Searched defs:offsetRange (Results 1 – 3 of 3) sorted by relevance
| /third_party/vk-gl-cts/external/vulkancts/modules/vulkan/shaderrender/ |
| D | vktShaderRenderTextureGatherTests.cpp | 513 DynamicSinglePixelOffsets (const IVec2& offsetRange) : m_offsetRange(offsetRange) {} in DynamicSinglePixelOffsets() 835 …PixelOffsetsFunctor (GatherType gatherType, const GatherArgs& gatherArgs, const IVec2& offsetRange) in makePixelOffsetsFunctor() 928 …gatherType, LevelMode levelMode, const tcu::TextureFormat& textureFormat, const IVec2& offsetRange) in generateBasic2DCaseIterations() 1212 …const IVec2 offsetRange = getOffsetRange(m_baseParams.offsetSize, m_context.getDeviceProperties(… in init() local 1425 …const IVec2& offsetRange = getOffsetRange(m_baseParams.offsetSize, m_context.getDeviceProperties… in setupUniforms() local 1634 const IVec2& offsetRange, in genGatherFuncCall() 1800 …const IVec2& offsetRange = baseParams.offsetSize != OFFSETSIZE_IMPLEMENTATION_MAXIMUM ? getOf… in genGatherPrograms() local 2039 const IVec2& offsetRange, in generate2DArrayCaseIterations() 2265 …gatherType, LevelMode levelMode, const tcu::TextureFormat& textureFormat, const IVec2& offsetRange) in generateCubeCaseIterations()
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| /third_party/vk-gl-cts/modules/gles31/functional/ |
| D | es31fTextureGatherTests.cpp | 482 DynamicSinglePixelOffsets (const IVec2& offsetRange) : m_offsetRange(offsetRange) {} in DynamicSinglePixelOffsets() 831 …PixelOffsetsFunctor (GatherType gatherType, const GatherArgs& gatherArgs, const IVec2& offsetRange) in makePixelOffsetsFunctor() 1160 …reFormat, const GatherArgs& gatherArgs, const string& refZExpr, const IVec2& offsetRange, int inde… in genGatherFuncCall() 1234 const IVec2& offsetRange) in genProgramSources() 1264 const IVec2 offsetRange = getOffsetRange(); in init() local 1569 …erations (GatherType gatherType, const tcu::TextureFormat& textureFormat, const IVec2& offsetRange) in generateBasic2DCaseIterations()
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| /third_party/glslang/glslang/MachineIndependent/ |
| D | linkValidate.cpp | 1198 TRange offsetRange(offset, offset + numOffsets - 1); in addUsedOffsets() local
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