| /third_party/skia/gm/ |
| D | shadermaskfilter.cpp | 43 static sk_sp<SkShader> make_shader(const SkRect& r) { in make_shader() function
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| D | cgm.c | 28 static sk_shader_t* make_shader() { in make_shader() function
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| D | backdrop.cpp | 27 static sk_sp<SkShader> make_shader(SkScalar cx, SkScalar cy, SkScalar rad) { in make_shader() function
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| D | rsxtext.cpp | 86 static sk_sp<SkShader> make_shader(const SkMatrix& lm, const SkMatrix& outer_lm) { in make_shader() function in RSXShaderGM
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| D | patch.cpp | 25 static sk_sp<SkShader> make_shader() { in make_shader() function
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| D | lcdblendmodes.cpp | 36 static sk_sp<SkShader> make_shader(const SkRect& bounds) { in make_shader() function
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| D | colorfilters.cpp | 28 static sk_sp<SkShader> make_shader(const SkRect& bounds) { in make_shader() function
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| D | drawatlas.cpp | 181 static sk_sp<SkShader> make_shader() { in make_shader() function
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| D | surface.cpp | 39 static sk_sp<SkShader> make_shader() { in make_shader() function
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| D | composeshader.cpp | 33 static sk_sp<SkShader> make_shader(SkBlendMode mode) { in make_shader() function
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| /third_party/flutter/skia/gm/ |
| D | cgm.c | 28 static sk_shader_t* make_shader() { in make_shader() function
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| D | backdrop.cpp | 26 static sk_sp<SkShader> make_shader(SkScalar cx, SkScalar cy, SkScalar rad) { in make_shader() function
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| D | patch.cpp | 25 static sk_sp<SkShader> make_shader() { in make_shader() function
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| D | lcdblendmodes.cpp | 36 static sk_sp<SkShader> make_shader(const SkRect& bounds) { in make_shader() function
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| D | colorfilters.cpp | 28 static sk_sp<SkShader> make_shader(const SkRect& bounds) { in make_shader() function
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| D | surface.cpp | 38 static sk_sp<SkShader> make_shader() { in make_shader() function
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| D | textbloblooper.cpp | 102 static sk_sp<SkShader> make_shader(const SkRect& bounds) { in make_shader() function
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| D | drawatlas.cpp | 179 static sk_sp<SkShader> make_shader() { in make_shader() function
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| D | shadermaskfilter.cpp | 61 static sk_sp<SkShader> make_shader(const SkRect& r) { in make_shader() function
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| D | composeshader.cpp | 33 static sk_sp<SkShader> make_shader(SkBlendMode mode) { in make_shader() function
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| D | bleed.cpp | 170 static sk_sp<SkShader> make_shader() { in make_shader() function
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| /third_party/flutter/skia/bench/ |
| D | ClearBench.cpp | 23 static sk_sp<SkShader> make_shader() { in make_shader() function
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| /third_party/skia/bench/ |
| D | ClearBench.cpp | 23 static sk_sp<SkShader> make_shader() { in make_shader() function
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| /third_party/flutter/glfw/examples/ |
| D | heightmap.c | 122 static GLuint make_shader(GLenum type, const char* text) in make_shader() function
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| /third_party/flutter/skia/samplecode/ |
| D | SampleFilterQuality.cpp | 29 static sk_sp<SkShader> make_shader(const SkRect& bounds) { in make_shader() function
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