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Searched defs:queuePriority (Results 1 – 25 of 25) sorted by relevance

/third_party/vk-gl-cts/external/vulkancts/modules/vulkan/postmortem/
DvktPostmortemUtil.cpp53 const float queuePriority = 1.0f; in createPostmortemDevice() local
/third_party/vk-gl-cts/external/vulkancts/modules/vulkan/api/
DvktApiDeviceInitializationTests.cpp620 const float queuePriority = 1.0f; in createDeviceTest() local
670 const float queuePriority = 1.0f; in createMultipleDevicesTest() local
755 const float queuePriority = 1.0f; in createDeviceWithUnsupportedExtensionsTest() local
1152 const float queuePriority = 1.0f; in createDeviceFeatures2Test() local
1208 …es, const deUint32 queueFamilyIndex, const deUint32 queueCount, const float queuePriority, int& nu… in checkFeatures()
1393 const float queuePriority = 1.0f; in createDeviceWithUnsupportedFeaturesTest() local
1546 const float queuePriority = 1.0f; in createDeviceQueue2Test() local
1637 const float queuePriority = 1.0f; in createDeviceQueue2UnmatchedFlagsTest() local
1879 const float queuePriority = 0.0f; in createInstanceDeviceIntentionalAllocFail() local
DvktApiVersionCheck.cpp338 const float queuePriority = 1.0f; in createTestDevice() local
DvktApiBufferMarkerTests.cpp115 const float queuePriority = 1.0f; in createDeviceWithExtension() local
DvktApiObjectManagementTests.cpp583 const float queuePriority = 1.0; in create() local
688 const float queuePriority = 1.0; in create() local
2354 const float queuePriority = 1.0; in createPrivateDataDevice() local
DvktApiFeatureInfo.cpp1533 const float queuePriority = 1.0f; in createTestDevice() local
2694 const float queuePriority = 1.0f; in deviceGroupPeerMemoryFeatures() local
/third_party/vk-gl-cts/external/vulkancts/modules/vulkan/draw/
DvktDrawConcurrentTests.cpp116 const float queuePriority = 1.0f; in iterate() local
/third_party/vk-gl-cts/external/vulkancts/modules/vulkan/robustness/
DvktRobustnessUtil.cpp69 const float queuePriority = 1.0f; in createRobustBufferAccessDevice() local
/third_party/vk-gl-cts/external/vulkancts/modules/vulkan/memory/
DvktMemoryAllocationTests.cpp164 const float queuePriority = 1.0f; in createTestDevice() local
223 const float queuePriority = 1.0f; in createDeviceGroup() local
DvktMemoryDeviceMemoryReportTests.cpp174 const float queuePriority = 1.0f; in createDeviceWithMemoryReport() local
1957 const float queuePriority = 1.0f; in createExternalMemoryDevice() local
DvktMemoryMappingTests.cpp582 const float queuePriority = 1.0f; in createProtectedMemoryDevice() local
/third_party/vk-gl-cts/external/vulkancts/modules/vulkan/wsi/
DvktWsiSurfaceTests.cpp877 const float queuePriority = 1.0f; in queryDevGroupSurfacePresentCapabilitiesTest() local
983 const float queuePriority = 1.0f; in queryDevGroupSurfacePresentModesTest() local
DvktWsiSwapchainTests.cpp1680 const float queuePriority = 1.0f; in deviceGroupRenderTest() local
1907 const float queuePriority = 1.0f; in deviceGroupRenderTest2() local
/third_party/vk-gl-cts/external/vulkancts/modules/vulkan/fragment_shader_interlock/
DvktFragmentShaderInterlockBasic.cpp99 const float queuePriority = 1.0f; in getDevice() local
/third_party/vk-gl-cts/external/vulkancts/modules/vulkan/ray_tracing/
DvktRayTracingNullASTests.cpp186 const auto queuePriority = 1.0f; in DeviceHelper() local
DvktRayTracingPipelineLibraryTests.cpp176 const auto queuePriority = 1.0f; in DeviceHelper() local
DvktRayTracingCaptureReplayTests.cpp951 const float queuePriority = 1.0f; in runTest() local
/third_party/vk-gl-cts/external/vulkancts/modules/vulkan/fragment_shading_rate/
DvktFragmentShadingRatePixelConsistency.cpp94 const float queuePriority = 1.0f; in createImageRobustnessDevice() local
/third_party/vk-gl-cts/external/vulkancts/modules/vulkan/
DvktTestCase.cpp239 const float queuePriority = 1.0f; in createDefaultDevice() local
/third_party/vk-gl-cts/external/vulkancts/modules/vulkan/device_group/
DvktDeviceGroupRendering.cpp222 const float queuePriority = 1.0f; in init() local
/third_party/vk-gl-cts/external/vulkancts/modules/vulkan/synchronization/
DvktSynchronizationSmokeTests.cpp115 const float queuePriority[queueCount] = { 1.0f, 1.0f }; in createTestDevice() local
/third_party/vk-gl-cts/external/vulkancts/modules/vulkan/renderpass/
DvktRenderPassFragmentDensityMapTests.cpp129 const float queuePriority = 1.0f; in getDevice() local
/third_party/vk-gl-cts/external/vulkancts/modules/vulkan/pipeline/
DvktPipelinePushDescriptorTests.cpp118 const float queuePriority = 1.0f; in createDeviceWithPushDescriptor() local
/third_party/vk-gl-cts/external/vulkancts/modules/vulkan/compute/
DvktComputeBasicComputeShaderTests.cpp2362 const float queuePriority = 1.0f; in createDeviceGroup() local
/third_party/vk-gl-cts/external/vulkancts/modules/vulkan/ray_query/
DvktRayQueryBuiltinTests.cpp4027 const auto queuePriority = 1.0f; in prepareTestEnvironment() local