Searched defs:dart_state (Results 1 – 7 of 7) sorted by relevance
66 std::shared_ptr<tonic::DartState> dart_state = in Complete() local84 std::shared_ptr<tonic::DartState> dart_state = in CompleteEmpty() local
44 auto dart_state = closure.dart_state().lock(); in InvokeDartClosure() local59 auto dart_state = function.dart_state().lock(); in InvokeDartFunction() local138 auto dart_state = UIDartState::Current(); in SceneHost() local
25 std::shared_ptr<tonic::DartState> dart_state = callback->dart_state().lock(); in InvokeNextFrameCallback() local162 auto* dart_state = UIDartState::Current(); in getNextFrame() local
36 auto dart_state = UIDartState::Current(); in getNextFrame() local
75 auto dart_state = tonic::DartState::Current(); in Initialize() local
429 auto dart_state = tonic::DartState::Current(); in Main() local475 auto dart_state = tonic::DartState::Current(); in MessageEpilogue() local
114 auto dart_state = tonic::DartState::Current(); in Initialize() local