Searched defs:nodeWeak (Results 1 – 3 of 3) sorted by relevance
777 WeakPtr<BilateralSpringNode> nodeWeak(node); in InitChainAnimation() local
105 void RenderNode::MarkWholeRender(const WeakPtr<RenderNode>& nodeWeak, bool needFlush) in MarkWholeRender()
2052 WeakPtr<BilateralSpringNode> nodeWeak(node); in InitChainAnimation() local