Searched defs:pipeline0 (Results 1 – 5 of 5) sorted by relevance
68 wgpu::ComputePipeline pipeline0 = device.CreateComputePipeline(&csDesc); in TEST_F() local
715 wgpu::RenderPipeline pipeline0 = MakeTestPipeline( in TEST_P() local793 wgpu::RenderPipeline pipeline0 = in TEST_P() local894 wgpu::RenderPipeline pipeline0 = in TEST_P() local
1105 wgpu::ComputePipeline pipeline0 = device.CreateComputePipeline(&pipelineDesc); in TEST_F() local
1847 …const Unique<VkPipeline> pipeline0(makeComputePipeline(vk, device, *pipelineLayout, *shaderModule0… in iterate() local2263 …const Unique<VkPipeline> pipeline0(makeComputePipeline(vk, device, *pipelineLayout, *shaderModule0… in iterate() local
2207 …const Unique<VkPipeline> pipeline0 (makeGraphicsPipeline (vk, device, *pipelineLayout0, *rende… in iterate() local