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Searched defs:floatType (Results 1 – 20 of 20) sorted by relevance

/third_party/vk-gl-cts/external/openglcts/modules/common/
DglcShaderLibraryCase.cpp541 DataType floatType = getDataTypeFloatScalars(val.dataType); in genVertexShader() local
753 DataType floatType = getDataTypeFloatScalars(val.dataType); in genFragmentShader() local
798 DataType floatType = getDataTypeFloatScalars(val.dataType); in specializeVertexShader() local
861 DataType floatType = getDataTypeFloatScalars(val.dataType); in specializeFragmentShader() local
927 DataType floatType = getDataTypeFloatScalars(val.dataType); in specializeShaders() local
/third_party/vk-gl-cts/modules/glshared/
DglsShaderLibraryCase.cpp159 const DataType floatType = getDataTypeFloatScalars(basicType); in genVertexShader() local
259 const DataType floatType = getDataTypeFloatScalars(basicType); in genFragmentShader() local
305 const DataType floatType = getDataTypeFloatScalars(basicType); in specializeVertexShader() local
326 const DataType floatType = getDataTypeFloatScalars(basicType); in specializeVertexShader() local
380 const DataType floatType = getDataTypeFloatScalars(basicType); in specializeFragmentShader() local
456 const DataType floatType = getDataTypeFloatScalars(basicType); in generateVertexSpecialization() local
/third_party/flutter/skia/third_party/externals/angle2/src/tests/gl_tests/
DCopyTexture3DTest.cpp687 for (GLenum floatType : floatTypes) in TEST_P() local
1420 for (GLenum floatType : floatTypes) in TEST_P() local
/third_party/skia/third_party/externals/oboe/samples/RhythmGame/third_party/glm/gtx/
Dcomponent_wise.inl86 GLM_FUNC_QUALIFIER vecType<T, P> compScale(vecType<floatType, P> const & v)
/third_party/flutter/skia/third_party/externals/angle2/src/compiler/translator/tree_ops/
DRewriteCubeMapSamplersAs2DArray.cpp69 const TType *floatType = StaticType::GetBasic<EbtFloat>(); in IsNeighborNonHelper() local
99 const TType *floatType = StaticType::GetBasic<EbtFloat>(); in GetLayerFromNonHelperInvocation() local
536 const TType *floatType = StaticType::GetBasic<EbtFloat>(); in declareCoordTranslationFunction() local
DEmulatePrecision.cpp234 std::string floatType = getTypeString("float"); in writeFloatRoundingHelpers() local
/third_party/vk-gl-cts/framework/randomshaders/
DrsgBinaryOps.cpp151 VariableType floatType = VariableType(VariableType::TYPE_FLOAT, 1); in CustomBinaryOp() local
243 VariableType floatType(VariableType::TYPE_FLOAT, 1); in createNextChild() local
263 VariableType floatType(VariableType::TYPE_FLOAT, 1); in createNextChild() local
283 VariableType floatType(VariableType::TYPE_FLOAT, 1); in createNextChild() local
/third_party/skia/third_party/externals/angle2/src/compiler/translator/tree_util/
DDriverUniform.cpp124 TType *floatType = new TType(EbtFloat, EbpHigh, EvqGlobal, 1, 1); in createEmulatedDepthRangeType() local
DSpecializationConstant.cpp201 const TType *floatType = StaticType::GetBasic<EbtFloat, EbpHigh>(); in CreateFloatArrayWithRotationIndex() local
/third_party/skia/third_party/externals/angle2/src/compiler/translator/tree_ops/vulkan/
DDeclarePerVertexBlocks.cpp286 const TType *floatType = StaticType::GetBasic<EbtFloat, EbpHigh, 1>(); in declarePerVertex() local
/third_party/skia/third_party/externals/angle2/src/compiler/translator/tree_ops/
DRewriteCubeMapSamplersAs2DArray.cpp432 const TType *floatType = StaticType::GetBasic<EbtFloat, EbpHigh>(); in declareCoordTranslationFunction() local
899 const TType *floatType = StaticType::GetBasic<EbtFloat, EbpHigh>(); in convertBuiltinFunction() local
/third_party/skia/third_party/externals/oboe/samples/RhythmGame/third_party/glm/gtc/
Dpacking.inl655 GLM_FUNC_QUALIFIER vecType<uintType, P> packUnorm(vecType<floatType, P> const & v)
673 GLM_FUNC_QUALIFIER vecType<intType, P> packSnorm(vecType<floatType, P> const & v)
/third_party/skia/third_party/externals/angle2/src/tests/gl_tests/
DCopyTexture3DTest.cpp775 for (GLenum floatType : floatTypes) in testFloatFormats() local
/third_party/vk-gl-cts/external/vulkancts/modules/vulkan/spirv_assembly/
DvktSpvAsmFloatControlsTests.cpp1044 FloatType TypeTestResultsBase::floatType() const in floatType() function in vkt::SpirVAssembly::__anon91f3e30d0111::TypeTestResultsBase
3309 …eOperationTests(TestCaseGroup* parentGroup, const char* groupName, FloatType floatType, bool argum… in createOperationTests()
4105 …eOperationTests(TestCaseGroup* parentGroup, const char* groupName, FloatType floatType, bool argum… in createOperationTests()
4586 FloatType floatType; in createFloatControlsTestGroup() member
/third_party/vk-gl-cts/external/vulkancts/modules/vulkan/shaderexecutor/
DvktShaderCommonFunctionTests.cpp989 const glu::DataType floatType = vecSize > 1 ? glu::getDataTypeFloatVec(vecSize) : glu::TYPE_FLOAT; in BitsToFloatCase() local
/third_party/vk-gl-cts/modules/gles31/functional/
Des31fSeparateShaderTests.cpp215 DataType floatType = getDataTypeFloatScalars(basicType); in printInputColor() local
Des31fShaderCommonFunctionTests.cpp1075 const glu::DataType floatType = vecSize > 1 ? glu::getDataTypeFloatVec(vecSize) : glu::TYPE_FLOAT; in BitsToFloatCase() local
/third_party/vk-gl-cts/modules/gles3/functional/
Des3fShaderCommonFunctionTests.cpp995 const glu::DataType floatType = vecSize > 1 ? glu::getDataTypeFloatVec(vecSize) : glu::TYPE_FLOAT; in BitsToFloatCase() local
Des3fShaderOperatorTests.cpp976 string floatType = ""; in setupShaderData() local
/third_party/skia/third_party/externals/swiftshader/src/OpenGL/libGLESv2/
DProgram.cpp499 static GLenum floatType[] = { GL_FLOAT, GL_FLOAT_VEC2, GL_FLOAT_VEC3, GL_FLOAT_VEC4 }; in setUniformfv() local