relevance
34 wgpu::RenderPipeline createRenderPipeline(wgpu::Device device, wgpu::ShaderModule vertexShader, in createRenderPipeline() function
324 Move<VkPipeline> createRenderPipeline (const DeviceInterface& vkd, in createRenderPipeline() function
482 Move<VkPipeline> createRenderPipeline (const DeviceInterface& vkd, in createRenderPipeline() function
1575 Move<VkPipeline> MultisampleRenderPassTestInstance::createRenderPipeline (void) in createRenderPipeline() function in vkt::__anonc06569510111::MultisampleRenderPassTestInstance2479 Move<VkPipeline> MaxAttachmenstsRenderPassTestInstance::createRenderPipeline(bool secondSubpass) in createRenderPipeline() function in vkt::__anonc06569510111::MaxAttachmenstsRenderPassTestInstance
675 Move<VkPipeline> DepthStencilResolveTest::createRenderPipeline (VkRenderPass renderPass, deUint32 r… in createRenderPipeline() function in vkt::__anonffb133cb0111::DepthStencilResolveTest
841 Move<VkPipeline> createRenderPipeline (const DeviceInterface& vkd, in createRenderPipeline() function
284 interop::Interface<interop::GPURenderPipeline> GPUDevice::createRenderPipeline( in createRenderPipeline() function in wgpu::binding::GPUDevice