Searched defs:pathData (Results 1 – 7 of 7) sorted by relevance
107 if (auto pathData = resourceProvider->load(fPathPath.c_str(), fPathName.c_str())) { in prepare() local
219 JSValue pathData = JS_GetPropertyStr(debuggerInfo->cx, debuggerInfo->breakpoints, path); in DBG_SetBreakpoints() local
857 auto* pathData = deserializer.read(pathSize, kPathAlignment); in readStrikeData() local
633 SkString pathData; in addPathAttributes() local
617 SkString pathData; in addPathAttributes() local
1042 auto* pathData = deserializer.read(pathSize, kPathAlignment); in readStrikeData() local
211 std::unique_ptr<PathGlyph[], GrSubRunAllocator::ArrayDestroyer> pathData) in PathSubRun()280 auto pathData = alloc->makeUniqueArray<PathGlyph>( in Make() local