Home
last modified time | relevance | path

Searched defs:local_resource (Results 1 – 1 of 1) sorted by relevance

/third_party/mesa3d/src/gallium/drivers/d3d12/
Dd3d12_resource.cpp659 struct local_resource { struct
660 local_resource(pipe_screen *s, struct pipe_resource *tmpl) : in local_resource() argument
666 ~local_resource() { in ~local_resource() argument
675 map() { in map()
683 void unmap() in unmap()
690 operator struct d3d12_resource *() { in operator struct d3d12_resource*()
694 bool operator !() { in operator !()
698 struct d3d12_resource *res;
699 bool mapped;